BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) hace 9 años
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly hace 9 años
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods hace 9 años
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming hace 9 años
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized hace 9 años
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected hace 9 años
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation hace 9 años
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized hace 9 años
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected hace 9 años
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields hace 9 años
BsPlayInEditorManager.cpp 8de834e01c Animation playback during edit mode for preview purposes (WIP) hace 9 años
BsScriptAnimation.cpp b89005a830 Added morph shape curve evaluation hace 9 años
BsScriptAnimationClip.cpp ab1fe95dc9 Added root motion property to animation clip and mesh import options hace 9 años
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# hace 9 años
BsScriptAnimationCurves.cpp ab1fe95dc9 Added root motion property to animation clip and mesh import options hace 9 años
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields hace 9 años
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code hace 9 años
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code hace 9 años
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop hace 9 años
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) hace 9 años
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders hace 9 años
BsScriptCamera.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptComponent.cpp d323f43bfb Fixing events: hace 9 años
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely hace 9 años
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working hace 9 años
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation hace 9 años
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 9 años
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points hace 9 años
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely hace 9 años
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection hace 9 años
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) hace 9 años
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. hace 9 años
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor hace 9 años
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection hace 9 años
BsScriptGUIWidget.cpp 3737b829f2 Fix editor crash on creating GUI Widget component hace 9 años
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles hace 9 años
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code hace 9 años
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working hace 9 años
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders hace 9 años
BsScriptMesh.cpp a1d890d07d Exposed morph shapes to C# hace 9 años
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptMorphShapes.cpp b89005a830 Added morph shape curve evaluation hace 9 años
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly hace 9 años
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray hace 9 años
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptPostProcessSettings.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs hace 9 años
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected hace 9 años
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptRenderTexture2D.cpp b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) hace 9 años
BsScriptRenderable.cpp 693d2e21ca Animation culling WIP hace 9 años
BsScriptResource.cpp a774a03552 AnimationClip foundation hace 9 años
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation hace 9 años
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code hace 9 años
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading hace 9 años
BsScriptSceneObject.cpp 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields hace 9 años
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected hace 9 años
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# hace 9 años
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang hace 9 años
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines hace 9 años
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptTexture.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsScriptTexture2D.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsScriptTexture3D.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsScriptTextureCube.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly hace 9 años
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años