BsScriptGUIVector4Field.h 2.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsScriptGUIElement.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Interop class between C++ & CLR for GUIVector4Field.
  10. */
  11. class BS_SCR_BED_EXPORT ScriptGUIVector4Field : public TScriptGUIElement<ScriptGUIVector4Field>
  12. {
  13. public:
  14. SCRIPT_OBJ(EDITOR_ASSEMBLY, "BansheeEditor", "GUIVector4Field")
  15. private:
  16. /**
  17. * @brief Triggered when the value in the native vector field changes.
  18. *
  19. * @param instance Managed GUIVector4Field instance.
  20. * @param newValue New vector value.
  21. */
  22. static void onChanged(MonoObject* instance, Vector4 newValue);
  23. /**
  24. * @brief Triggered when the user confirms input in the native vector field.
  25. *
  26. * @param instance Managed GUIVector4Field instance.
  27. */
  28. static void onConfirmed(MonoObject* instance);
  29. ScriptGUIVector4Field(MonoObject* instance, GUIVector4Field* vector4Field);
  30. /************************************************************************/
  31. /* CLR HOOKS */
  32. /************************************************************************/
  33. static void internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth,
  34. MonoString* style, MonoArray* guiOptions, bool withTitle);
  35. static void internal_getValue(ScriptGUIVector4Field* nativeInstance, Vector4* output);
  36. static void internal_setValue(ScriptGUIVector4Field* nativeInstance, Vector4* value);
  37. static void internal_hasInputFocus(ScriptGUIVector4Field* nativeInstance, bool* output);
  38. static void internal_setTint(ScriptGUIVector4Field* nativeInstance, Color* color);
  39. typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, Vector4, MonoException**);
  40. typedef void(__stdcall *OnConfirmedThunkDef) (MonoObject*, MonoException**);
  41. static OnChangedThunkDef onChangedThunk;
  42. static OnConfirmedThunkDef onConfirmedThunk;
  43. };
  44. }