BsGUITabbedTitleBar.cpp 14 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUIArea.h"
  3. #include "BsGUILayout.h"
  4. #include "BsGUITexture.h"
  5. #include "BsGUIButton.h"
  6. #include "BsGUITabButton.h"
  7. #include "BsGUISpace.h"
  8. #include "BsGUIWindowDropArea.h"
  9. #include "BsBuiltinResources.h"
  10. #include "BsGUIWidget.h"
  11. #include "BsGUIMouseEvent.h"
  12. #include "BsDragAndDropManager.h"
  13. #include "BsEditorWidget.h"
  14. #include "BsMath.h"
  15. #include "BsPlatform.h"
  16. using namespace std::placeholders;
  17. namespace BansheeEngine
  18. {
  19. const UINT32 GUITabbedTitleBar::TAB_SPACING = 20;
  20. const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  21. GUITabbedTitleBar::GUITabbedTitleBar(RenderWindow* parentWindow, const String& backgroundStyle, const String& tabBtnStyle,
  22. const String& minBtnStyle, const String& closeBtnStyle, const GUILayoutOptions& layoutOptions)
  23. :GUIElementContainer(layoutOptions), mParentWindow(parentWindow), mMinBtn(nullptr),
  24. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  25. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  26. mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  27. mTempDraggedTabIdx(0)
  28. {
  29. if(mBackgroundStyle == StringUtil::BLANK)
  30. mBackgroundStyle = "TitleBarBackground";
  31. if(mMinimizeBtnStyle == StringUtil::BLANK)
  32. mMinimizeBtnStyle = "WinMinimizeBtn";
  33. if(mCloseBtnStyle == StringUtil::BLANK)
  34. mCloseBtnStyle = "WinCloseBtn";
  35. if(mTabBtnStyle == StringUtil::BLANK)
  36. mTabBtnStyle = "TabbedBarBtn";
  37. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  38. _registerChildElement(mBackgroundImage);
  39. mMinBtn = GUIButton::create(HString(L""), mMinimizeBtnStyle);
  40. _registerChildElement(mMinBtn);
  41. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  42. _registerChildElement(mCloseBtn);
  43. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  44. mTabToggleGroup = GUIToggle::createToggleGroup();
  45. }
  46. GUITabbedTitleBar::~GUITabbedTitleBar()
  47. {
  48. }
  49. GUITabbedTitleBar* GUITabbedTitleBar::create(RenderWindow* parentWindow, const String& backgroundStyle,
  50. const String& tabBtnStyle, const String& minBtnStyle, const String& closeBtnStyle)
  51. {
  52. return new (bs_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parentWindow, backgroundStyle, tabBtnStyle,
  53. minBtnStyle, closeBtnStyle, GUILayoutOptions::create());
  54. }
  55. GUITabbedTitleBar* GUITabbedTitleBar::create(RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions,
  56. const String& backgroundStyle, const String& tabBtnStyle, const String& minBtnStyle, const String& closeBtnStyle)
  57. {
  58. return new (bs_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parentWindow, backgroundStyle, tabBtnStyle,
  59. minBtnStyle, closeBtnStyle, layoutOptions);
  60. }
  61. void GUITabbedTitleBar::addTab(const HString& name)
  62. {
  63. insertTab((UINT32)mTabButtons.size(), name);
  64. }
  65. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  66. {
  67. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  68. _registerChildElement(newTabToggle);
  69. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  70. UINT32 uniqueIdx = mUniqueTabIdx++;
  71. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  72. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  73. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  74. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  75. return uniqueIdx;
  76. }
  77. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  78. {
  79. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  80. if(idx == -1)
  81. return;
  82. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  83. GUIElement::destroy(mTabButtons[idx]);
  84. mTabButtons.erase(mTabButtons.begin() + idx);
  85. }
  86. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  87. {
  88. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  89. }
  90. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  91. {
  92. return mTabButtons[position]->getIndex();
  93. }
  94. bool GUITabbedTitleBar::mouseEvent(const GUIMouseEvent& event)
  95. {
  96. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  97. {
  98. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  99. return false;
  100. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  101. const Vector2I& widgetRelPos = event.getPosition();
  102. if(mTempDraggedWidget == nullptr)
  103. {
  104. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  105. for(UINT32 i = 0; i < numTabButtons; i++)
  106. {
  107. UINT32 width = mTabButtons[i]->_getWidth();
  108. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  109. if((i + 1) == numTabButtons)
  110. {
  111. if(i == 0 && widgetRelPos.x <= centerX)
  112. {
  113. insertTab(0, draggedWidget->getDisplayName());
  114. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  115. break;
  116. }
  117. else if(widgetRelPos.x > centerX)
  118. {
  119. addTab(draggedWidget->getDisplayName());
  120. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  121. break;
  122. }
  123. }
  124. else
  125. {
  126. if(i == 0 && widgetRelPos.x <= centerX)
  127. {
  128. insertTab(0, draggedWidget->getDisplayName());
  129. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  130. break;
  131. }
  132. else
  133. {
  134. UINT32 nextWidth = mTabButtons[i + 1]->_getWidth();
  135. INT32 nextCenterX = mTabButtons[i + 1]->_getOffset().x + nextWidth / 2;
  136. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  137. {
  138. insertTab(i + 1, draggedWidget->getDisplayName());
  139. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  140. break;
  141. }
  142. }
  143. }
  144. }
  145. mTempDraggedWidget = draggedWidget;
  146. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  147. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  148. }
  149. if(mTempDraggedWidget != nullptr)
  150. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  151. return true;
  152. }
  153. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  154. {
  155. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  156. return false;
  157. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  158. const Vector2I& widgetRelPos = event.getPosition();
  159. if(mTempDraggedWidget != nullptr)
  160. {
  161. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  162. removeTab(mTempDraggedTabIdx);
  163. endDrag();
  164. if(!onTabDraggedOn.empty())
  165. onTabDraggedOn(seqIdx);
  166. }
  167. return true;
  168. }
  169. else if(event.getType() == GUIMouseEventType::MouseOut)
  170. {
  171. if(mTempDraggedWidget != nullptr)
  172. {
  173. removeTab(mTempDraggedTabIdx);
  174. endDrag();
  175. }
  176. }
  177. return false;
  178. }
  179. void GUITabbedTitleBar::updateClippedBounds()
  180. {
  181. Vector2I offset = _getOffset();
  182. mClippedBounds = RectI(offset.x, offset.y, _getWidth(), _getHeight());
  183. }
  184. void GUITabbedTitleBar::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height,
  185. RectI clipRect, UINT8 widgetDepth, UINT16 areaDepth)
  186. {
  187. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  188. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  189. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  190. RectI tabClipRect = clipRect;
  191. tabClipRect.width -= endButtonWidth;
  192. {
  193. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  194. Vector2I offset(x + 1, y + 1);
  195. mBackgroundImage->_setOffset(offset);
  196. mBackgroundImage->_setWidth(width - 2);
  197. mBackgroundImage->_setHeight(optimalSize.y);
  198. mBackgroundImage->_setAreaDepth(areaDepth + 2);
  199. mBackgroundImage->_setWidgetDepth(widgetDepth);
  200. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  201. mBackgroundImage->_setClipRect(elemClipRect);
  202. }
  203. UINT32 curX = x + 1;
  204. UINT32 curY = y;
  205. UINT32 tabBtnHeight = 0;
  206. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  207. {
  208. GUITabButton* btn = mTabButtons[i];
  209. Vector2I optimalSize = btn->_getOptimalSize();
  210. tabBtnHeight = optimalSize.y;
  211. curX += TAB_SPACING;
  212. Vector2I offset;
  213. if(!mDragInProgress || mDraggedBtn != btn)
  214. {
  215. offset = Vector2I(curX, curY);
  216. }
  217. else if(mDragInProgress && mDraggedBtn == btn)
  218. {
  219. offset = btn->_getOffset();
  220. offset.x = mDragBtnOffset;
  221. }
  222. btn->_setOffset(offset);
  223. btn->_setWidth(optimalSize.x);
  224. btn->_setHeight(optimalSize.y);
  225. btn->_setAreaDepth(areaDepth + 1);
  226. btn->_setWidgetDepth(widgetDepth);
  227. RectI elemClipRect(tabClipRect.x - offset.x, tabClipRect.y - offset.y, tabClipRect.width, tabClipRect.height);
  228. btn->_setClipRect(elemClipRect);
  229. curX += optimalSize.x;
  230. }
  231. INT32 optionBtnXPos = x + width - endButtonWidth - 1;
  232. {
  233. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  234. Vector2I offset(optionBtnXPos, optionBtnYPos);
  235. mMinBtn->_setOffset(offset);
  236. mMinBtn->_setWidth(minBtnOptimalSize.x);
  237. mMinBtn->_setHeight(minBtnOptimalSize.y);
  238. mMinBtn->_setAreaDepth(areaDepth + 1);
  239. mMinBtn->_setWidgetDepth(widgetDepth);
  240. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  241. mMinBtn->_setClipRect(elemClipRect);
  242. }
  243. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  244. {
  245. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  246. Vector2I offset(optionBtnXPos, optionBtnYPos);
  247. mCloseBtn->_setOffset(offset);
  248. mCloseBtn->_setWidth(closeBtnOptimalSize.x);
  249. mCloseBtn->_setHeight(closeBtnOptimalSize.y);
  250. mCloseBtn->_setAreaDepth(areaDepth + 1);
  251. mCloseBtn->_setWidgetDepth(widgetDepth);
  252. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  253. mCloseBtn->_setClipRect(elemClipRect);
  254. }
  255. }
  256. Vector<RectI> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  257. {
  258. Vector<RectI> draggableAreas;
  259. UINT32 curX = x + 1;
  260. UINT32 curY = y;
  261. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  262. {
  263. GUITabButton* btn = mTabButtons[i];
  264. Vector2I optimalSize = btn->_getOptimalSize();
  265. draggableAreas.push_back(RectI(curX, curY, TAB_SPACING, height));
  266. curX += TAB_SPACING + optimalSize.x;
  267. }
  268. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  269. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  270. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  271. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1));
  272. if(remainingWidth > 0)
  273. draggableAreas.push_back(RectI(curX, curY, remainingWidth, height));
  274. return draggableAreas;
  275. }
  276. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  277. {
  278. if(!toggledOn)
  279. return;
  280. if(!onTabActivated.empty())
  281. onTabActivated(tabIdx);
  282. mActiveTabIdx = tabIdx;
  283. }
  284. void GUITabbedTitleBar::tabClosed()
  285. {
  286. removeTab(mActiveTabIdx);
  287. if(!onTabClosed.empty())
  288. onTabClosed(mActiveTabIdx);
  289. if(mTabButtons.size() > 0)
  290. mActiveTabIdx = mTabButtons[0]->getIndex();
  291. }
  292. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  293. {
  294. if(!mDragInProgress)
  295. {
  296. for(auto& btn : mTabButtons)
  297. btn->_setDraggedState(true);
  298. mDraggedBtn = mTabButtons[seqIdx];
  299. Vector2I offset = mDraggedBtn->_getOffset();
  300. mInitialDragOffset = (startDragPos.x - offset.x);
  301. mDragInProgress = true;
  302. }
  303. }
  304. void GUITabbedTitleBar::endDrag()
  305. {
  306. for(auto& btn : mTabButtons)
  307. btn->_setDraggedState(false);
  308. mTempDraggedWidget = nullptr;
  309. mDragInProgress = false;
  310. mDraggedBtn = nullptr;
  311. }
  312. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  313. {
  314. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  315. if(idx != -1)
  316. {
  317. RectI bounds = getBounds();
  318. if(bounds.contains(dragPos))
  319. {
  320. if(!mDragInProgress)
  321. startDrag(idx, dragPos);
  322. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  323. for(INT32 i = 0; i < idx; i++)
  324. {
  325. UINT32 width = mTabButtons[i]->_getWidth();
  326. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  327. if(dragPos.x < centerX)
  328. {
  329. GUITabButton* temp = mTabButtons[i];
  330. mTabButtons[i] = mTabButtons[idx];
  331. mTabButtons[idx] = temp;
  332. break;
  333. }
  334. }
  335. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  336. {
  337. UINT32 width = mTabButtons[i]->_getWidth();
  338. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  339. if(dragPos.x > centerX)
  340. {
  341. GUITabButton* temp = mTabButtons[i];
  342. mTabButtons[i] = mTabButtons[idx];
  343. mTabButtons[idx] = temp;
  344. break;
  345. }
  346. }
  347. markContentAsDirty();
  348. }
  349. else
  350. {
  351. endDrag();
  352. markContentAsDirty();
  353. if(!onTabDraggedOff.empty())
  354. onTabDraggedOff(tabIdx);
  355. }
  356. }
  357. }
  358. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  359. {
  360. endDrag();
  361. if(mActiveTabIdx != tabIdx)
  362. tabToggled(tabIdx, true);
  363. markContentAsDirty();
  364. }
  365. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  366. {
  367. UINT32 idx = 0;
  368. for(auto& tab : mTabButtons)
  369. {
  370. if(tab->getIndex() == uniqueIdx)
  371. return idx;
  372. idx++;
  373. }
  374. return -1;
  375. }
  376. const String& GUITabbedTitleBar::getGUITypeName()
  377. {
  378. static String typeName = "TabbedTitleBar";
  379. return typeName;
  380. }
  381. }