BsEventQuery.cpp 480 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "RenderAPI/BsEventQuery.h"
  4. #include "Managers/BsQueryManager.h"
  5. namespace bs { namespace ct
  6. {
  7. SPtr<EventQuery> EventQuery::create(UINT32 deviceIdx)
  8. {
  9. return QueryManager::instance().createEventQuery(deviceIdx);
  10. }
  11. }}