- #include "CmRasterizerState.h"
- #include "CmRenderStateManager.h"
- namespace CamelotEngine
- {
- void RasterizerState::initialize(const RASTERIZER_STATE_DESC& desc)
- {
- mData = desc;
- }
- RasterizerStatePtr RasterizerState::create(const RASTERIZER_STATE_DESC& desc)
- {
- return RenderStateManager::instance().createRasterizerState(desc);
- }
- }
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