Marko Pintera 75a17b8393 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
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BsVulkanCommandBufferManager.cpp 55bf4ddfd9 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsVulkanCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanDescriptorManager.cpp 55bf4ddfd9 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsVulkanDescriptorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanGLSLProgramFactory.cpp ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file %!s(int64=8) %!d(string=hai) anos
BsVulkanGLSLProgramFactory.h ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file %!s(int64=8) %!d(string=hai) anos
BsVulkanHardwareBufferManager.cpp 55bf4ddfd9 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsVulkanHardwareBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanQueryManager.cpp 483b24b0d1 Bugfix: Cleaning up a variety of invalid calls to RAII mutex lock %!s(int64=8) %!d(string=hai) anos
BsVulkanQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanRenderAPIFactory.cpp 55bf4ddfd9 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsVulkanRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanRenderStateManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanRenderStateManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanRenderWindowManager.cpp 75a17b8393 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsVulkanRenderWindowManager.h 75a17b8393 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsVulkanTextureManager.cpp 55bf4ddfd9 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsVulkanTextureManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsVulkanVertexInputManager.cpp caf30772ad Bugfix: Fixing recursive mutex locking in Vulkan render backend %!s(int64=8) %!d(string=hai) anos
BsVulkanVertexInputManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos