Marko Pintera b60ea8260c All render systems work after shader refactor 11 anos atrás
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CmD3D9Device.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9DeviceManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9Driver.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9DriverList.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás
CmD3D9EventQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9GpuBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9GpuProgram.cpp b60ea8260c All render systems work after shader refactor 11 anos atrás
CmD3D9HLSLProgramFactory.cpp b60ea8260c All render systems work after shader refactor 11 anos atrás
CmD3D9HardwareBufferManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9IndexBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9Mappings.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9MultiRenderTexture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9OcclusionQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9PixelBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9QueryManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9RenderSystem.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 anos atrás
CmD3D9RenderSystemFactory.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9RenderTexture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9RenderWindow.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9RenderWindowManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9Resource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9ResourceManager.cpp fe324f98ed Made Log thread safe 11 anos atrás
CmD3D9Texture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9TextureManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9TimerQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9VertexBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9VertexDeclaration.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9VideoMode.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
CmD3D9VideoModeList.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás