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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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před 9 roky |
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Default.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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DeferredDirectionalLight.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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DeferredPointLight.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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Diffuse.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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FlatFramebufferToTexture.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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IrradianceComputeSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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IrradianceProjectSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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IrradianceReduceSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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LightGridLLCreation.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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LightGridLLReduction.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPCreateTonemapLUT.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPDownsample.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPEyeAdaptHistogram.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPEyeAdaptHistogramReduce.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPEyeAdaptation.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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PPTonemapping.bsl
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729a9cd7b7
Various fixes for the new shader parsing logic
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před 8 roky |
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ReflectionCubeDownsample.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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ReflectionCubeImportanceSample.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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před 9 roky |
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ShadowDepthCube.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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ShadowDepthDirectional.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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ShadowDepthNormal.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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ShadowProject.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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ShadowProjectOmni.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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Skybox.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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SpriteImageAlpha.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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SpriteImageNoAlpha.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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SpriteLine.bsl
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cd0fb1257c
Fixed sprite line rendering shader
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před 8 roky |
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SpriteText.bsl
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
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TiledDeferredImageBasedLighting.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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TiledDeferredLighting.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |
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Transparent.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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před 8 roky |