- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsHingeJoint.h"
- #include "BsPhysics.h"
- namespace BansheeEngine
- {
- SPtr<HingeJoint> HingeJoint::create()
- {
- return gPhysics().createHingeJoint();
- }
- }
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