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Win32
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95b85ee642
Documentation
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преди 10 години |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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преди 10 години |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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преди 10 години |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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преди 10 години |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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преди 10 години |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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преди 10 години |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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преди 10 години |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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преди 10 години |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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преди 10 години |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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преди 10 години |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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преди 10 години |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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преди 10 години |
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BsEditorUtility.h
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baa64d1449
Documentation
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преди 10 години |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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преди 10 години |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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преди 10 години |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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преди 10 години |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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преди 10 години |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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преди 10 години |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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преди 10 години |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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преди 10 години |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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преди 10 години |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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преди 10 години |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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преди 10 години |
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BsGUIDropButton.h
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060f7589a4
Documentation
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преди 10 години |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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преди 10 години |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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преди 10 години |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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преди 10 години |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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преди 10 години |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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преди 10 години |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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преди 10 години |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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преди 10 години |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIToggleField.h
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ef747c6872
Documentation
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преди 10 години |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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преди 10 години |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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преди 10 години |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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преди 10 години |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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преди 10 години |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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преди 10 години |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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преди 10 години |
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BsHandleDrawManager.h
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eea035e168
Documentation
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преди 10 години |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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преди 10 години |
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BsHandleSlider.h
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eea035e168
Documentation
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преди 10 години |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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преди 10 години |
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BsHandleSliderLine.h
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eea035e168
Documentation
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преди 10 години |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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преди 10 години |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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преди 10 години |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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преди 10 години |
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BsModalWindow.h
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d123f1b676
Documentation
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преди 10 години |
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BsPlatformInfo.h
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b5bfb88590
Resource handle refactor complete
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преди 10 години |
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BsPlatformInfoRTTI.h
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b5bfb88590
Resource handle refactor complete
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преди 10 години |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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преди 10 години |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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преди 10 години |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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преди 11 години |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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преди 10 години |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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преди 10 години |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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преди 11 години |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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преди 11 години |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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преди 10 години |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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преди 10 години |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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преди 10 години |
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BsSelection.h
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2021c91753
Fixing resource Ping
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преди 10 години |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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преди 10 години |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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преди 10 години |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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преди 10 години |