Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
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BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore il y a 11 ans
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDockManager.cpp 830c1f5fe8 Added a debug model in Scene view il y a 11 ans
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsEditorApplication.cpp 830c1f5fe8 Added a debug model in Scene view il y a 11 ans
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsEditorGUI.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object il y a 11 ans
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore il y a 11 ans
BsEditorWidget.cpp 5ddbb09dcd Avoid resizing/moving widget if the new size/position is the same as old one il y a 11 ans
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit il y a 11 ans
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
BsEditorWindowBase.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit il y a 11 ans
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields il y a 11 ans
BsGUIComponentFoldout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object il y a 11 ans
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields il y a 11 ans
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields il y a 11 ans
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly il y a 11 ans
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited il y a 11 ans
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) il y a 11 ans
BsGUIResourceTreeView.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) il y a 11 ans
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet il y a 11 ans
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) il y a 11 ans
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUIWindowFrameWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsMainEditorWindow.cpp 830c1f5fe8 Added a debug model in Scene view il y a 11 ans
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working il y a 11 ans
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
BsSceneCameraController.cpp 830c1f5fe8 Added a debug model in Scene view il y a 11 ans
BsSceneEditorWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsTestTextSprite.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet il y a 11 ans