| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- #pragma once
- #include "BsCorePrerequisites.h"
- #include "BsColor.h"
- #include "BsCoreObject.h"
- namespace BansheeEngine
- {
- /**
- * @brief Semantics that are used for identifying the meaning of
- * vertex buffer elements.
- */
- enum VertexElementSemantic
- {
- VES_POSITION = 1,
- VES_BLEND_WEIGHTS = 2,
- VES_BLEND_INDICES = 3,
- VES_NORMAL = 4,
- VES_COLOR = 5,
- VES_TEXCOORD = 6,
- VES_BITANGENT = 7,
- VES_TANGENT = 8,
- VES_POSITIONT = 9,
- VES_PSIZE = 10
- };
- /**
- * @brief Types used to identify base types of vertex element contents
- */
- enum VertexElementType
- {
- VET_FLOAT1 = 0,
- VET_FLOAT2 = 1,
- VET_FLOAT3 = 2,
- VET_FLOAT4 = 3,
- VET_COLOR = 4,
- VET_SHORT1 = 5,
- VET_SHORT2 = 6,
- VET_SHORT3 = 7,
- VET_SHORT4 = 8,
- VET_UBYTE4 = 9,
- VET_COLOR_ARGB = 10,
- VET_COLOR_ABGR = 11,
- VET_UINT4 = 12,
- VET_SINT4 = 13
- };
- /**
- * @brief Describes a single vertex element in a vertex declaration.
- */
- class BS_CORE_EXPORT VertexElement
- {
- public:
- VertexElement() {}
- VertexElement(UINT16 source, UINT32 offset, VertexElementType theType,
- VertexElementSemantic semantic, UINT16 index = 0);
- bool operator== (const VertexElement& rhs) const;
- bool operator!= (const VertexElement& rhs) const;
- /**
- * @brief Returns index of the vertex buffer from which this element is stored.
- */
- UINT16 getStreamIdx() const { return mSource; }
- /**
- * @brief Returns an offset into the buffer where this vertex is stored. This value
- * might be in bytes but doesn't have to be, it's likely to be render API specific.
- */
- UINT32 getOffset() const { return mOffset; }
- /**
- * @brief Gets the base data type of tis element.
- */
- VertexElementType getType() const { return mType; }
- /**
- * @brief Gets a semantic that describes what this element contains.
- */
- VertexElementSemantic getSemantic() const { return mSemantic; }
- /**
- * @brief Gets an index of this element. Only relevant when you have
- * multiple elements with the same semantic, e.g. uv0, uv1.
- */
- UINT16 getSemanticIdx() const { return mIndex; }
- /**
- * @brief Returns the size of this element in bytes.
- */
- UINT32 getSize() const;
- /**
- * @brief Returns the size of a base element type.
- */
- static UINT32 getTypeSize(VertexElementType etype);
- /**
- * @brief Returns the number of values in the provided base element type.
- * e.g. float4 has four values.
- */
- static UINT16 getTypeCount(VertexElementType etype);
- /**
- * @brief Gets packed color vertex element type used by the active render system.
- */
- static VertexElementType getBestColorVertexElementType();
- protected:
- UINT16 mSource;
- UINT32 mOffset;
- VertexElementType mType;
- VertexElementSemantic mSemantic;
- UINT16 mIndex;
- };
- BS_ALLOW_MEMCPY_SERIALIZATION(VertexElement);
- /**
- * @brief Describes a set of vertex elements, used for describing contents of
- * a vertex buffer or inputs to a vertex GPU program.
- */
- class BS_CORE_EXPORT VertexDeclaration : public IReflectable, public CoreObject
- {
- public:
- typedef List<VertexElement> VertexElementList;
- public:
- virtual ~VertexDeclaration();
- bool operator== (const VertexDeclaration& rhs) const;
- bool operator!= (const VertexDeclaration& rhs) const;
- /**
- * @brief Get the number of elements in the declaration.
- */
- UINT32 getElementCount() { return (UINT32)mElementList.size(); }
-
- /**
- * @brief Returns a list of vertex elements in the declaration.
- */
- const VertexElementList& getElements() const { return mElementList; }
- /**
- * @brief Returns a single vertex element at the specified index.
- */
- const VertexElement* getElement(UINT16 index);
- /**
- * @brief Attempts to find an element by the given semantic and semantic index. If no element
- * can be found null is returned.
- */
- virtual const VertexElement* findElementBySemantic(VertexElementSemantic sem, UINT16 index = 0);
- /**
- * @brief Returns a list of all elements that use the provided source index.
- */
- virtual VertexElementList findElementsBySource(UINT16 source);
- /**
- * @brief Returns the total size of all vertex elements using the provided source index.
- */
- virtual UINT32 getVertexSize(UINT16 source);
- protected:
- friend class HardwareBufferManager;
- VertexDeclaration(const VertexElementList& elements);
- protected:
- VertexElementList mElementList;
- /************************************************************************/
- /* SERIALIZATION */
- /************************************************************************/
- public:
- friend class VertexDeclarationRTTI;
- static RTTITypeBase* getRTTIStatic();
- virtual RTTITypeBase* getRTTI() const;
- };
- }
|