BsRenderTarget.cpp 874 B

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  1. //__________________________ Banshee Project - A modern game development toolkit _________________________________//
  2. //_____________________________________ www.banshee-project.com __________________________________________________//
  3. //________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
  4. #include "BsRenderTarget.h"
  5. #include "BsViewport.h"
  6. #include "BsException.h"
  7. #include "BsRenderSystem.h"
  8. namespace BansheeEngine
  9. {
  10. RenderTarget::RenderTarget()
  11. :mActive(true), mHwGamma(false), mVSync(false), mMultisampleCount(0),
  12. mWidth(0), mHeight(0), mColorDepth(0), mPriority(0)
  13. {
  14. }
  15. RenderTarget::~RenderTarget()
  16. {
  17. }
  18. void RenderTarget::getCustomAttribute(const String& name, void* pData) const
  19. {
  20. BS_EXCEPT(InvalidParametersException, "Attribute not found.");
  21. }
  22. }