BsGUITreeView.cpp 33 KB

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  1. #include "BsGUITreeView.h"
  2. #include "BsGUILayout.h"
  3. #include "BsGUITexture.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUILabel.h"
  6. #include "BsGUISpace.h"
  7. #include "BsGUIWidget.h"
  8. #include "BsGUIToggle.h"
  9. #include "BsGUITreeViewEditBox.h"
  10. #include "BsGUIMouseEvent.h"
  11. #include "BsGUISkin.h"
  12. #include "BsGUICommandEvent.h"
  13. #include "BsGUIVirtualButtonEvent.h"
  14. #include "BsGUIScrollArea.h"
  15. #include "BsDragAndDropManager.h"
  16. #include "BsTime.h"
  17. using namespace std::placeholders;
  18. namespace BansheeEngine
  19. {
  20. const UINT32 GUITreeView::ELEMENT_EXTRA_SPACING = 3;
  21. const UINT32 GUITreeView::INDENT_SIZE = 10;
  22. const UINT32 GUITreeView::INITIAL_INDENT_OFFSET = 16;
  23. const UINT32 GUITreeView::DRAG_MIN_DISTANCE = 3;
  24. const float GUITreeView::AUTO_EXPAND_DELAY_SEC = 0.5f;
  25. const float GUITreeView::SCROLL_AREA_HEIGHT_PCT = 0.1f;
  26. const UINT32 GUITreeView::SCROLL_SPEED_PX_PER_SEC = 25;
  27. VirtualButton GUITreeView::mRenameVB = VirtualButton("Rename");
  28. VirtualButton GUITreeView::mDeleteVB = VirtualButton("Delete");
  29. GUITreeView::TreeElement::TreeElement()
  30. :mParent(nullptr), mFoldoutBtn(nullptr), mElement(nullptr), mIsSelected(false),
  31. mIsExpanded(false), mSortedIdx(0), mIsVisible(true)
  32. { }
  33. GUITreeView::TreeElement::~TreeElement()
  34. {
  35. for(auto& child : mChildren)
  36. bs_delete(child);
  37. if(mFoldoutBtn != nullptr)
  38. GUIElement::destroy(mFoldoutBtn);
  39. if(mElement != nullptr)
  40. GUIElement::destroy(mElement);
  41. mChildren.clear();
  42. }
  43. bool GUITreeView::TreeElement::isParentRec(TreeElement* element) const
  44. {
  45. TreeElement* curParent = mParent;
  46. while(curParent != nullptr)
  47. {
  48. if(curParent == element)
  49. return true;
  50. curParent = curParent->mParent;
  51. }
  52. return false;
  53. }
  54. GUITreeView::TreeElement* GUITreeView::InteractableElement::getTreeElement() const
  55. {
  56. if(!isTreeElement())
  57. return nullptr;
  58. UINT32 sortedIdx = (index - 1) / 2;
  59. auto findIter = std::find_if(parent->mChildren.begin(), parent->mChildren.end(),
  60. [&](const TreeElement* x) { return x->mSortedIdx == sortedIdx; });
  61. if(findIter != parent->mChildren.end())
  62. return *findIter;
  63. return nullptr;
  64. }
  65. GUITreeView::GUITreeView(const String& backgroundStyle, const String& elementBtnStyle,
  66. const String& foldoutBtnStyle, const String& selectionBackgroundStyle, const String& editBoxStyle,
  67. const String& dragHighlightStyle, const String& dragSepHighlightStyle, const GUIDimensions& dimensions)
  68. :GUIElementContainer(dimensions), mBackgroundStyle(backgroundStyle),
  69. mElementBtnStyle(elementBtnStyle), mFoldoutBtnStyle(foldoutBtnStyle), mEditBoxStyle(editBoxStyle), mEditElement(nullptr), mIsElementSelected(false),
  70. mNameEditBox(nullptr), mSelectionBackgroundStyle(selectionBackgroundStyle), mDragInProgress(nullptr), mDragHighlightStyle(dragHighlightStyle),
  71. mDragSepHighlightStyle(dragSepHighlightStyle), mDragHighlight(nullptr), mDragSepHighlight(nullptr), mMouseOverDragElement(nullptr), mMouseOverDragElementTime(0.0f),
  72. mScrollState(ScrollState::None), mLastScrollTime(0.0f)
  73. {
  74. if(mBackgroundStyle == StringUtil::BLANK)
  75. mBackgroundStyle = "TreeViewBackground";
  76. if(mElementBtnStyle == StringUtil::BLANK)
  77. mElementBtnStyle = "TreeViewElementBtn";
  78. if(mFoldoutBtnStyle == StringUtil::BLANK)
  79. mFoldoutBtnStyle = "TreeViewFoldoutBtn";
  80. if(mSelectionBackgroundStyle == StringUtil::BLANK)
  81. mSelectionBackgroundStyle = "TreeViewSelectionBackground";
  82. if(mEditBoxStyle == StringUtil::BLANK)
  83. mEditBoxStyle = "TreeViewEditBox";
  84. if(mDragHighlightStyle == StringUtil::BLANK)
  85. mDragHighlightStyle = "TreeViewElementHighlight";
  86. if(mDragSepHighlightStyle == StringUtil::BLANK)
  87. mDragSepHighlightStyle = "TreeViewElementSepHighlight";
  88. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  89. mNameEditBox = GUITreeViewEditBox::create(mEditBoxStyle);
  90. mNameEditBox->disableRecursively();
  91. mNameEditBox->onInputConfirmed.connect(std::bind(&GUITreeView::onEditAccepted, this));
  92. mNameEditBox->onInputCanceled.connect(std::bind(&GUITreeView::onEditCanceled, this));
  93. mDragHighlight = GUITexture::create(mDragHighlightStyle);
  94. mDragSepHighlight = GUITexture::create(mDragSepHighlightStyle);
  95. mDragHighlight->disableRecursively();
  96. mDragSepHighlight->disableRecursively();
  97. mDragHighlight->_setElementDepth(2);
  98. mDragSepHighlight->_setElementDepth(2);
  99. _registerChildElement(mBackgroundImage);
  100. _registerChildElement(mNameEditBox);
  101. _registerChildElement(mDragHighlight);
  102. _registerChildElement(mDragSepHighlight);
  103. }
  104. GUITreeView::~GUITreeView()
  105. {
  106. }
  107. void GUITreeView::_update()
  108. {
  109. // Attempt to auto-expand elements we are dragging over
  110. if(acceptDragAndDrop())
  111. {
  112. const GUITreeView::InteractableElement* element = findElementUnderCoord(mDragPosition);
  113. temporarilyExpandElement(element);
  114. }
  115. // NOTE - Instead of iterating through every visible element and comparing it with internal values,
  116. // I might just want to add callbacks to SceneManager that notify me of any changes and then only perform
  117. // update if anything is actually dirty
  118. updateTreeElementHierarchy();
  119. // Attempt to scroll if needed
  120. if(mScrollState != ScrollState::None)
  121. {
  122. GUIScrollArea* scrollArea = findParentScrollArea();
  123. if(scrollArea != nullptr)
  124. {
  125. float curTime = gTime().getTime();
  126. float timeDiff = curTime - mLastScrollTime;
  127. float secondsPerPixel = 1.0f / SCROLL_SPEED_PX_PER_SEC;
  128. switch(mScrollState)
  129. {
  130. case ScrollState::TransitioningUp:
  131. mScrollState = ScrollState::Up;
  132. mLastScrollTime = curTime;
  133. break;
  134. case ScrollState::TransitioningDown:
  135. mScrollState = ScrollState::Down;
  136. mLastScrollTime = curTime;
  137. break;
  138. case ScrollState::Up:
  139. {
  140. UINT32 scrollAmount = (UINT32)Math::floorToInt(timeDiff / secondsPerPixel);
  141. mLastScrollTime += scrollAmount * secondsPerPixel;
  142. scrollArea->scrollUpPx(scrollAmount);
  143. }
  144. break;
  145. case ScrollState::Down:
  146. {
  147. UINT32 scrollAmount = (UINT32)Math::floorToInt(timeDiff / secondsPerPixel);
  148. mLastScrollTime += scrollAmount * secondsPerPixel;
  149. scrollArea->scrollDownPx(scrollAmount);
  150. }
  151. break;
  152. }
  153. }
  154. }
  155. }
  156. bool GUITreeView::_mouseEvent(const GUIMouseEvent& event)
  157. {
  158. if(event.getType() == GUIMouseEventType::MouseUp)
  159. {
  160. if(DragAndDropManager::instance().isDragInProgress())
  161. return false;
  162. const GUITreeView::InteractableElement* element = findElementUnderCoord(event.getPosition());
  163. TreeElement* treeElement = nullptr;
  164. if(element != nullptr && element->isTreeElement())
  165. {
  166. treeElement = element->getTreeElement();
  167. }
  168. if (treeElement != nullptr)
  169. {
  170. if (event.getPosition().x >= treeElement->mElement->_getLayoutData().area.x)
  171. {
  172. if (event.isCtrlDown())
  173. {
  174. selectElement(treeElement);
  175. }
  176. else if (event.isShiftDown())
  177. {
  178. if (isSelectionActive())
  179. {
  180. TreeElement* selectionRoot = mSelectedElements[0].element;
  181. unselectAll();
  182. auto iterStartFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  183. [&](const InteractableElement& x) { return x.parent == selectionRoot->mParent; });
  184. bool foundStart = false;
  185. bool foundEnd = false;
  186. for (; iterStartFind != mVisibleElements.end(); ++iterStartFind)
  187. {
  188. if (!iterStartFind->isTreeElement())
  189. continue;
  190. TreeElement* curElem = iterStartFind->getTreeElement();
  191. if (curElem == selectionRoot)
  192. {
  193. foundStart = true;
  194. break;
  195. }
  196. }
  197. auto iterEndFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  198. [&](const InteractableElement& x) { return &x == element; });
  199. if (iterEndFind != mVisibleElements.end())
  200. foundEnd = true;
  201. if (foundStart && foundEnd)
  202. {
  203. if (iterStartFind < iterEndFind)
  204. {
  205. for (; iterStartFind != (iterEndFind + 1); ++iterStartFind)
  206. {
  207. if (iterStartFind->isTreeElement())
  208. selectElement(iterStartFind->getTreeElement());
  209. }
  210. }
  211. else if (iterEndFind < iterStartFind)
  212. {
  213. for (; iterEndFind != (iterStartFind + 1); ++iterEndFind)
  214. {
  215. if (iterEndFind->isTreeElement())
  216. selectElement(iterEndFind->getTreeElement());
  217. }
  218. }
  219. else
  220. selectElement(treeElement);
  221. }
  222. if (!foundStart || !foundEnd)
  223. selectElement(treeElement);
  224. }
  225. else
  226. {
  227. selectElement(treeElement);
  228. }
  229. }
  230. else
  231. {
  232. unselectAll();
  233. selectElement(treeElement);
  234. }
  235. _markLayoutAsDirty();
  236. return true;
  237. }
  238. }
  239. else
  240. {
  241. unselectAll();
  242. return true;
  243. }
  244. }
  245. else if(event.getType() == GUIMouseEventType::MouseDragStart)
  246. {
  247. mDragStartPosition = event.getPosition();
  248. }
  249. else if(event.getType() == GUIMouseEventType::MouseDrag)
  250. {
  251. UINT32 dist = mDragStartPosition.manhattanDist(event.getPosition());
  252. if(!DragAndDropManager::instance().isDragInProgress())
  253. {
  254. if(dist > DRAG_MIN_DISTANCE)
  255. {
  256. const GUITreeView::InteractableElement* element = findElementUnderCoord(mDragStartPosition);
  257. TreeElement* treeElement = nullptr;
  258. if(element != nullptr && element->isTreeElement())
  259. {
  260. // If element we are trying to drag isn't selected, select it
  261. TreeElement* treeElement = element->getTreeElement();
  262. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  263. [&] (const SelectedElement& x) { return x.element == treeElement; });
  264. if(iterFind == mSelectedElements.end())
  265. {
  266. unselectAll();
  267. selectElement(element->getTreeElement());
  268. }
  269. }
  270. dragAndDropStart();
  271. mDragPosition = event.getPosition();
  272. mDragInProgress = true;
  273. mScrollState = ScrollState::None;
  274. _markLayoutAsDirty();
  275. }
  276. }
  277. }
  278. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  279. {
  280. if(acceptDragAndDrop())
  281. {
  282. mDragPosition = event.getPosition();
  283. mDragInProgress = true;
  284. _markLayoutAsDirty();
  285. if(mBottomScrollBounds.contains(mDragPosition))
  286. {
  287. if(mScrollState != ScrollState::Down)
  288. mScrollState = ScrollState::TransitioningDown;
  289. }
  290. else if(mTopScrollBounds.contains(mDragPosition))
  291. {
  292. if(mScrollState != ScrollState::Up)
  293. mScrollState = ScrollState::TransitioningUp;
  294. }
  295. else
  296. mScrollState = ScrollState::None;
  297. return true;
  298. }
  299. }
  300. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  301. {
  302. if(acceptDragAndDrop())
  303. {
  304. const GUITreeView::InteractableElement* element = findElementUnderCoord(event.getPosition());
  305. TreeElement* treeElement = nullptr;
  306. if(element != nullptr)
  307. {
  308. if(element->isTreeElement())
  309. treeElement = element->getTreeElement();
  310. else
  311. treeElement = element->parent;
  312. }
  313. dragAndDropEnded(treeElement);
  314. unselectAll();
  315. return true;
  316. }
  317. }
  318. else if(event.getType() == GUIMouseEventType::MouseOut)
  319. {
  320. mDragInProgress = false;
  321. _markLayoutAsDirty();
  322. }
  323. return false;
  324. }
  325. bool GUITreeView::_commandEvent(const GUICommandEvent& ev)
  326. {
  327. if(ev.getType() == GUICommandEventType::MoveUp || ev.getType() == GUICommandEventType::SelectUp)
  328. {
  329. TreeElement* topMostElement = getTopMostSelectedElement();
  330. auto topMostIter = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  331. [&] (const InteractableElement& x) { return x.getTreeElement() == topMostElement; });
  332. if(topMostIter != mVisibleElements.end() && topMostIter != mVisibleElements.begin())
  333. {
  334. do
  335. {
  336. topMostIter--;
  337. } while (!topMostIter->isTreeElement() && topMostIter != mVisibleElements.begin());
  338. if(topMostIter->isTreeElement())
  339. {
  340. if(ev.getType() == GUICommandEventType::MoveUp)
  341. unselectAll();
  342. TreeElement* treeElement = topMostIter->getTreeElement();
  343. selectElement(treeElement);
  344. scrollToElement(treeElement, false);
  345. }
  346. }
  347. }
  348. else if(ev.getType() == GUICommandEventType::MoveDown || ev.getType() == GUICommandEventType::SelectDown)
  349. {
  350. TreeElement* bottoMostElement = getBottomMostSelectedElement();
  351. auto bottomMostIter = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  352. [&] (const InteractableElement& x) { return x.getTreeElement() == bottoMostElement; });
  353. if(bottomMostIter != mVisibleElements.end())
  354. {
  355. do
  356. {
  357. bottomMostIter++;
  358. } while (bottomMostIter != mVisibleElements.end() && !bottomMostIter->isTreeElement());
  359. if(bottomMostIter != mVisibleElements.end() && bottomMostIter->isTreeElement())
  360. {
  361. if(ev.getType() == GUICommandEventType::MoveDown)
  362. unselectAll();
  363. TreeElement* treeElement = bottomMostIter->getTreeElement();
  364. selectElement(treeElement);
  365. scrollToElement(treeElement, false);
  366. }
  367. }
  368. }
  369. return GUIElementContainer::_commandEvent(ev);
  370. }
  371. bool GUITreeView::_virtualButtonEvent(const GUIVirtualButtonEvent& ev)
  372. {
  373. if(ev.getButton() == mRenameVB)
  374. {
  375. if(isSelectionActive() && mEditElement == nullptr)
  376. {
  377. enableEdit(mSelectedElements[0].element);
  378. unselectAll();
  379. }
  380. return true;
  381. }
  382. else if(ev.getButton() == mDeleteVB)
  383. {
  384. if(isSelectionActive())
  385. {
  386. auto isChildOf = [&] (const TreeElement* parent, const TreeElement* child)
  387. {
  388. const TreeElement* elem = child;
  389. while(elem != nullptr && elem != parent)
  390. elem = child->mParent;
  391. return elem == parent;
  392. };
  393. // Ensure we don't unnecessarily try to delete children if their
  394. // parent is getting deleted anyway
  395. Vector<TreeElement*> elementsToDelete;
  396. for(UINT32 i = 0; i < (UINT32)mSelectedElements.size(); i++)
  397. {
  398. bool hasDeletedParent = false;
  399. for(UINT32 j = i + 1; j < (UINT32)mSelectedElements.size(); j++)
  400. {
  401. if(isChildOf(mSelectedElements[j].element, mSelectedElements[i].element))
  402. {
  403. hasDeletedParent = true;
  404. break;
  405. }
  406. }
  407. if(!hasDeletedParent)
  408. elementsToDelete.push_back(mSelectedElements[i].element);
  409. }
  410. unselectAll();
  411. for(auto& elem : elementsToDelete)
  412. deleteTreeElement(elem);
  413. }
  414. }
  415. return false;
  416. }
  417. bool GUITreeView::isSelectionActive() const
  418. {
  419. return mIsElementSelected && mSelectedElements.size() > 0;
  420. }
  421. void GUITreeView::selectElement(TreeElement* element)
  422. {
  423. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  424. [&] (const SelectedElement& x) { return x.element == element; });
  425. if(iterFind == mSelectedElements.end())
  426. {
  427. GUITexture* background = GUITexture::create(mSelectionBackgroundStyle);
  428. background->_setElementDepth(2);
  429. _registerChildElement(background);
  430. element->mIsSelected = true;
  431. mSelectedElements.push_back(SelectedElement(element, background));
  432. mIsElementSelected = true;
  433. selectionChanged();
  434. }
  435. }
  436. void GUITreeView::unselectElement(TreeElement* element)
  437. {
  438. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  439. [&] (const SelectedElement& x) { return x.element == element; });
  440. if(iterFind != mSelectedElements.end())
  441. {
  442. iterFind->element->mIsSelected = false;
  443. GUIElement::destroy(iterFind->background);
  444. mSelectedElements.erase(iterFind);
  445. _markLayoutAsDirty();
  446. selectionChanged();
  447. }
  448. mIsElementSelected = mSelectedElements.size() > 0;
  449. }
  450. void GUITreeView::unselectAll()
  451. {
  452. for(auto& selectedElem : mSelectedElements)
  453. {
  454. selectedElem.element->mIsSelected = false;
  455. GUIElement::destroy(selectedElem.background);
  456. }
  457. mSelectedElements.clear();
  458. mIsElementSelected = false;
  459. _markLayoutAsDirty();
  460. selectionChanged();
  461. }
  462. void GUITreeView::expandToElement(TreeElement* element)
  463. {
  464. if (element->mIsVisible || element->mParent == nullptr)
  465. return;
  466. Stack<TreeElement*> todo;
  467. TreeElement* parent = element->mParent;
  468. while (parent != nullptr && !parent->mIsVisible)
  469. {
  470. if (!parent->mIsExpanded)
  471. todo.push(parent);
  472. parent = parent->mParent;
  473. }
  474. while (!todo.empty())
  475. {
  476. TreeElement* curElement = todo.top();
  477. todo.pop();
  478. expandElement(curElement);
  479. }
  480. }
  481. void GUITreeView::expandElement(TreeElement* element)
  482. {
  483. if(element->mIsExpanded)
  484. return;
  485. element->mIsExpanded = true;
  486. if(element->mParent == nullptr || (element->mParent->mIsVisible && element->mParent->mIsExpanded))
  487. {
  488. Stack<TreeElement*> todo;
  489. todo.push(element);
  490. while(!todo.empty())
  491. {
  492. TreeElement* curElem = todo.top();
  493. todo.pop();
  494. curElem->mIsVisible = true;
  495. updateElementGUI(curElem);
  496. if(curElem->mIsExpanded)
  497. {
  498. for(auto& child : curElem->mChildren)
  499. todo.push(child);
  500. }
  501. }
  502. }
  503. }
  504. void GUITreeView::collapseElement(TreeElement* element)
  505. {
  506. if(!element->mIsExpanded)
  507. return;
  508. element->mIsExpanded = false;
  509. updateElementGUI(element);
  510. if(element->mParent == nullptr || (element->mParent->mIsVisible && element->mParent->mIsExpanded))
  511. {
  512. Stack<TreeElement*> todo;
  513. for(auto& child : element->mChildren)
  514. todo.push(child);
  515. while(!todo.empty())
  516. {
  517. TreeElement* curElem = todo.top();
  518. todo.pop();
  519. curElem->mIsVisible = false;
  520. if(curElem->mIsSelected)
  521. unselectElement(curElem);
  522. updateElementGUI(curElem);
  523. if(curElem->mIsExpanded)
  524. {
  525. for(auto& child : curElem->mChildren)
  526. todo.push(child);
  527. }
  528. }
  529. }
  530. }
  531. void GUITreeView::updateElementGUI(TreeElement* element)
  532. {
  533. if(element == &getRootElement())
  534. return;
  535. if(element->mIsVisible)
  536. {
  537. HString name(toWString(element->mName));
  538. if(element->mElement == nullptr)
  539. {
  540. element->mElement = GUILabel::create(name, mElementBtnStyle);
  541. _registerChildElement(element->mElement);
  542. }
  543. if(element->mChildren.size() > 0)
  544. {
  545. if(element->mFoldoutBtn == nullptr)
  546. {
  547. element->mFoldoutBtn = GUIToggle::create(GUIContent(HString(L"")), mFoldoutBtnStyle);
  548. _registerChildElement(element->mFoldoutBtn);
  549. element->mFoldoutBtn->onToggled.connect(std::bind(&GUITreeView::elementToggled, this, element, _1));
  550. if(element->mIsExpanded)
  551. element->mFoldoutBtn->toggleOn();
  552. }
  553. }
  554. else
  555. {
  556. if(element->mFoldoutBtn != nullptr)
  557. {
  558. GUIElement::destroy(element->mFoldoutBtn);
  559. element->mFoldoutBtn = nullptr;
  560. }
  561. }
  562. element->mElement->setContent(GUIContent(name));
  563. }
  564. else
  565. {
  566. if(element->mElement != nullptr)
  567. {
  568. GUIElement::destroy(element->mElement);
  569. element->mElement = nullptr;
  570. }
  571. if(element->mFoldoutBtn != nullptr)
  572. {
  573. GUIElement::destroy(element->mFoldoutBtn);
  574. element->mFoldoutBtn = nullptr;
  575. }
  576. if(element->mIsSelected && element->mIsExpanded)
  577. unselectElement(element);
  578. }
  579. _markLayoutAsDirty();
  580. }
  581. void GUITreeView::elementToggled(TreeElement* element, bool toggled)
  582. {
  583. if(toggled)
  584. expandElement(element);
  585. else
  586. collapseElement(element);
  587. }
  588. void GUITreeView::onEditAccepted()
  589. {
  590. disableEdit(true);
  591. }
  592. void GUITreeView::onEditCanceled()
  593. {
  594. if(mEditElement != nullptr)
  595. disableEdit(false);
  596. }
  597. void GUITreeView::enableEdit(TreeElement* element)
  598. {
  599. assert(mEditElement == nullptr);
  600. mEditElement = element;
  601. mNameEditBox->enableRecursively();
  602. mNameEditBox->setFocus(true);
  603. if(element->mElement != nullptr)
  604. element->mElement->disableRecursively();
  605. }
  606. void GUITreeView::disableEdit(bool applyChanges)
  607. {
  608. assert(mEditElement != nullptr);
  609. if(mEditElement->mElement != nullptr)
  610. mEditElement->mElement->enableRecursively();
  611. if(applyChanges)
  612. {
  613. WString newName = mNameEditBox->getText();
  614. renameTreeElement(mEditElement, newName);
  615. }
  616. mNameEditBox->disableRecursively();
  617. mEditElement = nullptr;
  618. }
  619. Vector2I GUITreeView::_getOptimalSize() const
  620. {
  621. struct UpdateTreeElement
  622. {
  623. UpdateTreeElement(const TreeElement* element, UINT32 indent)
  624. :element(element), indent(indent)
  625. { }
  626. const TreeElement* element;
  627. UINT32 indent;
  628. };
  629. Vector2I optimalSize;
  630. if (_getDimensions().fixedWidth() && _getDimensions().fixedHeight())
  631. {
  632. optimalSize.x = _getDimensions().minWidth;
  633. optimalSize.y = _getDimensions().minHeight;
  634. }
  635. else
  636. {
  637. Stack<UpdateTreeElement> todo;
  638. todo.push(UpdateTreeElement(&getRootElementConst(), 0));
  639. while(!todo.empty())
  640. {
  641. UpdateTreeElement currentUpdateElement = todo.top();
  642. const TreeElement* current = currentUpdateElement.element;
  643. todo.pop();
  644. INT32 yOffset = 0;
  645. if(current->mElement != nullptr)
  646. {
  647. Vector2I curOptimalSize = current->mElement->_getOptimalSize();
  648. optimalSize.x = std::max(optimalSize.x,
  649. (INT32)(INITIAL_INDENT_OFFSET + curOptimalSize.x + currentUpdateElement.indent * INDENT_SIZE));
  650. yOffset = curOptimalSize.y + ELEMENT_EXTRA_SPACING;
  651. }
  652. optimalSize.y += yOffset;
  653. for(auto& child : current->mChildren)
  654. {
  655. if(!child->mIsVisible)
  656. continue;
  657. todo.push(UpdateTreeElement(child, currentUpdateElement.indent + 1));
  658. }
  659. }
  660. if(_getDimensions().fixedWidth())
  661. optimalSize.x = _getDimensions().minWidth;
  662. else
  663. {
  664. if(_getDimensions().minWidth > 0)
  665. optimalSize.x = std::max((INT32)_getDimensions().minWidth, optimalSize.x);
  666. if(_getDimensions().maxWidth > 0)
  667. optimalSize.x = std::min((INT32)_getDimensions().maxWidth, optimalSize.x);
  668. }
  669. if (_getDimensions().fixedHeight())
  670. optimalSize.y = _getDimensions().minHeight;
  671. else
  672. {
  673. if(_getDimensions().minHeight > 0)
  674. optimalSize.y = std::max((INT32)_getDimensions().minHeight, optimalSize.y);
  675. if(_getDimensions().maxHeight > 0)
  676. optimalSize.y = std::min((INT32)_getDimensions().maxHeight, optimalSize.y);
  677. }
  678. }
  679. return optimalSize;
  680. }
  681. void GUITreeView::updateClippedBounds()
  682. {
  683. mClippedBounds = mLayoutData.area;
  684. mClippedBounds.clip(mLayoutData.clipRect);
  685. }
  686. void GUITreeView::_updateLayoutInternal(const GUILayoutData& data)
  687. {
  688. struct UpdateTreeElement
  689. {
  690. UpdateTreeElement(TreeElement* element, UINT32 indent)
  691. :element(element), indent(indent)
  692. { }
  693. TreeElement* element;
  694. UINT32 indent;
  695. };
  696. mVisibleElements.clear();
  697. Stack<UpdateTreeElement> todo;
  698. todo.push(UpdateTreeElement(&getRootElement(), 0));
  699. // NOTE - Instead of iterating through all elements, try to find those within the clip rect
  700. // and only iterate through those. Others should somehow be marked in-active (similar to GUIElement::isDisabled()?)
  701. Vector<TreeElement*> tempOrderedElements;
  702. Vector2I offset(data.area.x, data.area.y);
  703. while(!todo.empty())
  704. {
  705. UpdateTreeElement currentUpdateElement = todo.top();
  706. TreeElement* current = currentUpdateElement.element;
  707. UINT32 indent = currentUpdateElement.indent;
  708. todo.pop();
  709. INT32 btnHeight = 0;
  710. INT32 yOffset = 0;
  711. if(current->mElement != nullptr)
  712. {
  713. Vector2I elementSize = current->mElement->_getOptimalSize();
  714. btnHeight = elementSize.y;
  715. mVisibleElements.push_back(InteractableElement(current->mParent, current->mSortedIdx * 2 + 0, Rect2I(data.area.x, offset.y, data.area.width, ELEMENT_EXTRA_SPACING)));
  716. mVisibleElements.push_back(InteractableElement(current->mParent, current->mSortedIdx * 2 + 1, Rect2I(data.area.x, offset.y + ELEMENT_EXTRA_SPACING, data.area.width, btnHeight)));
  717. offset.x = data.area.x + INITIAL_INDENT_OFFSET + indent * INDENT_SIZE;
  718. offset.y += ELEMENT_EXTRA_SPACING;
  719. GUILayoutData childData = data;
  720. childData.area.x = offset.x;
  721. childData.area.y = offset.y;
  722. childData.area.width = elementSize.x;
  723. childData.area.height = elementSize.y;
  724. current->mElement->_setLayoutData(childData);
  725. yOffset = btnHeight;
  726. }
  727. if(current->mFoldoutBtn != nullptr)
  728. {
  729. Vector2I elementSize = current->mFoldoutBtn->_getOptimalSize();
  730. offset.x -= std::min((INT32)INITIAL_INDENT_OFFSET, elementSize.x);
  731. Vector2I myOffset = offset;
  732. myOffset.y -= 2; // TODO: Arbitrary offset, I should adjust it based on font baseline so that the button is nicely centered on text
  733. if(elementSize.y > btnHeight)
  734. {
  735. UINT32 diff = elementSize.y - btnHeight;
  736. float half = diff * 0.5f;
  737. myOffset.y -= Math::floorToInt(half);
  738. }
  739. GUILayoutData childData = data;
  740. childData.area.x = myOffset.x;
  741. childData.area.y = myOffset.y;
  742. childData.area.width = elementSize.x;
  743. childData.area.height = elementSize.y;
  744. current->mFoldoutBtn->_setLayoutData(childData);
  745. }
  746. offset.y += yOffset;
  747. tempOrderedElements.resize(current->mChildren.size(), nullptr);
  748. for(auto& child : current->mChildren)
  749. {
  750. tempOrderedElements[child->mSortedIdx] = child;
  751. }
  752. for(auto iter = tempOrderedElements.rbegin(); iter != tempOrderedElements.rend(); ++iter)
  753. {
  754. TreeElement* child = *iter;
  755. if(!child->mIsVisible)
  756. continue;
  757. todo.push(UpdateTreeElement(child, indent + 1));
  758. }
  759. }
  760. UINT32 remainingHeight = (UINT32)std::max(0, (INT32)data.area.height - (offset.y - data.area.y));
  761. if(remainingHeight > 0)
  762. mVisibleElements.push_back(InteractableElement(&getRootElement(), (UINT32)getRootElement().mChildren.size() * 2, Rect2I(data.area.x, offset.y, data.area.width, remainingHeight)));
  763. for(auto selectedElem : mSelectedElements)
  764. {
  765. GUILabel* targetElement = selectedElem.element->mElement;
  766. GUILayoutData childData = data;
  767. childData.area.y = targetElement->_getLayoutData().area.y;
  768. childData.area.height = targetElement->_getLayoutData().area.height;
  769. selectedElem.background->_setLayoutData(childData);
  770. }
  771. if(mEditElement != nullptr)
  772. {
  773. GUILabel* targetElement = mEditElement->mElement;
  774. UINT32 remainingWidth = (UINT32)std::max(0, (((INT32)data.area.width) - (offset.x - data.area.x)));
  775. GUILayoutData childData = data;
  776. childData.area = targetElement->_getLayoutData().area;
  777. childData.area.width = remainingWidth;
  778. mNameEditBox->_setLayoutData(childData);
  779. }
  780. if(mDragInProgress)
  781. {
  782. const InteractableElement* interactableElement = findElementUnderCoord(mDragPosition);
  783. if(interactableElement == nullptr)
  784. {
  785. if(!mDragHighlight->_isDisabled())
  786. mDragHighlight->disableRecursively();
  787. if(!mDragSepHighlight->_isDisabled())
  788. mDragSepHighlight->disableRecursively();
  789. }
  790. else
  791. {
  792. if(interactableElement->isTreeElement())
  793. {
  794. if(!mDragSepHighlight->_isDisabled())
  795. mDragSepHighlight->disableRecursively();
  796. if(mDragHighlight->_isDisabled())
  797. mDragHighlight->enableRecursively();
  798. GUILayoutData childData = data;
  799. childData.area = interactableElement->bounds;
  800. mDragHighlight->_setLayoutData(childData);
  801. }
  802. else
  803. {
  804. if(!mDragHighlight->_isDisabled())
  805. mDragHighlight->disableRecursively();
  806. if(mDragSepHighlight->_isDisabled())
  807. mDragSepHighlight->enableRecursively();
  808. GUILayoutData childData = data;
  809. childData.area = interactableElement->bounds;
  810. mDragSepHighlight->_setLayoutData(childData);
  811. }
  812. }
  813. }
  814. else
  815. {
  816. if(!mDragHighlight->_isDisabled())
  817. mDragHighlight->disableRecursively();
  818. if(!mDragSepHighlight->_isDisabled())
  819. mDragSepHighlight->disableRecursively();
  820. }
  821. // Update scroll bounds
  822. UINT32 scrollHeight = (UINT32)Math::roundToInt(data.clipRect.height * SCROLL_AREA_HEIGHT_PCT);
  823. mTopScrollBounds.x = data.clipRect.x;
  824. mTopScrollBounds.y = data.clipRect.y;
  825. mTopScrollBounds.width = data.clipRect.width;
  826. mTopScrollBounds.height = scrollHeight;
  827. mBottomScrollBounds.x = data.clipRect.x;
  828. mBottomScrollBounds.y = data.clipRect.y + data.clipRect.height - scrollHeight;
  829. mBottomScrollBounds.width = data.clipRect.width;
  830. mBottomScrollBounds.height = scrollHeight;
  831. }
  832. const GUITreeView::InteractableElement* GUITreeView::findElementUnderCoord(const Vector2I& coord) const
  833. {
  834. for(auto& element : mVisibleElements)
  835. {
  836. if(element.bounds.contains(coord))
  837. {
  838. return &element;
  839. }
  840. }
  841. return nullptr;
  842. }
  843. GUITreeView::TreeElement* GUITreeView::getTopMostSelectedElement() const
  844. {
  845. auto topMostElement = mVisibleElements.end();
  846. for(auto& selectedElement : mSelectedElements)
  847. {
  848. auto iterFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  849. [&] (const InteractableElement& x) { return x.getTreeElement() == selectedElement.element; });
  850. if(iterFind != mVisibleElements.end())
  851. {
  852. if(topMostElement == mVisibleElements.end())
  853. topMostElement = iterFind;
  854. else
  855. {
  856. if(iterFind->bounds.y < topMostElement->bounds.y)
  857. topMostElement = iterFind;
  858. }
  859. }
  860. }
  861. if(topMostElement != mVisibleElements.end())
  862. return topMostElement->getTreeElement();
  863. else
  864. return nullptr;
  865. }
  866. GUITreeView::TreeElement* GUITreeView::getBottomMostSelectedElement() const
  867. {
  868. auto& botMostElement = mVisibleElements.end();
  869. for(auto& selectedElement : mSelectedElements)
  870. {
  871. auto iterFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  872. [&] (const InteractableElement& x) { return x.getTreeElement() == selectedElement.element; });
  873. if(iterFind != mVisibleElements.end())
  874. {
  875. if(botMostElement == mVisibleElements.end())
  876. botMostElement = iterFind;
  877. else
  878. {
  879. if((iterFind->bounds.y + iterFind->bounds.height) > (botMostElement->bounds.y + botMostElement->bounds.height))
  880. botMostElement = iterFind;
  881. }
  882. }
  883. }
  884. if(botMostElement != mVisibleElements.end())
  885. return botMostElement->getTreeElement();
  886. else
  887. return nullptr;
  888. }
  889. void GUITreeView::closeTemporarilyExpandedElements()
  890. {
  891. temporarilyExpandElement(nullptr);
  892. }
  893. void GUITreeView::temporarilyExpandElement(const GUITreeView::InteractableElement* mouseOverElement)
  894. {
  895. TreeElement* treeElement = nullptr;
  896. if(mouseOverElement != nullptr && mouseOverElement->isTreeElement())
  897. treeElement = mouseOverElement->getTreeElement();
  898. if(treeElement == nullptr || treeElement != mMouseOverDragElement)
  899. {
  900. while(!mAutoExpandedElements.empty())
  901. {
  902. TreeElement* autoExpandedElement = mAutoExpandedElements.top();
  903. bool unexpandElement = false;
  904. if(mouseOverElement != nullptr && mouseOverElement->parent != nullptr)
  905. {
  906. if(mouseOverElement->parent != autoExpandedElement && !mouseOverElement->parent->isParentRec(autoExpandedElement))
  907. unexpandElement = true;
  908. else
  909. break;
  910. }
  911. else
  912. unexpandElement = true;
  913. if(unexpandElement)
  914. {
  915. collapseElement(autoExpandedElement);
  916. if(autoExpandedElement->mFoldoutBtn != nullptr)
  917. autoExpandedElement->mFoldoutBtn->toggleOff();
  918. mAutoExpandedElements.pop();
  919. }
  920. }
  921. mMouseOverDragElement = treeElement;
  922. mMouseOverDragElementTime = gTime().getTime();
  923. }
  924. else
  925. {
  926. if(mMouseOverDragElement != nullptr && !mMouseOverDragElement->mIsExpanded)
  927. {
  928. float timeDiff = gTime().getTime() - mMouseOverDragElementTime;
  929. if(timeDiff >= AUTO_EXPAND_DELAY_SEC)
  930. {
  931. mAutoExpandedElements.push(mMouseOverDragElement);
  932. expandElement(mMouseOverDragElement);
  933. if(mMouseOverDragElement->mFoldoutBtn != nullptr)
  934. mMouseOverDragElement->mFoldoutBtn->toggleOn();
  935. }
  936. }
  937. }
  938. }
  939. void GUITreeView::scrollToElement(TreeElement* element, bool center)
  940. {
  941. if(element->mElement == nullptr)
  942. return;
  943. GUIScrollArea* scrollArea = findParentScrollArea();
  944. if(scrollArea == nullptr)
  945. return;
  946. if(center)
  947. {
  948. Rect2I myBounds = _getClippedBounds();
  949. INT32 clipVertCenter = myBounds.y + (INT32)Math::roundToInt(myBounds.height * 0.5f);
  950. INT32 elemVertCenter = element->mElement->_getLayoutData().area.y + (INT32)Math::roundToInt(element->mElement->_getLayoutData().area.height * 0.5f);
  951. if(elemVertCenter > clipVertCenter)
  952. scrollArea->scrollUpPx(elemVertCenter - clipVertCenter);
  953. else
  954. scrollArea->scrollDownPx(clipVertCenter - elemVertCenter);
  955. }
  956. else
  957. {
  958. Rect2I myBounds = _getClippedBounds();
  959. INT32 elemVertTop = element->mElement->_getLayoutData().area.y;
  960. INT32 elemVertBottom = element->mElement->_getLayoutData().area.y + element->mElement->_getLayoutData().area.height;
  961. INT32 top = myBounds.y;
  962. INT32 bottom = myBounds.y + myBounds.height;
  963. INT32 offset = 0;
  964. if(elemVertTop < top)
  965. scrollArea->scrollUpPx(top - elemVertTop);
  966. else if(elemVertBottom > bottom)
  967. scrollArea->scrollDownPx(elemVertBottom - bottom);
  968. }
  969. }
  970. GUIScrollArea* GUITreeView::findParentScrollArea() const
  971. {
  972. GUIElementBase* parent = _getParent();
  973. while(parent != nullptr)
  974. {
  975. if(parent->_getType() == GUIElementBase::Type::Element)
  976. {
  977. GUIElement* parentElement = static_cast<GUIElement*>(parent);
  978. if(parentElement->_getElementType() == GUIElement::ElementType::ScrollArea)
  979. {
  980. GUIScrollArea* scrollArea = static_cast<GUIScrollArea*>(parentElement);
  981. return scrollArea;
  982. }
  983. }
  984. parent = parent->_getParent();
  985. }
  986. return nullptr;
  987. }
  988. const String& GUITreeView::getGUITypeName()
  989. {
  990. static String typeName = "SceneTreeView";
  991. return typeName;
  992. }
  993. }