BsScriptGUIEnumField.cpp 7.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGUIEnumField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoMethod.h"
  9. #include "BsMonoUtil.h"
  10. #include "BsGUIListBoxField.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsGUIContent.h"
  13. #include "BsScriptHString.h"
  14. #include "BsScriptGUIContent.h"
  15. using namespace std::placeholders;
  16. namespace BansheeEngine
  17. {
  18. ScriptGUIEnumField::OnSelectionChangedThunkDef ScriptGUIEnumField::onSelectionChangedThunk;
  19. ScriptGUIEnumField::ScriptGUIEnumField(MonoObject* instance, GUIListBoxField* listBoxField, const Vector<UINT64>& values)
  20. :TScriptGUIElement(instance, listBoxField), mValues(values)
  21. {
  22. }
  23. void ScriptGUIEnumField::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIEnumField::internal_createInstance);
  26. metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIEnumField::internal_getValue);
  27. metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIEnumField::internal_setValue);
  28. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIEnumField::internal_setTint);
  29. metaData.scriptClass->addInternalCall("Internal_SelectElement", &ScriptGUIEnumField::internal_selectElement);
  30. metaData.scriptClass->addInternalCall("Internal_DeselectElement", &ScriptGUIEnumField::internal_deselectElement);
  31. metaData.scriptClass->addInternalCall("Internal_GetElementStates", &ScriptGUIEnumField::internal_getElementStates);
  32. metaData.scriptClass->addInternalCall("Internal_SetElementStates", &ScriptGUIEnumField::internal_setElementStates);
  33. onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk();
  34. }
  35. void ScriptGUIEnumField::internal_createInstance(MonoObject* instance, MonoArray* names, MonoArray* values,
  36. bool multiselect, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  40. for (UINT32 i = 0; i < arrayLen; i++)
  41. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  42. String styleName = toString(MonoUtil::monoToWString(style));
  43. ScriptArray namesArr(names);
  44. Vector<HString> nativeNames;
  45. for (UINT32 i = 0; i < namesArr.size(); i++)
  46. nativeNames.push_back(HString(namesArr.get<WString>(i)));
  47. GUIListBoxField* guiField = nullptr;
  48. if (withTitle)
  49. {
  50. GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title));
  51. guiField = GUIListBoxField::create(nativeNames, multiselect, nativeContent, titleWidth, options, styleName);
  52. }
  53. else
  54. {
  55. guiField = GUIListBoxField::create(nativeNames, multiselect, options, styleName);
  56. }
  57. guiField->onSelectionChanged.connect(std::bind(&ScriptGUIEnumField::onSelectionChanged, instance, _1, _2));
  58. ScriptArray valuesArr(values);
  59. UINT32 elemSize = valuesArr.elementSize();
  60. Vector<UINT64> nativeValues;
  61. for (UINT32 i = 0; i < valuesArr.size(); i++)
  62. {
  63. UINT64 nativeValue = 0;
  64. switch (elemSize)
  65. {
  66. case sizeof(UINT8):
  67. {
  68. UINT8 value = 0;
  69. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  70. nativeValue = (UINT64)value;
  71. break;
  72. }
  73. case sizeof(UINT16) :
  74. {
  75. UINT16 value = 0;
  76. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  77. nativeValue = (UINT64)value;
  78. break;
  79. }
  80. case sizeof(UINT32):
  81. {
  82. UINT32 value = 0;
  83. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  84. nativeValue = (UINT64)value;
  85. break;
  86. }
  87. case sizeof(UINT64) :
  88. {
  89. memcpy(&nativeValue, valuesArr.getRawPtr(elemSize, i), elemSize);
  90. break;
  91. }
  92. }
  93. nativeValues.push_back(nativeValue);
  94. }
  95. ScriptGUIEnumField* nativeInstance = new (bs_alloc<ScriptGUIEnumField>()) ScriptGUIEnumField(instance, guiField, nativeValues);
  96. }
  97. UINT64 ScriptGUIEnumField::internal_getValue(ScriptGUIEnumField* nativeInstance)
  98. {
  99. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  100. UINT32 outValue = 0;
  101. const Vector<UINT64>& values = nativeInstance->mValues;
  102. Vector<bool> states = field->getElementStates();
  103. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  104. outValue |= states[i] ? values[i] : 0;
  105. return outValue;
  106. }
  107. void ScriptGUIEnumField::internal_setValue(ScriptGUIEnumField* nativeInstance, UINT64 value)
  108. {
  109. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  110. const Vector<UINT64>& values = nativeInstance->mValues;
  111. Vector<bool> states = field->getElementStates();
  112. if (field->isMultiselect())
  113. {
  114. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  115. states[i] = (values[i] & value) == values[i];
  116. }
  117. else
  118. {
  119. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  120. states[i] = values[i] == value;
  121. }
  122. field->setElementStates(states);
  123. }
  124. void ScriptGUIEnumField::internal_selectElement(ScriptGUIEnumField* nativeInstance, int idx)
  125. {
  126. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  127. listBox->selectElement(idx);
  128. }
  129. void ScriptGUIEnumField::internal_deselectElement(ScriptGUIEnumField* nativeInstance, int idx)
  130. {
  131. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  132. listBox->deselectElement(idx);
  133. }
  134. MonoArray* ScriptGUIEnumField::internal_getElementStates(ScriptGUIEnumField* nativeInstance)
  135. {
  136. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  137. const Vector<bool>& states = listBox->getElementStates();
  138. UINT32 numElements = (UINT32)states.size();
  139. ScriptArray outStates = ScriptArray::create<bool>(numElements);
  140. for (UINT32 i = 0; i < numElements; i++)
  141. outStates.set(i, states[i]);
  142. return outStates.getInternal();
  143. }
  144. void ScriptGUIEnumField::internal_setElementStates(ScriptGUIEnumField* nativeInstance, MonoArray* monoStates)
  145. {
  146. if (monoStates == nullptr)
  147. return;
  148. ScriptArray inStates(monoStates);
  149. UINT32 numElements = inStates.size();
  150. Vector<bool> states(numElements);
  151. for (UINT32 i = 0; i < numElements; i++)
  152. states[i] = inStates.get<bool>(i);
  153. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  154. listBox->setElementStates(states);
  155. }
  156. void ScriptGUIEnumField::internal_setTint(ScriptGUIEnumField* nativeInstance, Color* color)
  157. {
  158. GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement();
  159. field->setTint(*color);
  160. }
  161. void ScriptGUIEnumField::onSelectionChanged(MonoObject* instance, UINT64 newIndex, bool enabled)
  162. {
  163. ScriptGUIEnumField* nativeInstance = ScriptGUIEnumField::toNative(instance);
  164. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  165. UINT32 outValue = 0;
  166. const Vector<UINT64>& values = nativeInstance->mValues;
  167. Vector<bool> states = field->getElementStates();
  168. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  169. outValue |= states[i] ? values[i] : 0;
  170. MonoUtil::invokeThunk(onSelectionChangedThunk, instance, outValue);
  171. }
  172. }