BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation il y a 8 ans
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Camera.cs a4c6d018cb Added reflection cubemap filtering for skybox il y a 8 ans
Light.cs 49a338f456 Area light sources (WIP) il y a 8 ans
Material.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ il y a 8 ans
Mesh.cs 3d8f1c0e2e Mesh and related classes ported to script binding generation il y a 8 ans
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it il y a 9 ans
RenderTarget.cs 92321a6b19 Updated manuals il y a 9 ans
RenderTexture.cs 92321a6b19 Updated manuals il y a 9 ans
RenderTexture2D.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ il y a 8 ans
Renderable.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code il y a 8 ans
Shader.cs 92321a6b19 Updated manuals il y a 9 ans
ShaderInclude.cs 92321a6b19 Updated manuals il y a 9 ans
Texture.cs d4e397920d AsyncOp & Texture are now auto-generated il y a 8 ans