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CmD3D9Device.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9DeviceManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9Driver.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9DriverList.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 anos atrás |
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CmD3D9EventQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9GpuBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9GpuProgram.cpp
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b60ea8260c
All render systems work after shader refactor
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11 anos atrás |
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CmD3D9HLSLProgramFactory.cpp
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b60ea8260c
All render systems work after shader refactor
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11 anos atrás |
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CmD3D9HardwareBufferManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9IndexBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9Mappings.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9MultiRenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9OcclusionQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9PixelBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9QueryManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9RenderSystem.cpp
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3196cff881
DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now
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11 anos atrás |
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CmD3D9RenderSystemFactory.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9RenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9RenderWindow.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9RenderWindowManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9Resource.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9ResourceManager.cpp
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fe324f98ed
Made Log thread safe
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11 anos atrás |
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CmD3D9Texture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9TextureManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9TimerQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9VertexBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9VertexDeclaration.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9VideoMode.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 anos atrás |
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CmD3D9VideoModeList.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 anos atrás |