Marko Pintera 10657f775c Added proper names for C# editor windows %!s(int64=10) %!d(string=hai) anos
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BsEditorScriptManager.h 3638a07125 More fixes to assembly refresh %!s(int64=11) %!d(string=hai) anos
BsGUIGameObjectField.h 22cf8a4b76 More optimized GUI element bound calculations (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIResourceField.h 22cf8a4b76 More optimized GUI element bound calculations (WIP) %!s(int64=10) %!d(string=hai) anos
BsMenuItemManager.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys %!s(int64=10) %!d(string=hai) anos
BsScriptBrowseDialog.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptBuildManager.h 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
BsScriptCodeEditor.h 3a73e65b09 VS integration finished (for now) %!s(int64=10) %!d(string=hai) anos
BsScriptDragDropManager.h 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality %!s(int64=10) %!d(string=hai) anos
BsScriptDropDownWindow.h d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope %!s(int64=10) %!d(string=hai) anos
BsScriptEditorApplication.h f85cceb27d Add basic level load/save method %!s(int64=10) %!d(string=hai) anos
BsScriptEditorBuiltin.h ade33f8b54 Added drag and drop functionality for prefabs (save & load) %!s(int64=10) %!d(string=hai) anos
BsScriptEditorPrerequisites.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptEditorSettings.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptEditorTestSuite.h fe9db60c5a Added support for managed unit tests and a unit test for managed diff %!s(int64=10) %!d(string=hai) anos
BsScriptEditorUtility.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptEditorWindow.h 10657f775c Added proper names for C# editor windows %!s(int64=10) %!d(string=hai) anos
BsScriptFolderMonitor.h 08c8ecf790 Refactoring ProjectLibrary import to accomodate a progress bar (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIColorField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIComponentFoldout.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIFloatField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIFoldout.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIGameObjectField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIIntField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIResourceField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUISceneTreeView.h 16abc5b4bf Getting Hierarchy window to work %!s(int64=10) %!d(string=hai) anos
BsScriptGUITextField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIToggleField.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector2Field.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector3Field.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector4Field.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGizmoManager.h 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
BsScriptGizmos.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleDrawing.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleManager.h 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSlider.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderDisc.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderLine.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderManager.h 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderPlane.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptImportOptions.h 6b920a90d8 - Moved all shaders to BSL %!s(int64=10) %!d(string=hai) anos
BsScriptModalWindow.h 86f54d6527 Mostly finished with the project library import progress bar %!s(int64=10) %!d(string=hai) anos
BsScriptOSDropTarget.h 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality %!s(int64=10) %!d(string=hai) anos
BsScriptPlatformInfo.h 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
BsScriptPrefabUtility.h f3b2014804 Added SceneObject inspector fields %!s(int64=10) %!d(string=hai) anos
BsScriptProjectLibrary.h f85cceb27d Add basic level load/save method %!s(int64=10) %!d(string=hai) anos
BsScriptSceneViewHandler.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptSelection.h 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptUnitTests.h fe9db60c5a Added support for managed unit tests and a unit test for managed diff %!s(int64=10) %!d(string=hai) anos