BearishSun 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
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BsEditorResourceLoader.h c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 years ago
BsEditorScriptLibrary.h fedd162d57 Various bug fixes relating to new project loading system: 10 years ago
BsEditorScriptManager.h 3209476868 Save project on editor exit 10 years ago
BsGUIGameObjectField.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 years ago
BsGUIResourceField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsGUITextureField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsMenuItemManager.h c5349658df Logic for new drop down box style 10 years ago
BsScriptBrowseDialog.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 years ago
BsScriptBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 years ago
BsScriptCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 years ago
BsScriptDragDropManager.h 9beecec11b Documentation 10 years ago
BsScriptDropDownWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptEditorApplication.h 36d1080271 Delay compilation until editor window is in focus 10 years ago
BsScriptEditorBuiltin.h 839ae0f784 Better icons for the console window 10 years ago
BsScriptEditorInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 years ago
BsScriptEditorPrerequisites.h 06e03f1239 Bulk of work on the build system 10 years ago
BsScriptEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsScriptEditorTestSuite.h 15fc707495 Documentation 10 years ago
BsScriptEditorUtility.h 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 years ago
BsScriptEditorVirtualInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 years ago
BsScriptEditorWindow.h 3effe98d8b Fixed transparency for handle/gizmos rendering 10 years ago
BsScriptFolderMonitor.h 15fc707495 Documentation 10 years ago
BsScriptGUIColorField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIEnumField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIFloatField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIGameObjectField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIIntField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIListBoxField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIResourceField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUISceneTreeView.h e9f413f71b Added various missing menu bar items 10 years ago
BsScriptGUISliderField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUITextField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUITextureField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIToggleField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIVector2Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIVector3Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGUIVector4Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptGizmoManager.h 15fc707495 Documentation 10 years ago
BsScriptGizmos.h 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
BsScriptHandleDrawing.h 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
BsScriptHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 years ago
BsScriptHandleSlider.h c622d4cbfb Added a way to disable slider handles 10 years ago
BsScriptHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
BsScriptHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
BsScriptHandleSliderManager.h c2038fb509 Documentation 10 years ago
BsScriptHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
BsScriptImportOptions.h e3f01f3c80 Font importing supports multiple render styles 10 years ago
BsScriptInspectorUtility.h 29ddb80a56 Added ability to register custom inspectors for managed types 10 years ago
BsScriptModalWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptOSDropTarget.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
BsScriptPlatformInfo.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 years ago
BsScriptPrefabUtility.h 18660b3053 Documentation 10 years ago
BsScriptProjectLibrary.h d3b00942e8 In-editor compilation 10 years ago
BsScriptProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsScriptSceneGizmos.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 years ago
BsScriptSceneGrid.h 3effe98d8b Fixed transparency for handle/gizmos rendering 10 years ago
BsScriptSceneHandles.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 years ago
BsScriptSceneSelection.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 years ago
BsScriptSelection.h 18660b3053 Documentation 10 years ago
BsScriptUndoRedo.h 62f5104652 Undo/redo command for breaking prefabs added 10 years ago
BsScriptUnitTests.h 18660b3053 Documentation 10 years ago
BsToolbarItemManager.h 2b4dca6e54 Added toolbar buttons and various editor icons 10 years ago