BsGUITextureField.cpp 9.6 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsGUITextureField.h"
  4. #include "BsGUILayoutX.h"
  5. #include "BsGUILayoutY.h"
  6. #include "BsGUILabel.h"
  7. #include "BsGUIDropButton.h"
  8. #include "BsGUIButton.h"
  9. #include "BsGUIPanel.h"
  10. #include "BsResources.h"
  11. #include "BsProjectLibrary.h"
  12. #include "BsBuiltinEditorResources.h"
  13. #include "BsGUIResourceTreeView.h"
  14. #include "BsGUISpace.h"
  15. #include "BsProjectResourceMeta.h"
  16. #include "BsSpriteTexture.h"
  17. #include "BsSelection.h"
  18. using namespace std::placeholders;
  19. namespace BansheeEngine
  20. {
  21. const UINT32 GUITextureField::DEFAULT_LABEL_WIDTH = 100;
  22. GUITextureField::GUITextureField(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth,
  23. const String& style, const GUIDimensions& dimensions, bool withLabel)
  24. :GUIElementContainer(dimensions, style), mLabel(nullptr), mClearButton(nullptr), mDropButton(nullptr)
  25. {
  26. mLayout = GUILayoutX::create();
  27. _registerChildElement(mLayout);
  28. if (withLabel)
  29. {
  30. mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  31. mLayout->addElement(mLabel);
  32. }
  33. mDropButton = GUIDropButton::create((UINT32)DragAndDropType::Resources, getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  34. mClearButton = GUIButton::create(HString(L""), getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  35. mClearButton->onClick.connect(std::bind(&GUITextureField::onClearButtonClicked, this));
  36. GUIPanel* dropTargetPanel = mLayout->addNewElement<GUIPanel>();
  37. dropTargetPanel->addElement(mDropButton);
  38. GUIPanel* closeBtnPanel = dropTargetPanel->addNewElement<GUIPanel>(-1);
  39. GUILayoutY* closeBtnLayoutY = closeBtnPanel->addNewElement<GUILayoutY>();
  40. closeBtnLayoutY->addNewElement<GUIFixedSpace>(5);
  41. GUILayoutX* closeBtnLayoutX = closeBtnLayoutY->addNewElement<GUILayoutX>();
  42. closeBtnLayoutY->addNewElement<GUIFlexibleSpace>();
  43. closeBtnLayoutX->addNewElement<GUIFlexibleSpace>();
  44. closeBtnLayoutX->addElement(mClearButton);
  45. closeBtnLayoutX->addNewElement<GUIFixedSpace>(5);
  46. if (withLabel)
  47. mLayout->addNewElement<GUIFlexibleSpace>();
  48. mDropButton->onDataDropped.connect(std::bind(&GUITextureField::dataDropped, this, _1));
  49. mDropButton->onClick.connect(std::bind(&GUITextureField::onDropButtonClicked, this));
  50. }
  51. GUITextureField::~GUITextureField()
  52. {
  53. }
  54. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth, const GUIOptions& options,
  55. const String& style)
  56. {
  57. const String* curStyle = &style;
  58. if (*curStyle == StringUtil::BLANK)
  59. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  60. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  61. GUIDimensions::create(options), true);
  62. }
  63. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const GUIOptions& options,
  64. const String& style)
  65. {
  66. const String* curStyle = &style;
  67. if (*curStyle == StringUtil::BLANK)
  68. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  69. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  70. GUIDimensions::create(options), true);
  71. }
  72. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const GUIOptions& options,
  73. const String& style)
  74. {
  75. const String* curStyle = &style;
  76. if (*curStyle == StringUtil::BLANK)
  77. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  78. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  79. GUIDimensions::create(options), true);
  80. }
  81. GUITextureField* GUITextureField::create( const HString& labelText, const GUIOptions& options,
  82. const String& style)
  83. {
  84. const String* curStyle = &style;
  85. if (*curStyle == StringUtil::BLANK)
  86. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  87. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  88. GUIDimensions::create(options), true);
  89. }
  90. GUITextureField* GUITextureField::create(const GUIOptions& options, const String& style)
  91. {
  92. const String* curStyle = &style;
  93. if (*curStyle == StringUtil::BLANK)
  94. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  95. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle,
  96. GUIDimensions::create(options), false);
  97. }
  98. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth,
  99. const String& style)
  100. {
  101. const String* curStyle = &style;
  102. if (*curStyle == StringUtil::BLANK)
  103. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  104. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  105. GUIDimensions::create(), true);
  106. }
  107. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const String& style)
  108. {
  109. const String* curStyle = &style;
  110. if (*curStyle == StringUtil::BLANK)
  111. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  112. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  113. GUIDimensions::create(), true);
  114. }
  115. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const String& style)
  116. {
  117. const String* curStyle = &style;
  118. if (*curStyle == StringUtil::BLANK)
  119. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  120. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  121. GUIDimensions::create(), true);
  122. }
  123. GUITextureField* GUITextureField::create(const HString& labelText, const String& style)
  124. {
  125. const String* curStyle = &style;
  126. if (*curStyle == StringUtil::BLANK)
  127. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  128. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  129. GUIDimensions::create(), true);
  130. }
  131. GUITextureField* GUITextureField::create(const String& style)
  132. {
  133. const String* curStyle = &style;
  134. if (*curStyle == StringUtil::BLANK)
  135. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  136. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle, GUIDimensions::create(), false);
  137. }
  138. HTexture GUITextureField::getValue() const
  139. {
  140. return static_resource_cast<Texture>(Resources::instance().loadFromUUID(mUUID));
  141. }
  142. void GUITextureField::setValue(const HTexture& value)
  143. {
  144. if (value)
  145. setUUID(value.getUUID(), false);
  146. else
  147. setUUID("", false);
  148. }
  149. WeakResourceHandle<Texture> GUITextureField::getValueWeak() const
  150. {
  151. HResource handle = Resources::instance()._getResourceHandle(mUUID);
  152. return static_resource_cast<Texture>(handle.getWeak());
  153. }
  154. void GUITextureField::setValueWeak(const WeakResourceHandle<Texture>& value)
  155. {
  156. if (value)
  157. setUUID(value.getUUID(), false);
  158. else
  159. setUUID("", false);
  160. }
  161. void GUITextureField::setUUID(const String& uuid, bool triggerEvent)
  162. {
  163. if (mUUID == uuid)
  164. return;
  165. mUUID = uuid;
  166. HTexture texture;
  167. Path filePath;
  168. if (Resources::instance().getFilePathFromUUID(mUUID, filePath))
  169. texture = gResources().load<Texture>(filePath);
  170. if (texture != nullptr)
  171. {
  172. HSpriteTexture sprite = SpriteTexture::create(texture);
  173. mDropButton->setContent(GUIContent(sprite));
  174. mClearButton->setVisible(true);
  175. }
  176. else
  177. {
  178. mDropButton->setContent(GUIContent(HString(L"(None)")));
  179. mClearButton->setVisible(false);
  180. }
  181. if (triggerEvent)
  182. onValueChanged(texture.getWeak());
  183. }
  184. void GUITextureField::setTint(const Color& color)
  185. {
  186. if (mLabel != nullptr)
  187. mLabel->setTint(color);
  188. mDropButton->setTint(color);
  189. mClearButton->setTint(color);
  190. }
  191. void GUITextureField::_updateLayoutInternal(const GUILayoutData& data)
  192. {
  193. mLayout->_setLayoutData(data);
  194. mLayout->_updateLayoutInternal(data);
  195. }
  196. Vector2I GUITextureField::_getOptimalSize() const
  197. {
  198. return mLayout->_getOptimalSize();
  199. }
  200. void GUITextureField::onDropButtonClicked()
  201. {
  202. if (mUUID == "")
  203. return;
  204. Path resPath = gProjectLibrary().uuidToPath(mUUID);
  205. resPath = resPath.getRelative(gProjectLibrary().getResourcesFolder());
  206. Selection::instance().ping(resPath);
  207. }
  208. void GUITextureField::dataDropped(void* data)
  209. {
  210. DraggedResources* draggedResources = reinterpret_cast<DraggedResources*>(data);
  211. UINT32 numResources = (UINT32)draggedResources->resourcePaths.size();
  212. if (numResources <= 0)
  213. return;
  214. for (UINT32 i = 0; i < numResources; i++)
  215. {
  216. Path path = draggedResources->resourcePaths[i];
  217. ProjectResourceMetaPtr meta = gProjectLibrary().findResourceMeta(draggedResources->resourcePaths[i]);
  218. if (meta == nullptr || meta->getTypeID() != TID_Texture)
  219. continue;
  220. setUUID(meta->getUUID());
  221. break;
  222. }
  223. }
  224. void GUITextureField::styleUpdated()
  225. {
  226. if (mLabel != nullptr)
  227. mLabel->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  228. mDropButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  229. mClearButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  230. }
  231. void GUITextureField::onClearButtonClicked()
  232. {
  233. setUUID(StringUtil::BLANK);
  234. }
  235. const String& GUITextureField::getGUITypeName()
  236. {
  237. return BuiltinEditorResources::TextureFieldStyleName;
  238. }
  239. }