BearishSun 8235b055db Handles now properly transform multiple objects 10 rokov pred
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CustomHandle.cs c580127a4b Scene axes handle WIP 10 rokov pred
DefaultHandle.cs eea035e168 Documentation 10 rokov pred
DefaultHandleManager.cs 8235b055db Handles now properly transform multiple objects 10 rokov pred
DrawGizmo.cs eea035e168 Documentation 10 rokov pred
Gizmos.cs 3bf92297ea Added text drawing to gizmo and handle managers 10 rokov pred
Handle.cs 6248cf4f7f Documentation 10 rokov pred
HandleDrawing.cs 3bf92297ea Added text drawing to gizmo and handle managers 10 rokov pred
HandleSlider.cs c622d4cbfb Added a way to disable slider handles 10 rokov pred
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
Handles.cs ccbe3fdbb0 More work scene axis handle GUI 10 rokov pred
LightGizmos.cs e81f552e28 Added gizmos for the Light component 10 rokov pred
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
SceneAxesGUI.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 rokov pred
SceneAxesHandle.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 rokov pred
SceneCamera.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 rokov pred
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 rokov pred
SceneGrid.cs 3effe98d8b Fixed transparency for handle/gizmos rendering 10 rokov pred
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 rokov pred
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 rokov pred
SceneWindow.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 rokov pred