Marko Pintera 98445aab08 Fixed a nasty issue with stack allocation 12 лет назад
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 лет назад
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 лет назад
Win32 047dd0ffcd Added proper timestamps for OIS input events 12 лет назад
CmAABox.cpp 37329cdb26 Added C# Matrix4 12 лет назад
CmAsyncOp.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmBinarySerializer.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmBitmapWriter.cpp fb7c50e1b3 More PixelData refactor 12 лет назад
CmColor.cpp 5fa7bee5a7 Refactored Math 12 лет назад
CmDataStream.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmDebug.cpp 0ffa60480f Win32FolderMonitor (untested) 12 лет назад
CmDegree.cpp 5fa7bee5a7 Refactored Math 12 лет назад
CmDynLib.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmDynLibManager.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmException.cpp ea7362503f Added wide strings 12 лет назад
CmFileSerializer.cpp e00f0c95a9 FileSystem and Path moved to WString 12 лет назад
CmFileSystem.cpp 619ef4a028 TreeView and ProjectLibrary fixes 12 лет назад
CmFrameAlloc.cpp 99f545b06f Added frame allocator 12 лет назад
CmHString.cpp 8fa8ac5145 Added managed GUIContent 12 лет назад
CmIReflectable.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmLog.cpp 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 лет назад
CmManagedDataBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 лет назад
CmMath.cpp 0f7bd6ed50 Added fast* trig methods to Math 12 лет назад
CmMatrix3.cpp ae71d6b22b Added C# Matrix3 12 лет назад
CmMatrix4.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 лет назад
CmMemStack.cpp 1fafaa92a6 A lot more work on GameObject serialization 12 лет назад
CmMemoryAllocator.cpp 9f381b82a4 Memory allocations are now properly counted accross multiple threads 12 лет назад
CmMemorySerializer.cpp 98445aab08 Fixed a nasty issue with stack allocation 12 лет назад
CmPath.cpp e688c086c8 Removed WPath 12 лет назад
CmPlane.cpp 845c8ea021 Refactored Plane/Sphere 12 лет назад
CmQuaternion.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 лет назад
CmRTTIField.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmRTTIType.cpp ea7362503f Added wide strings 12 лет назад
CmRadian.cpp 5fa7bee5a7 Refactored Math 12 лет назад
CmRay.cpp 5fa7bee5a7 Refactored Math 12 лет назад
CmRectF.cpp 37329cdb26 Added C# Matrix4 12 лет назад
CmRectI.cpp c853b80d25 Fixed a bug in RectI clipping code 12 лет назад
CmSphere.cpp 845c8ea021 Refactored Plane/Sphere 12 лет назад
CmString.cpp 0ffa60480f Win32FolderMonitor (untested) 12 лет назад
CmStringTable.cpp 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 лет назад
CmTexAtlasGenerator.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmTime.cpp 047dd0ffcd Added proper timestamps for OIS input events 12 лет назад
CmUUID.cpp ea7362503f Added wide strings 12 лет назад
CmVector2.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 лет назад
CmVector2I.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 лет назад
CmVector3.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 лет назад
CmVector4.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmWorkQueue.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад