BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs vor 9 Jahren
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Gizmos bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
Handles 6156944575 Move handle now behaves properly when the moved object has a rotated parent vor 9 Jahren
SceneAxesGUI.cs eb5d33c976 Post processing: vor 9 Jahren
SceneAxesHandle.cs 92321a6b19 Updated manuals vor 9 Jahren
SceneCamera.cs d0853cb785 Final tweaks vor 9 Jahren
SceneGizmos.cs 92321a6b19 Updated manuals vor 9 Jahren
SceneGrid.cs 92321a6b19 Updated manuals vor 9 Jahren
SceneHandles.cs 92321a6b19 Updated manuals vor 9 Jahren
SceneSelection.cs 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
SceneWindow.cs 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs vor 9 Jahren