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- #pragma once
- #include "BsPrerequisites.h"
- #if (BS_PLATFORM == BS_PLATFORM_WIN32) && !defined(__MINGW32__)
- # ifdef BS_ED_EXPORTS
- # define BS_ED_EXPORT __declspec(dllexport)
- # else
- # if defined( __MINGW32__ )
- # define BS_ED_EXPORT
- # else
- # define BS_ED_EXPORT __declspec(dllimport)
- # endif
- # endif
- #elif defined ( BS_GCC_VISIBILITY )
- # define BS_ED_EXPORT __attribute__ ((visibility("default")))
- #else
- # define BS_ED_EXPORT
- #endif
- namespace BansheeEngine
- {
- // GUI
- class EditorWindowBase;
- class EditorWindow;
- class EditorWidgetBase;
- class EditorWidgetContainer;
- class EditorWidgetManager;
- class EditorWidgetLayout;
- class GUITabbedTitleBar;
- class GUITabButton;
- class GUIWindowDropArea;
- class GUIWindowFrame;
- class GUIIntField;
- class GUIFloatField;
- class GUITextField;
- class GUIColor;
- class GUIFoldout;
- class GUIDropButton;
- class EditorWindowManager;
- class DockManager;
- class DockManagerLayout;
- class MainEditorWindow;
- class WindowFrameWidget;
- class GUIMenuBar;
- class GUIDockSlider;
- class GUISceneTreeView;
- class GUIResourceTreeView;
- class GUITreeViewEditBox;
- class EditorCommand;
- class ResourceMeta;
- typedef std::shared_ptr<ResourceMeta> ResourceMetaPtr;
- typedef std::shared_ptr<DockManagerLayout> DockManagerLayoutPtr;
- typedef std::shared_ptr<EditorWidgetLayout> EditorWidgetLayoutPtr;
- enum class DragAndDropType
- {
- EditorWidget = 10000,
- SceneObject = 10001,
- Resources = 10002
- };
- enum TypeID_BansheeEditor
- {
- TID_ResourceMeta = 40000,
- TID_ProjectLibraryEntries = 40001,
- TID_ProjectLibraryResEntry = 40002,
- TID_ProjectLibraryDirEntry = 40003,
- TID_DockManagerLayout = 40004,
- TID_DockManagerLayoutEntry = 40005,
- TID_EditorWidgetLayout = 40006,
- TID_EditorWidgetLayoutEntry = 40007
- };
- }
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