BearishSun 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 rokov pred
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ClearHandleAlpha.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
DockDropOverlay.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
GizmoPicking.bsl 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering 9 rokov pred
GizmoPickingAlpha.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 rokov pred
IconGizmo.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 rokov pred
LineGizmo.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
LineHandle.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingAlphaCullCCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingAlphaCullCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingAlphaCullNone.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingCullCCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingCullCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
PickingCullNone.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
SceneGrid.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 rokov pred
Selection.bsl 014bac08b8 Renderer can now handle morph animation 9 rokov pred
SolidGizmo.bsl 149981331e OpenGL fixing scissor/viewport binding for multiple render targets 9 rokov pred
SolidHandle.bsl 180bbef728 Fixing transparency in handle shader 9 rokov pred
TextGizmo.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 rokov pred
WireGizmo.bsl 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering 9 rokov pred