Marko Pintera 98445aab08 Fixed a nasty issue with stack allocation 12 anni fa
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 anni fa
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 anni fa
Win32 047dd0ffcd Added proper timestamps for OIS input events 12 anni fa
CmAABox.h 5fa7bee5a7 Refactored Math 12 anni fa
CmAsyncOp.h 8f95f0a87d More allocation porting 12 anni fa
CmBinarySerializer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmBitmapWriter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmBitwise.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmColor.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmDataStream.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmDebug.h e00f0c95a9 FileSystem and Path moved to WString 12 anni fa
CmDegree.h 5fa7bee5a7 Refactored Math 12 anni fa
CmDynLib.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmDynLibManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmException.h ea7362503f Added wide strings 12 anni fa
CmFileSerializer.h e00f0c95a9 FileSystem and Path moved to WString 12 anni fa
CmFileSystem.h e688c086c8 Removed WPath 12 anni fa
CmFrameAlloc.h 99f545b06f Added frame allocator 12 anni fa
CmFwdDeclUtil.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 anni fa
CmHString.h 8fa8ac5145 Added managed GUIContent 12 anni fa
CmIReflectable.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmKeyValuepair.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmLog.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmManagedDataBlock.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmMath.h 0f7bd6ed50 Added fast* trig methods to Math 12 anni fa
CmMatrix3.h 22cc7c8120 Matrix4 refactor 12 anni fa
CmMatrix4.h 37329cdb26 Added C# Matrix4 12 anni fa
CmMemAllocProfiler.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 anni fa
CmMemStack.h 98445aab08 Fixed a nasty issue with stack allocation 12 anni fa
CmMemoryAllocator.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 anni fa
CmMemorySerializer.h 1fafaa92a6 A lot more work on GameObject serialization 12 anni fa
CmModule.h df225bbba5 Ported remaining new/delete calls to the new system 12 anni fa
CmPath.h 6a24e0d39a ProjectLibrary save/load 12 anni fa
CmPlane.h 845c8ea021 Refactored Plane/Sphere 12 anni fa
CmPlatformDefines.h 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 anni fa
CmPrerequisitesUtil.h 5eab51afd3 Refactored Matrix3 12 anni fa
CmQuaternion.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 anni fa
CmRTTIField.h ea7362503f Added wide strings 12 anni fa
CmRTTIManagedDataBlockField.h ea7362503f Added wide strings 12 anni fa
CmRTTIPlainField.h 46094b3bfa Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further) 12 anni fa
CmRTTIPrerequisites.h 6a24e0d39a ProjectLibrary save/load 12 anni fa
CmRTTIReflectableField.h ea7362503f Added wide strings 12 anni fa
CmRTTIReflectablePtrField.h ea7362503f Added wide strings 12 anni fa
CmRTTIType.h 1fafaa92a6 A lot more work on GameObject serialization 12 anni fa
CmRadian.h 5fa7bee5a7 Refactored Math 12 anni fa
CmRay.h 5fa7bee5a7 Refactored Math 12 anni fa
CmRectF.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 anni fa
CmRectI.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 anni fa
CmSphere.h 845c8ea021 Refactored Plane/Sphere 12 anni fa
CmStdHeaders.h e51cbce52c Started work on scripting 12 anni fa
CmString.h 6a24e0d39a ProjectLibrary save/load 12 anni fa
CmStringTable.h 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 anni fa
CmTexAtlasGenerator.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmThreadDefines.h 7c0bafc517 Fixed linker issues with command queue 12 anni fa
CmTime.h 047dd0ffcd Added proper timestamps for OIS input events 12 anni fa
CmTimer.h 62cc09827b Time 13 anni fa
CmTypes.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 anni fa
CmUUID.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmUtil.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
CmVector2.h 5fa7bee5a7 Refactored Math 12 anni fa
CmVector2I.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 anni fa
CmVector3.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 anni fa
CmVector4.h def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 anni fa
CmWorkQueue.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa