BearishSun 8235b055db Handles now properly transform multiple objects 10 years ago
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CustomHandle.cs c580127a4b Scene axes handle WIP 10 years ago
DefaultHandle.cs eea035e168 Documentation 10 years ago
DefaultHandleManager.cs 8235b055db Handles now properly transform multiple objects 10 years ago
DrawGizmo.cs eea035e168 Documentation 10 years ago
Gizmos.cs 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
Handle.cs 6248cf4f7f Documentation 10 years ago
HandleDrawing.cs 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
HandleSlider.cs c622d4cbfb Added a way to disable slider handles 10 years ago
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
Handles.cs ccbe3fdbb0 More work scene axis handle GUI 10 years ago
LightGizmos.cs e81f552e28 Added gizmos for the Light component 10 years ago
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
SceneAxesGUI.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 years ago
SceneAxesHandle.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 years ago
SceneCamera.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 years ago
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 years ago
SceneGrid.cs 3effe98d8b Fixed transparency for handle/gizmos rendering 10 years ago
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 years ago
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 years ago
SceneWindow.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 years ago