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BsScriptAssemblyManager.cpp 26 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "Wrappers/BsScriptSpriteTexture.h"
  14. #include "Wrappers/BsScriptMaterial.h"
  15. #include "BsBuiltinComponentLookup.generated.h"
  16. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  17. #include "2D/BsSpriteTexture.h"
  18. #include "Mesh/BsMesh.h"
  19. #include "Text/BsFont.h"
  20. #include "Material/BsShader.h"
  21. #include "Material/BsShaderInclude.h"
  22. #include "Material/BsMaterial.h"
  23. #include "Scene/BsPrefab.h"
  24. #include "Resources/BsPlainText.h"
  25. #include "Resources/BsScriptCode.h"
  26. #include "Localization/BsStringTable.h"
  27. #include "GUI/BsGUISkin.h"
  28. #include "Physics/BsPhysicsMaterial.h"
  29. #include "Physics/BsPhysicsMesh.h"
  30. #include "Audio/BsAudioClip.h"
  31. #include "Animation/BsAnimationClip.h"
  32. #include "BsScriptTexture.generated.h"
  33. #include "Wrappers/BsScriptSpriteTexture.h"
  34. #include "Wrappers/BsScriptPlainText.h"
  35. #include "Wrappers/BsScriptScriptCode.h"
  36. #include "Wrappers/BsScriptShader.h"
  37. #include "Wrappers/BsScriptShaderInclude.h"
  38. #include "Wrappers/BsScriptMaterial.h"
  39. #include "Wrappers/BsScriptFont.h"
  40. #include "Wrappers/BsScriptPrefab.h"
  41. #include "Wrappers/BsScriptStringTable.h"
  42. #include "Wrappers/GUI/BsScriptGUISkin.h"
  43. #include "Serialization/BsBuiltinResourceLookup.h"
  44. #include "BsScriptMesh.generated.h"
  45. #include "BsScriptPhysicsMesh.generated.h"
  46. #include "BsScriptPhysicsMaterial.generated.h"
  47. #include "BsScriptAnimationClip.generated.h"
  48. #include "BsScriptAudioClip.generated.h"
  49. namespace bs
  50. {
  51. LOOKUP_BEGIN
  52. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  53. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  54. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  55. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  56. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  57. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  58. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  59. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  60. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  61. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  62. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  63. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  64. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  65. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  66. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  67. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  68. LOOKUP_END
  69. #undef LOOKUP_BEGIN
  70. #undef ADD_ENTRY
  71. #undef LOOKUP_END
  72. ScriptAssemblyManager::ScriptAssemblyManager()
  73. : mBaseTypesInitialized(false), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr)
  74. , mSystemGenericDictionaryClass(nullptr), mSystemTypeClass(nullptr), mComponentClass(nullptr)
  75. , mManagedComponentClass(nullptr), mSceneObjectClass(nullptr), mMissingComponentClass(nullptr)
  76. , mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr), mSerializeFieldAttribute(nullptr)
  77. , mHideInInspectorAttribute(nullptr), mShowInInspectorAttribute(nullptr), mRangeAttribute(nullptr)
  78. , mStepAttribute(nullptr)
  79. {
  80. }
  81. ScriptAssemblyManager::~ScriptAssemblyManager()
  82. {
  83. }
  84. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  85. {
  86. Vector<String> initializedAssemblies;
  87. for (auto& assemblyPair : mAssemblyInfos)
  88. initializedAssemblies.push_back(assemblyPair.first);
  89. return initializedAssemblies;
  90. }
  91. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  92. {
  93. if(!mBaseTypesInitialized)
  94. initializeBaseTypes();
  95. initializeBuiltinComponentInfos();
  96. initializeBuiltinResourceInfos();
  97. // Process all classes and fields
  98. UINT32 mUniqueTypeId = 1;
  99. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  100. if(curAssembly == nullptr)
  101. return;
  102. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  103. assemblyInfo->mName = assemblyName;
  104. mAssemblyInfos[assemblyName] = assemblyInfo;
  105. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  106. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  107. // Populate class data
  108. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  109. for(auto& curClass : allClasses)
  110. {
  111. if ((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(resourceClass) ||
  112. curClass->hasAttribute(mSerializeObjectAttribute)) &&
  113. curClass != mComponentClass && curClass != resourceClass &&
  114. curClass != mManagedComponentClass && curClass != managedResourceClass)
  115. {
  116. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  117. typeInfo->mTypeNamespace = curClass->getNamespace();
  118. typeInfo->mTypeName = curClass->getTypeName();
  119. typeInfo->mTypeId = mUniqueTypeId++;
  120. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  121. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  122. typeInfo->mValueType = true;
  123. else
  124. typeInfo->mValueType = false;
  125. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  126. objInfo->mTypeInfo = typeInfo;
  127. objInfo->mMonoClass = curClass;
  128. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  129. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  130. }
  131. }
  132. // Populate field & property data
  133. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  134. {
  135. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  136. UINT32 mUniqueFieldId = 1;
  137. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  138. for(auto& field : fields)
  139. {
  140. if(field->isStatic())
  141. continue;
  142. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  143. if (typeInfo == nullptr)
  144. continue;
  145. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  146. fieldInfo->mFieldId = mUniqueFieldId++;
  147. fieldInfo->mName = field->getName();
  148. fieldInfo->mMonoField = field;
  149. fieldInfo->mTypeInfo = typeInfo;
  150. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  151. MonoMemberVisibility visibility = field->getVisibility();
  152. if (visibility == MonoMemberVisibility::Public)
  153. {
  154. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  155. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  156. if (!field->hasAttribute(mHideInInspectorAttribute))
  157. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  158. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  159. }
  160. else
  161. {
  162. if (field->hasAttribute(mSerializeFieldAttribute))
  163. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  164. if (field->hasAttribute(mShowInInspectorAttribute))
  165. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  166. }
  167. if (field->hasAttribute(mRangeAttribute))
  168. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  169. if (field->hasAttribute(mStepAttribute))
  170. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  171. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  172. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  173. }
  174. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  175. for (auto& property : properties)
  176. {
  177. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  178. if (typeInfo == nullptr)
  179. continue;
  180. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  181. propertyInfo->mFieldId = mUniqueFieldId++;
  182. propertyInfo->mName = property->getName();
  183. propertyInfo->mMonoProperty = property;
  184. propertyInfo->mTypeInfo = typeInfo;
  185. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  186. if (!property->isIndexed())
  187. {
  188. MonoMemberVisibility visibility = property->getVisibility();
  189. if (visibility == MonoMemberVisibility::Public)
  190. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  191. if (property->hasAttribute(mSerializeFieldAttribute))
  192. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  193. if (property->hasAttribute(mShowInInspectorAttribute))
  194. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  195. }
  196. if (property->hasAttribute(mRangeAttribute))
  197. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  198. if (property->hasAttribute(mStepAttribute))
  199. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  200. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  201. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  202. }
  203. }
  204. // Form parent/child connections
  205. for(auto& curClass : assemblyInfo->mObjectInfos)
  206. {
  207. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  208. while(base != nullptr)
  209. {
  210. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  211. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  212. {
  213. curClass.second->mBaseClass = baseObjInfo;
  214. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  215. break;
  216. }
  217. base = base->getBaseClass();
  218. }
  219. }
  220. }
  221. void ScriptAssemblyManager::clearAssemblyInfo()
  222. {
  223. clearScriptObjects();
  224. mAssemblyInfos.clear();
  225. }
  226. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  227. {
  228. if(!mBaseTypesInitialized)
  229. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  230. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  231. // If enum get the enum base data type
  232. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  233. if (isEnum)
  234. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  235. // Determine field type
  236. switch(monoPrimitiveType)
  237. {
  238. case MonoPrimitiveType::Boolean:
  239. {
  240. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  241. typeInfo->mType = ScriptPrimitiveType::Bool;
  242. return typeInfo;
  243. }
  244. case MonoPrimitiveType::Char:
  245. {
  246. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  247. typeInfo->mType = ScriptPrimitiveType::Char;
  248. return typeInfo;
  249. }
  250. case MonoPrimitiveType::I8:
  251. {
  252. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  253. typeInfo->mType = ScriptPrimitiveType::I8;
  254. return typeInfo;
  255. }
  256. case MonoPrimitiveType::U8:
  257. {
  258. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  259. typeInfo->mType = ScriptPrimitiveType::U8;
  260. return typeInfo;
  261. }
  262. case MonoPrimitiveType::I16:
  263. {
  264. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  265. typeInfo->mType = ScriptPrimitiveType::I16;
  266. return typeInfo;
  267. }
  268. case MonoPrimitiveType::U16:
  269. {
  270. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  271. typeInfo->mType = ScriptPrimitiveType::U16;
  272. return typeInfo;
  273. }
  274. case MonoPrimitiveType::I32:
  275. {
  276. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  277. typeInfo->mType = ScriptPrimitiveType::I32;
  278. return typeInfo;
  279. }
  280. case MonoPrimitiveType::U32:
  281. {
  282. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  283. typeInfo->mType = ScriptPrimitiveType::U32;
  284. return typeInfo;
  285. }
  286. case MonoPrimitiveType::I64:
  287. {
  288. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  289. typeInfo->mType = ScriptPrimitiveType::I64;
  290. return typeInfo;
  291. }
  292. case MonoPrimitiveType::U64:
  293. {
  294. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  295. typeInfo->mType = ScriptPrimitiveType::U64;
  296. return typeInfo;
  297. }
  298. case MonoPrimitiveType::String:
  299. {
  300. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  301. typeInfo->mType = ScriptPrimitiveType::String;
  302. return typeInfo;
  303. }
  304. case MonoPrimitiveType::R32:
  305. {
  306. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  307. typeInfo->mType = ScriptPrimitiveType::Float;
  308. return typeInfo;
  309. }
  310. case MonoPrimitiveType::R64:
  311. {
  312. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  313. typeInfo->mType = ScriptPrimitiveType::Double;
  314. return typeInfo;
  315. }
  316. case MonoPrimitiveType::Class:
  317. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  318. {
  319. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  320. typeInfo->mTypeNamespace = monoClass->getNamespace();
  321. typeInfo->mTypeName = monoClass->getTypeName();
  322. typeInfo->mRTIITypeId = 0;
  323. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  324. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  325. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  326. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  327. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  328. typeInfo->mType = ScriptReferenceType::ManagedResource;
  329. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  330. {
  331. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  332. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  333. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  334. if (builtinInfo == nullptr)
  335. {
  336. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  337. return nullptr;
  338. }
  339. typeInfo->mRTIITypeId = builtinInfo->typeId;
  340. }
  341. return typeInfo;
  342. }
  343. else if (monoClass->isSubClassOf(mSceneObjectClass) || monoClass->isSubClassOf(mComponentClass)) // Game object
  344. {
  345. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  346. typeInfo->mTypeNamespace = monoClass->getNamespace();
  347. typeInfo->mTypeName = monoClass->getTypeName();
  348. typeInfo->mRTIITypeId = 0;
  349. if (monoClass == mComponentClass)
  350. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  351. else if (monoClass == mManagedComponentClass)
  352. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  353. else if (monoClass->isSubClassOf(mSceneObjectClass))
  354. typeInfo->mType = ScriptReferenceType::SceneObject;
  355. else if (monoClass->isSubClassOf(mManagedComponentClass))
  356. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  357. else if (monoClass->isSubClassOf(mComponentClass))
  358. {
  359. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  360. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  361. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  362. if(builtinInfo == nullptr)
  363. {
  364. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  365. return nullptr;
  366. }
  367. typeInfo->mRTIITypeId = builtinInfo->typeId;
  368. }
  369. return typeInfo;
  370. }
  371. else
  372. {
  373. SPtr<ManagedSerializableObjectInfo> objInfo;
  374. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  375. return objInfo->mTypeInfo;
  376. }
  377. break;
  378. case MonoPrimitiveType::ValueType:
  379. {
  380. SPtr<ManagedSerializableObjectInfo> objInfo;
  381. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  382. return objInfo->mTypeInfo;
  383. }
  384. break;
  385. case MonoPrimitiveType::Generic:
  386. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  387. {
  388. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  389. MonoProperty* itemProperty = monoClass->getProperty("Item");
  390. MonoClass* itemClass = itemProperty->getReturnType();
  391. if (itemClass != nullptr)
  392. typeInfo->mElementType = getTypeInfo(itemClass);
  393. if (typeInfo->mElementType == nullptr)
  394. return nullptr;
  395. return typeInfo;
  396. }
  397. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  398. {
  399. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  400. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  401. MonoClass* enumClass = getEnumerator->getReturnType();
  402. MonoProperty* currentProp = enumClass->getProperty("Current");
  403. MonoClass* keyValuePair = currentProp->getReturnType();
  404. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  405. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  406. MonoClass* keyClass = keyProperty->getReturnType();
  407. if(keyClass != nullptr)
  408. typeInfo->mKeyType = getTypeInfo(keyClass);
  409. MonoClass* valueClass = valueProperty->getReturnType();
  410. if(valueClass != nullptr)
  411. typeInfo->mValueType = getTypeInfo(valueClass);
  412. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  413. return nullptr;
  414. return typeInfo;
  415. }
  416. break;
  417. case MonoPrimitiveType::Array:
  418. {
  419. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  420. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  421. if(elementClass != nullptr)
  422. {
  423. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  424. if(monoElementClass != nullptr)
  425. typeInfo->mElementType = getTypeInfo(monoElementClass);
  426. }
  427. if (typeInfo->mElementType == nullptr)
  428. return nullptr;
  429. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  430. return typeInfo;
  431. }
  432. default:
  433. break;
  434. }
  435. return nullptr;
  436. }
  437. void ScriptAssemblyManager::clearScriptObjects()
  438. {
  439. mBaseTypesInitialized = false;
  440. mSystemArrayClass = nullptr;
  441. mSystemGenericListClass = nullptr;
  442. mSystemGenericDictionaryClass = nullptr;
  443. mSystemTypeClass = nullptr;
  444. mSerializeObjectAttribute = nullptr;
  445. mDontSerializeFieldAttribute = nullptr;
  446. mComponentClass = nullptr;
  447. mManagedComponentClass = nullptr;
  448. mSceneObjectClass = nullptr;
  449. mMissingComponentClass = nullptr;
  450. mSerializeFieldAttribute = nullptr;
  451. mHideInInspectorAttribute = nullptr;
  452. mShowInInspectorAttribute = nullptr;
  453. mRangeAttribute = nullptr;
  454. mStepAttribute = nullptr;
  455. }
  456. void ScriptAssemblyManager::initializeBaseTypes()
  457. {
  458. // Get necessary classes for detecting needed class & field information
  459. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  460. if(corlib == nullptr)
  461. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  462. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  463. if(bansheeEngineAssembly == nullptr)
  464. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  465. mSystemArrayClass = corlib->getClass("System", "Array");
  466. if(mSystemArrayClass == nullptr)
  467. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  468. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  469. if(mSystemGenericListClass == nullptr)
  470. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  471. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  472. if(mSystemGenericDictionaryClass == nullptr)
  473. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  474. mSystemTypeClass = corlib->getClass("System", "Type");
  475. if (mSystemTypeClass == nullptr)
  476. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  477. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  478. if(mSerializeObjectAttribute == nullptr)
  479. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  480. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  481. if(mDontSerializeFieldAttribute == nullptr)
  482. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  483. mRangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  484. if (mRangeAttribute == nullptr)
  485. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  486. mStepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  487. if (mStepAttribute == nullptr)
  488. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  489. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  490. if(mComponentClass == nullptr)
  491. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  492. mManagedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  493. if (mManagedComponentClass == nullptr)
  494. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  495. mMissingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  496. if (mMissingComponentClass == nullptr)
  497. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  498. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  499. if(mSceneObjectClass == nullptr)
  500. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  501. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  502. if(mSerializeFieldAttribute == nullptr)
  503. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  504. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  505. if(mHideInInspectorAttribute == nullptr)
  506. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  507. mShowInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  508. if (mShowInInspectorAttribute == nullptr)
  509. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  510. mBaseTypesInitialized = true;
  511. }
  512. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  513. {
  514. mBuiltinComponentInfos.clear();
  515. mBuiltinComponentInfosByTID.clear();
  516. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  517. for(auto& entry : allComponentsInfos)
  518. {
  519. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  520. if (assembly == nullptr)
  521. continue;
  522. BuiltinComponentInfo info = entry;
  523. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  524. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  525. mBuiltinComponentInfos[type] = info;
  526. mBuiltinComponentInfosByTID[info.typeId] = info;
  527. }
  528. }
  529. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  530. {
  531. auto iterFind = mBuiltinComponentInfos.find(type);
  532. if (iterFind == mBuiltinComponentInfos.end())
  533. return nullptr;
  534. return &(iterFind->second);
  535. }
  536. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  537. {
  538. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  539. if (iterFind == mBuiltinComponentInfosByTID.end())
  540. return nullptr;
  541. return &(iterFind->second);
  542. }
  543. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  544. {
  545. mBuiltinResourceInfos.clear();
  546. mBuiltinResourceInfosByTID.clear();
  547. mBuiltinResourceInfosByType.clear();
  548. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  549. for (auto& entry : allResourceInfos)
  550. {
  551. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  552. if (assembly == nullptr)
  553. continue;
  554. BuiltinResourceInfo info = entry;
  555. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  556. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  557. mBuiltinResourceInfos[type] = info;
  558. mBuiltinResourceInfosByTID[info.typeId] = info;
  559. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  560. }
  561. }
  562. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  563. {
  564. auto iterFind = mBuiltinResourceInfos.find(type);
  565. if (iterFind == mBuiltinResourceInfos.end())
  566. return nullptr;
  567. return &(iterFind->second);
  568. }
  569. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  570. {
  571. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  572. if (iterFind == mBuiltinResourceInfosByTID.end())
  573. return nullptr;
  574. return &(iterFind->second);
  575. }
  576. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  577. {
  578. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  579. if (iterFind == mBuiltinResourceInfosByType.end())
  580. return nullptr;
  581. return &(iterFind->second);
  582. }
  583. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  584. {
  585. String fullName = ns + "." + typeName;
  586. for(auto& curAssembly : mAssemblyInfos)
  587. {
  588. if (curAssembly.second == nullptr)
  589. continue;
  590. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  591. if(iterFind != curAssembly.second->mTypeNameToId.end())
  592. {
  593. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  594. return true;
  595. }
  596. }
  597. return false;
  598. }
  599. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  600. {
  601. String fullName = ns + "." + typeName;
  602. for(auto& curAssembly : mAssemblyInfos)
  603. {
  604. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  605. if(iterFind != curAssembly.second->mTypeNameToId.end())
  606. return true;
  607. }
  608. return false;
  609. }
  610. }