BearishSun b649ca1fae Reimporting script code as editor-only now works properly 10 年 前
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GUI e9f413f71b Added various missing menu bar items 10 年 前
Inspector 87a15985b5 Added toggle for scene object active/inactive state 10 年 前
Inspectors b649ca1fae Reimporting script code as editor-only now works properly 10 年 前
Library 1ed2f28f2e Prefab drag and drop in scene window works 10 年 前
Properties e51cbce52c Started work on scripting 12 年 前
Scene e81f552e28 Added gizmos for the Light component 10 年 前
AboutBox.cs 0ab825051b Added render target for game view 10 年 前
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年 前
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 年 前
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 年 前
CodeEditor.cs b7e345e7a0 ConsoleWindow: 10 年 前
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field 10 年 前
ConsoleWindow.cs d70d5aa4cf Added negative handles to scene axes handle 10 年 前
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 年 前
DragDrop.cs cd6d63da7d Documentation 10 年 前
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年 前
EditorApplication.cs b649ca1fae Reimporting script code as editor-only now works properly 10 年 前
EditorBuiltin.cs 839ae0f784 Better icons for the console window 10 年 前
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 年 前
EditorSettings.cs 6248cf4f7f Documentation 10 年 前
EditorStyles.cs 56f5d5db86 About box 10 年 前
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 年 前
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 年 前
EditorWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年 前
FolderMonitor.cs 4f0d194556 Documentation 10 年 前
GameWindow.cs d70d5aa4cf Added negative handles to scene axes handle 10 年 前
HierarchyWindow.cs e9f413f71b Added various missing menu bar items 10 年 前
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles 10 年 前
LocEdString.cs 4f0d194556 Documentation 10 年 前
MBansheeEditor.csproj e81f552e28 Added gizmos for the Light component 10 年 前
MenuItem.cs 4f0d194556 Documentation 10 年 前
MenuItems.cs e9f413f71b Added various missing menu bar items 10 年 前
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年 前
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年 前
PrefabUtility.cs b270993395 Light inspector 10 年 前
Program.cs 3209476868 Save project on editor exit 10 年 前
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 年 前
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 年 前
ProjectSettings.cs 6248cf4f7f Documentation 10 年 前
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync 10 年 前
ScriptCodeManager.cs 36d1080271 Delay compilation until editor window is in focus 10 年 前
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building 10 年 前
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 年 前
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor 10 年 前
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice 10 年 前
UndoRedo.cs e9f413f71b Added various missing menu bar items 10 年 前
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name 10 年 前
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 年 前