BearishSun 76dee9fbf8 Morph shape animation (WIP) %!s(int64=9) %!d(string=hai) anos
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Default.bsl 76dee9fbf8 Morph shape animation (WIP) %!s(int64=9) %!d(string=hai) anos
DeferredDirectionalLightPass.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
DeferredPointLightPassIn.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
DeferredPointLightPassOut.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Diffuse.bsl 76dee9fbf8 Morph shape animation (WIP) %!s(int64=9) %!d(string=hai) anos
PPCreateTonemapLUT.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
PPDownsample.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
PPEyeAdaptHistogram.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread %!s(int64=9) %!d(string=hai) anos
PPEyeAdaptHistogramReduce.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
PPEyeAdaptation.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
PPTonemapping.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
SpriteImageAlpha.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
SpriteImageNoAlpha.bsl 6f316d48bf Added support for shader technique inheritance %!s(int64=9) %!d(string=hai) anos
SpriteLine.bsl 44face5b03 Added material params to the core thread Material object, in preparation of refactor %!s(int64=9) %!d(string=hai) anos
SpriteText.bsl 44face5b03 Added material params to the core thread Material object, in preparation of refactor %!s(int64=9) %!d(string=hai) anos
TestFX.bsl e4637da406 Added tags to material techniques %!s(int64=9) %!d(string=hai) anos