Marko Pintera b2dcd9bf9f Optimized ScrollArea layout updates há 10 anos atrás
..
BsManagedComponent.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedDiff.cpp 9a0e9b0b78 Linked native and managed diff há 10 anos atrás
BsManagedResource.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly há 11 anos atrás
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
BsManagedSerializableArray.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableDictionary.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableDiff.cpp 05bef870f2 Unit test for managed diff passes há 10 anos atrás
BsManagedSerializableField.cpp 927a721f58 Added C# Prefab há 10 anos atrás
BsManagedSerializableList.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableObject.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableObjectInfo.cpp 927a721f58 Added C# Prefab há 10 anos atrás
BsScriptAssemblyManager.cpp 927a721f58 Added C# Prefab há 10 anos atrás
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method há 11 anos atrás
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptBuiltin.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) há 10 anos atrás
BsScriptCameraHandler.cpp afca99b5e8 More work on Lights há 10 anos atrás
BsScriptColor.cpp d5d2171319 Added C# PixelData há 11 anos atrás
BsScriptComponent.cpp bf23b6d2e6 Assembly refresh working (all obvious issues resolved) há 11 anos atrás
BsScriptContextMenu.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptCursor.cpp d5d2171319 Added C# PixelData há 11 anos atrás
BsScriptDebug.cpp 734411f94d Status bar (untested) há 10 anos atrás
BsScriptEnginePlugin.cpp d8f42b37eb Properly cleaning up scene on shutdown há 10 anos atrás
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions há 10 anos atrás
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it há 11 anos atrás
BsScriptGUIElement.cpp b2dcd9bf9f Optimized ScrollArea layout updates há 10 anos atrás
BsScriptGUIElementStateStyle.cpp 9565409788 Documentation há 10 anos atrás
BsScriptGUIElementStyle.cpp 9565409788 Documentation há 10 anos atrás
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope há 10 anos atrás
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope há 10 anos atrás
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUILayout.cpp 86f54d6527 Mostly finished with the project library import progress bar há 10 anos atrás
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) há 10 anos atrás
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUIScrollArea.cpp 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up há 10 anos atrás
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUIToggle.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes há 10 anos atrás
BsScriptGameObjectManager.cpp ae583e1ac5 WIP C# DragDropManager há 10 anos atrás
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys há 10 anos atrás
BsScriptLightInternal.cpp afca99b5e8 More work on Lights há 10 anos atrás
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh há 11 anos atrás
BsScriptMaterial.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) há 10 anos atrás
BsScriptMesh.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation há 10 anos atrás
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation há 10 anos atrás
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window há 10 anos atrás
BsScriptObjectManager.cpp d8f42b37eb Properly cleaning up scene on shutdown há 10 anos atrás
BsScriptPixelData.cpp 25aca52bc3 Added C# Texture and implemented Texture2D há 11 anos atrás
BsScriptPixelUtility.cpp 2ee57f4357 Added C# PixelUtility há 11 anos atrás
BsScriptPlainText.cpp 3ef35e0667 Added C# PlainText and ScriptCode há 10 anos atrás
BsScriptPrefab.cpp 927a721f58 Added C# Prefab há 10 anos atrás
BsScriptProfilerOverlayInternal.cpp ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget há 11 anos atrás
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget há 11 anos atrás
BsScriptRenderTexture2D.cpp b74cf06aa0 C# versions of Shader and Material resources há 10 anos atrás
BsScriptRenderableHandler.cpp 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed há 10 anos atrás
BsScriptResource.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) há 10 anos atrás
BsScriptResourceManager.cpp 927a721f58 Added C# Prefab há 10 anos atrás
BsScriptScene.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances há 10 anos atrás
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus há 10 anos atrás
BsScriptScriptCode.cpp 3ef35e0667 Added C# PlainText and ScriptCode há 10 anos atrás
BsScriptSerializableArray.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptSerializableDictionary.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially há 11 anos atrás
BsScriptSerializableList.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptSerializableObject.cpp 6bbe6114ce Many fixes to get assembly refresh working há 11 anos atrás
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types há 11 anos atrás
BsScriptShader.cpp b74cf06aa0 C# versions of Shader and Material resources há 10 anos atrás
BsScriptSpriteTexture.cpp fbbe8659aa Refactored how builtin resources are processed and loaded há 10 anos atrás
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it há 11 anos atrás
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsScriptTexture2D.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes há 10 anos atrás
BsScriptTexture3D.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptTextureCube.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptTime.cpp ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptVector2I.cpp 474830fefa C# input and virtual input work há 11 anos atrás
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work há 11 anos atrás
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás