BsScriptEnginePrerequisites.h 6.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsMonoPrerequisites.h"
  5. #if (BS_PLATFORM == BS_PLATFORM_WIN32) && !defined(__MINGW32__)
  6. # ifdef BS_SCR_BE_EXPORTS
  7. # define BS_SCR_BE_EXPORT __declspec(dllexport)
  8. # else
  9. # if defined( __MINGW32__ )
  10. # define BS_SCR_BE_EXPORT
  11. # else
  12. # define BS_SCR_BE_EXPORT __declspec(dllimport)
  13. # endif
  14. # endif
  15. #elif defined ( BS_GCC_VISIBILITY )
  16. # define BS_SCR_BE_EXPORT __attribute__ ((visibility("default")))
  17. #else
  18. # define BS_SCR_BE_EXPORT
  19. #endif
  20. namespace BansheeEngine
  21. {
  22. class ScriptObjectBase;
  23. class ScriptResourceManager;
  24. class ScriptResourceBase;
  25. class ScriptFont;
  26. class ScriptSpriteTexture;
  27. class ScriptShaderInclude;
  28. class ScriptTexture2D;
  29. class ScriptTexture3D;
  30. class ScriptTextureCube;
  31. class ScriptPlainText;
  32. class ScriptScriptCode;
  33. class ScriptShader;
  34. class ScriptMaterial;
  35. class ScriptMesh;
  36. class ScriptPrefab;
  37. class ScriptStringTable;
  38. class ScriptGUIElementStyle;
  39. class ScriptGUIElementStateStyle;
  40. class ScriptGUILayout;
  41. class ScriptGUILabel;
  42. class ScriptGUIScrollArea;
  43. class ScriptGUIScrollAreaLayout;
  44. class ScriptGameObjectBase;
  45. class ScriptSceneObject;
  46. class ScriptComponent;
  47. class ScriptManagedResource;
  48. class ScriptRenderTarget;
  49. class ScriptRenderTexture2D;
  50. class ScriptCamera;
  51. class ScriptMeshData;
  52. class ManagedComponent;
  53. class ManagedSerializableFieldData;
  54. class ManagedSerializableFieldKey;
  55. class ManagedSerializableFieldDataEntry;
  56. class ManagedSerializableTypeInfo;
  57. class ManagedSerializableTypeInfoPrimitive;
  58. class ManagedSerializableTypeInfoObject;
  59. class ManagedSerializableTypeInfoArray;
  60. class ManagedSerializableTypeInfoList;
  61. class ManagedSerializableTypeInfoDictionary;
  62. class ManagedSerializableObject;
  63. class ManagedSerializableArray;
  64. class ManagedSerializableList;
  65. class ManagedSerializableDictionary;
  66. class ManagedSerializableAssemblyInfo;
  67. class ManagedSerializableObjectInfo;
  68. class ManagedSerializableFieldInfo;
  69. class ManagedSerializableObjectData;
  70. class ManagedSerializableDiff;
  71. class ManagedResource;
  72. class ManagedResourceMetaData;
  73. class ScriptSerializableProperty;
  74. class ScriptAssemblyManager;
  75. class ScriptHString;
  76. class ScriptContextMenu;
  77. class ScriptGUISkin;
  78. class ScriptResourceRef;
  79. typedef GameObjectHandle<ManagedComponent> HManagedComponent;
  80. typedef ResourceHandle<ManagedResource> HManagedResource;
  81. enum TypeID_BansheeScript
  82. {
  83. TID_ManagedComponent = 50000,
  84. TID_ScriptSerializableObject = 50001,
  85. TID_ScriptSerializableArray = 50002,
  86. TID_SerializableAssemblyInfo = 50004,
  87. TID_SerializableObjectInfo = 50005,
  88. TID_SerializableFieldInfo = 50006,
  89. TID_SerializableTypeInfo = 50007,
  90. TID_SerializableTypeInfoPrimitive = 50008,
  91. TID_SerializableTypeInfoObject = 50009,
  92. TID_SerializableTypeInfoArray = 50010,
  93. TID_SerializableFieldData = 50011,
  94. TID_SerializableFieldKey = 50012,
  95. TID_SerializableFieldDataEntry = 50013,
  96. TID_SerializableFieldDataBool = 50014,
  97. TID_SerializableFieldDataChar = 50015,
  98. TID_SerializableFieldDataI8 = 50016,
  99. TID_SerializableFieldDataU8 = 50017,
  100. TID_SerializableFieldDataI16 = 50018,
  101. TID_SerializableFieldDataU16 = 50019,
  102. TID_SerializableFieldDataI32 = 50020,
  103. TID_SerializableFieldDataU32 = 50021,
  104. TID_SerializableFieldDataI64 = 50022,
  105. TID_SerializableFieldDataU64 = 50023,
  106. TID_SerializableFieldDataFloat = 50024,
  107. TID_SerializableFieldDataDouble = 50025,
  108. TID_SerializableFieldDataString = 50026,
  109. TID_SerializableFieldDataResourceRef = 50027,
  110. TID_SerializableFieldDataGameObjectRef = 50028,
  111. TID_SerializableFieldDataObject = 50029,
  112. TID_SerializableFieldDataArray = 50030,
  113. TID_SerializableFieldDataList = 50031,
  114. TID_SerializableFieldDataDictionary = 50032,
  115. TID_SerializableTypeInfoList = 50033,
  116. TID_SerializableTypeInfoDictionary = 50034,
  117. TID_ScriptSerializableList = 50035,
  118. TID_ScriptSerializableDictionary = 50036,
  119. TID_ManagedResource = 50037,
  120. TID_ManagedResourceMetaData = 50038,
  121. TID_ScriptSerializableObjectData = 50039,
  122. TID_ScriptSerializableDiff = 50040,
  123. TID_ScriptModification = 50041,
  124. TID_ScriptModifiedObject = 50042,
  125. TID_ScriptModifiedArray = 50043,
  126. TID_ScriptModifiedDictionary = 50044,
  127. TID_ScriptModifiedEntry = 50045,
  128. TID_ScriptModifiedField = 50046,
  129. TID_ScriptModifiedArrayEntry = 50047,
  130. TID_ScriptModifiedDictionaryEntry = 50048,
  131. TID_ScriptSerializableDictionaryKeyValue = 50049
  132. };
  133. typedef std::shared_ptr<ManagedSerializableFieldData> ManagedSerializableFieldDataPtr;
  134. typedef std::shared_ptr<ManagedSerializableFieldKey> ManagedSerializableFieldKeyPtr;
  135. typedef std::shared_ptr<ManagedSerializableFieldDataEntry> ManagedSerializableFieldDataEntryPtr;
  136. typedef std::shared_ptr<ManagedSerializableTypeInfo> ManagedSerializableTypeInfoPtr;
  137. typedef std::shared_ptr<ManagedSerializableTypeInfoObject> ManagedSerializableTypeInfoObjectPtr;
  138. typedef std::shared_ptr<ManagedSerializableObject> ManagedSerializableObjectPtr;
  139. typedef std::shared_ptr<ManagedSerializableArray> ManagedSerializableArrayPtr;
  140. typedef std::shared_ptr<ManagedSerializableList> ManagedSerializableListPtr;
  141. typedef std::shared_ptr<ManagedSerializableDictionary> ManagedSerializableDictionaryPtr;
  142. typedef std::shared_ptr<ManagedSerializableAssemblyInfo> ManagedSerializableAssemblyInfoPtr;
  143. typedef std::shared_ptr<ManagedSerializableObjectInfo> ManagedSerializableObjectInfoPtr;
  144. typedef std::shared_ptr<ManagedSerializableFieldInfo> ManagedSerializableFieldInfoPtr;
  145. typedef std::shared_ptr<ManagedSerializableTypeInfoArray> ManagedSerializableTypeInfoArrayPtr;
  146. typedef std::shared_ptr<ManagedSerializableTypeInfoList> ManagedSerializableTypeInfoListPtr;
  147. typedef std::shared_ptr<ManagedSerializableTypeInfoDictionary> ManagedSerializableTypeInfoDictionaryPtr;
  148. typedef std::shared_ptr<ManagedSerializableDiff> ManagedSerializableDiffPtr;
  149. typedef std::shared_ptr<ManagedResource> ManagedResourcePtr;
  150. typedef std::shared_ptr<ManagedResourceMetaData> ManagedResourceMetaDataPtr;
  151. }