BsPath.cpp 11 KB

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  1. //__________________________ Banshee Project - A modern game development toolkit _________________________________//
  2. //_____________________________________ www.banshee-project.com __________________________________________________//
  3. //________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
  4. #include "BsPath.h"
  5. #include "BsException.h"
  6. namespace BansheeEngine
  7. {
  8. const Path Path::BLANK = Path();
  9. Path::Path()
  10. :mIsAbsolute(false)
  11. { }
  12. Path::Path(const WString& pathStr, PathType type)
  13. {
  14. assign(pathStr, type);
  15. }
  16. Path::Path(const String& pathStr, PathType type)
  17. {
  18. assign(pathStr, type);
  19. }
  20. Path::Path(wchar_t* pathStr, PathType type)
  21. {
  22. assign(pathStr);
  23. }
  24. Path::Path(const char* pathStr, PathType type)
  25. {
  26. assign(pathStr);
  27. }
  28. Path::Path(const Path& other)
  29. {
  30. assign(other);
  31. }
  32. Path& Path::operator= (const Path& path)
  33. {
  34. assign(path);
  35. return *this;
  36. }
  37. Path& Path::operator= (const WString& pathStr)
  38. {
  39. assign(pathStr);
  40. return *this;
  41. }
  42. Path& Path::operator= (const String& pathStr)
  43. {
  44. assign(pathStr);
  45. return *this;
  46. }
  47. Path& Path::operator= (const wchar_t* pathStr)
  48. {
  49. assign(pathStr);
  50. return *this;
  51. }
  52. Path& Path::operator= (const char* pathStr)
  53. {
  54. assign(pathStr);
  55. return *this;
  56. }
  57. void Path::swap(Path& path)
  58. {
  59. std::swap(mDirectories, path.mDirectories);
  60. std::swap(mFilename, path.mFilename);
  61. std::swap(mDevice, path.mDevice);
  62. std::swap(mNode, path.mNode);
  63. std::swap(mIsAbsolute, path.mIsAbsolute);
  64. }
  65. void Path::assign(const Path& path)
  66. {
  67. mDirectories = path.mDirectories;
  68. mFilename = path.mFilename;
  69. mDevice = path.mDevice;
  70. mNode = path.mNode;
  71. mIsAbsolute = path.mIsAbsolute;
  72. }
  73. void Path::assign(const WString& pathStr, PathType type)
  74. {
  75. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  76. }
  77. void Path::assign(const String& pathStr, PathType type)
  78. {
  79. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  80. }
  81. void Path::assign(const wchar_t* pathStr, PathType type)
  82. {
  83. assign(pathStr, (UINT32)wcslen(pathStr), type);
  84. }
  85. void Path::assign(const char* pathStr, PathType type)
  86. {
  87. assign(pathStr, (UINT32)strlen(pathStr), type);
  88. }
  89. void Path::assign(const wchar_t* pathStr, UINT32 numChars, PathType type)
  90. {
  91. switch (type)
  92. {
  93. case PathType::Windows:
  94. parseWindows(pathStr, numChars);
  95. break;
  96. case PathType::Unix:
  97. parseUnix(pathStr, numChars);
  98. break;
  99. default:
  100. #if BS_PLATFORM == BS_PLATFORM_WIN32
  101. parseWindows(pathStr, numChars);
  102. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  103. parseUnix(pathStr, numChars);
  104. #else
  105. static_assert(false, "Unsupported platform for path.");
  106. #endif
  107. break;
  108. }
  109. }
  110. void Path::assign(const char* pathStr, UINT32 numChars, PathType type)
  111. {
  112. switch (type)
  113. {
  114. case PathType::Windows:
  115. parseWindows(pathStr, numChars);
  116. break;
  117. case PathType::Unix:
  118. parseUnix(pathStr, numChars);
  119. break;
  120. default:
  121. #if BS_PLATFORM == BS_PLATFORM_WIN32
  122. parseWindows(pathStr, numChars);
  123. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  124. parseUnix(pathStr, numChars);
  125. #else
  126. static_assert(false, "Unsupported platform for path.");
  127. #endif
  128. break;
  129. }
  130. }
  131. WString Path::toWString(PathType type) const
  132. {
  133. switch (type)
  134. {
  135. case PathType::Windows:
  136. return buildWindows();
  137. case PathType::Unix:
  138. return buildUnix();
  139. default:
  140. #if BS_PLATFORM == BS_PLATFORM_WIN32
  141. return buildWindows();
  142. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  143. return buildUnix();
  144. #else
  145. static_assert(false, "Unsupported platform for path.");
  146. #endif
  147. break;
  148. }
  149. }
  150. String Path::toString(PathType type) const
  151. {
  152. switch (type)
  153. {
  154. case PathType::Windows:
  155. return BansheeEngine::toString(buildWindows());
  156. case PathType::Unix:
  157. return BansheeEngine::toString(buildUnix());
  158. default:
  159. #if BS_PLATFORM == BS_PLATFORM_WIN32
  160. return BansheeEngine::toString(buildWindows());
  161. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  162. return BansheeEngine::toString(buildUnix());
  163. #else
  164. static_assert(false, "Unsupported platform for path.");
  165. #endif
  166. break;
  167. }
  168. }
  169. Path Path::getParent() const
  170. {
  171. Path copy = *this;
  172. copy.makeParent();
  173. return copy;
  174. }
  175. Path Path::getAbsolute(const Path& base) const
  176. {
  177. Path copy = *this;
  178. copy.makeAbsolute(base);
  179. return copy;
  180. }
  181. Path Path::getRelative(const Path& base) const
  182. {
  183. Path copy = *this;
  184. copy.makeRelative(base);
  185. return copy;
  186. }
  187. Path Path::getDirectory() const
  188. {
  189. Path copy = *this;
  190. copy.mFilename.clear();
  191. return copy;
  192. }
  193. Path& Path::makeParent()
  194. {
  195. if (mFilename.empty())
  196. {
  197. if (mDirectories.empty())
  198. {
  199. if (!mIsAbsolute)
  200. mDirectories.push_back(L"..");
  201. }
  202. else
  203. {
  204. if (mDirectories.back() == L"..")
  205. mDirectories.push_back(L"..");
  206. else
  207. mDirectories.pop_back();
  208. }
  209. }
  210. else
  211. {
  212. mFilename.clear();
  213. }
  214. return *this;
  215. }
  216. Path& Path::makeAbsolute(const Path& base)
  217. {
  218. if (mIsAbsolute)
  219. return *this;
  220. Path absDir = base.getDirectory();
  221. if (base.isFile())
  222. absDir.pushDirectory(base.mFilename);
  223. for (auto& dir : mDirectories)
  224. absDir.pushDirectory(dir);
  225. *this = absDir;
  226. return *this;
  227. }
  228. Path& Path::makeRelative(const Path& base)
  229. {
  230. if (!base.includes(*this))
  231. return *this;
  232. mDirectories.erase(mDirectories.begin(), mDirectories.begin() + base.mDirectories.size());
  233. mIsAbsolute = false;
  234. return *this;
  235. }
  236. bool Path::includes(const Path& child) const
  237. {
  238. if (mDevice != child.mDevice)
  239. return false;
  240. if (mNode != child.mNode)
  241. return false;
  242. auto iterParent = mDirectories.begin();
  243. auto iterChild = child.mDirectories.begin();
  244. for (; iterParent != mDirectories.end(); ++iterChild, ++iterParent)
  245. {
  246. if (iterChild == child.mDirectories.end())
  247. return false;
  248. if (!comparePathElem(*iterChild, *iterParent))
  249. return false;
  250. }
  251. if (mFilename != child.mFilename)
  252. return false;
  253. return true;
  254. }
  255. bool Path::equals(const Path& other) const
  256. {
  257. if (mIsAbsolute != other.mIsAbsolute)
  258. return false;
  259. if (mIsAbsolute)
  260. {
  261. if (!comparePathElem(mDevice, other.mDevice))
  262. return false;
  263. }
  264. if (mDirectories.size() != other.mDirectories.size())
  265. return false;
  266. if (!comparePathElem(mFilename, other.mFilename))
  267. return false;
  268. if (!comparePathElem(mNode, other.mNode))
  269. return false;
  270. auto iterMe = mDirectories.begin();
  271. auto iterOther = other.mDirectories.begin();
  272. for (; iterMe != mDirectories.end(); ++iterMe, ++iterOther)
  273. {
  274. if (!comparePathElem(*iterMe, *iterOther))
  275. return false;
  276. }
  277. return true;
  278. }
  279. Path& Path::append(const Path& path)
  280. {
  281. if (!mFilename.empty())
  282. pushDirectory(mFilename);
  283. for (auto& dir : path.mDirectories)
  284. pushDirectory(dir);
  285. mFilename = path.mFilename;
  286. return *this;
  287. }
  288. void Path::setBasename(const WString& basename)
  289. {
  290. mFilename = basename + getWExtension();
  291. }
  292. void Path::setBasename(const String& basename)
  293. {
  294. mFilename = BansheeEngine::toWString(basename) + getWExtension();
  295. }
  296. void Path::setExtension(const WString& extension)
  297. {
  298. WStringStream stream;
  299. stream << getWFilename(false);
  300. stream << extension;
  301. mFilename = stream.str();
  302. }
  303. void Path::setExtension(const String& extension)
  304. {
  305. setExtension(BansheeEngine::toWString(extension));
  306. }
  307. WString Path::getWFilename(bool extension) const
  308. {
  309. if (extension)
  310. return mFilename;
  311. else
  312. {
  313. WString::size_type pos = mFilename.rfind(L'.');
  314. if (pos != WString::npos)
  315. return mFilename.substr(0, pos);
  316. else
  317. return mFilename;
  318. }
  319. }
  320. String Path::getFilename(bool extension) const
  321. {
  322. return BansheeEngine::toString(getWFilename(extension));
  323. }
  324. WString Path::getWExtension() const
  325. {
  326. WString::size_type pos = mFilename.rfind(L'.');
  327. if (pos != WString::npos)
  328. return mFilename.substr(pos);
  329. else
  330. return WString();
  331. }
  332. String Path::getExtension() const
  333. {
  334. return BansheeEngine::toString(getWExtension());
  335. }
  336. const WString& Path::getWDirectory(UINT32 idx) const
  337. {
  338. if (idx >= (UINT32)mDirectories.size())
  339. {
  340. BS_EXCEPT(InvalidParametersException, "Index out of range: " + BansheeEngine::toString(idx) +
  341. ". Valid range: [0, " + BansheeEngine::toString((UINT32)mDirectories.size() - 1) + "]");
  342. }
  343. return mDirectories[idx];
  344. }
  345. String Path::getDirectory(UINT32 idx) const
  346. {
  347. return BansheeEngine::toString(getWDirectory(idx));
  348. }
  349. WString Path::getWTail(PathType type) const
  350. {
  351. if (isFile())
  352. return mFilename;
  353. else if (mDirectories.size() > 0)
  354. return mDirectories.back();
  355. else
  356. return toWString(type);
  357. }
  358. String Path::getTail(PathType type) const
  359. {
  360. return BansheeEngine::toString(getWTail(type));
  361. }
  362. void Path::clear()
  363. {
  364. mDirectories.clear();
  365. mDevice.clear();
  366. mFilename.clear();
  367. mNode.clear();
  368. mIsAbsolute = false;
  369. }
  370. void Path::throwInvalidPathException(const WString& path) const
  371. {
  372. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + BansheeEngine::toString(path));
  373. }
  374. void Path::throwInvalidPathException(const String& path) const
  375. {
  376. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + path);
  377. }
  378. WString Path::buildWindows() const
  379. {
  380. WStringStream result;
  381. if (!mNode.empty())
  382. {
  383. result << L"\\\\";
  384. result << mNode;
  385. result << L"\\";
  386. }
  387. else if (!mDevice.empty())
  388. {
  389. result << mDevice;
  390. result << L":\\";
  391. }
  392. else if (mIsAbsolute)
  393. {
  394. result << L"\\";
  395. }
  396. for (auto& dir : mDirectories)
  397. {
  398. result << dir;
  399. result << L"\\";
  400. }
  401. result << mFilename;
  402. return result.str();
  403. }
  404. WString Path::buildUnix() const
  405. {
  406. WStringStream result;
  407. auto dirIter = mDirectories.begin();
  408. if (!mDevice.empty())
  409. {
  410. result << L"/";
  411. result << mDevice;
  412. result << L":/";
  413. }
  414. else if (mIsAbsolute)
  415. {
  416. if (dirIter != mDirectories.end() && *dirIter == L"~")
  417. {
  418. result << L"~";
  419. dirIter++;
  420. }
  421. result << L"/";
  422. }
  423. for (; dirIter != mDirectories.end(); ++dirIter)
  424. {
  425. result << *dirIter;
  426. result << L"/";
  427. }
  428. result << mFilename;
  429. return result.str();
  430. }
  431. bool Path::comparePathElem(const WString& left, const WString& right)
  432. {
  433. if (left.size() != right.size())
  434. return false;
  435. // TODO: Case sensitive/insensitive file path actually depends on used file-system but I'm not gonna check that
  436. for (UINT32 i = 0; i < (UINT32)left.size(); i++)
  437. {
  438. if (tolower(left[i]) != tolower(right[i]))
  439. return false;
  440. }
  441. return true;
  442. }
  443. void Path::pushDirectory(const WString& dir)
  444. {
  445. if (!dir.empty() && dir != L".")
  446. {
  447. if (dir == L"..")
  448. {
  449. if (!mDirectories.empty() && mDirectories.back() != L"..")
  450. mDirectories.pop_back();
  451. else
  452. mDirectories.push_back(dir);
  453. }
  454. else
  455. mDirectories.push_back(dir);
  456. }
  457. }
  458. void Path::pushDirectory(const String& dir)
  459. {
  460. pushDirectory(BansheeEngine::toWString(dir));
  461. }
  462. }