Marko Pintera b19b034abb Added DebugRelease build 12 vuotta sitten
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GLSL b19b034abb Added DebugRelease build 12 vuotta sitten
GLX 1e81bf9e05 13 vuotta sitten
OSX 1e81bf9e05 13 vuotta sitten
SDL 1e81bf9e05 13 vuotta sitten
gtk 1e81bf9e05 13 vuotta sitten
win32 c5f46545e8 A bunch more code ported to new alloc system 12 vuotta sitten
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 vuotta sitten
CmGLFrameBufferObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 vuotta sitten
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmGLHardwareBufferManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmGLIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLMultiRenderTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLPixelBuffer.cpp 71002238ae Added default internal buffer alloc for PixelData 12 vuotta sitten
CmGLPixelFormat.cpp bfef9f98a0 Fix for invalid operation errors: 13 vuotta sitten
CmGLRenderSystem.cpp 8c982e0422 Moved the core thread outside of the render system 12 vuotta sitten
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 vuotta sitten
CmGLRenderTexture.cpp c5f46545e8 A bunch more code ported to new alloc system 12 vuotta sitten
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmGLTexture.cpp 8c982e0422 Moved the core thread outside of the render system 12 vuotta sitten
CmGLTextureManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmGLVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 vuotta sitten
CmWin32Window.cpp 63b75b834b Move/resize work adequately 12 vuotta sitten
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 vuotta sitten