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- #pragma once
- #include "BsPrerequisitesUtil.h"
- #include "BsPlane.h"
- namespace BansheeEngine
- {
- /**
- * @brief Represents a convex volume defined by planes representing
- * the volume border.
- */
- class BS_UTILITY_EXPORT ConvexVolume
- {
- public:
- ConvexVolume(const Vector<Plane>& planes);
- /**
- * @brief Checks does the volume intersects the provided axis aligned box.
- * This will return true if the box is fully inside the volume.
- */
- bool intersects(const AABox& box) const;
- /**
- * @brief Checks does the volume intersects the provided sphere.
- * This will return true if the sphere is fully inside the volume.
- */
- bool intersects(const Sphere& sphere) const;
- private:
- Vector<Plane> mPlanes;
- };
- }
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