BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
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BsLightRendering.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
BsPostProcessing.h eb5d33c976 Post processing: 9 tahun lalu
BsRenderBeast.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
BsRenderBeastFactory.h 855b052658 More fixes in order to get everything to compile with Clang 9 tahun lalu
BsRenderBeastOptions.h eb5d33c976 Post processing: 9 tahun lalu
BsRenderBeastPrerequisites.h cdaaa8e6da More work on improving documentation for Doxygen generation 9 tahun lalu
BsRenderTargets.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 tahun lalu
BsRenderTexturePool.h 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 tahun lalu
BsSamplerOverrides.h 0a448db0af More work on improving documentation for Doxygen generation. 9 tahun lalu
BsStaticRenderableHandler.h cdaaa8e6da More work on improving documentation for Doxygen generation 9 tahun lalu