BearishSun 546d1ebef0 Scroll bar handle size is now saved in percentage so that is properly resizes when the scrollbar size changes %!s(int64=9) %!d(string=hai) anos
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Sprites 546d1ebef0 Scroll bar handle size is now saved in percentage so that is properly resizes when the scrollbar size changes %!s(int64=9) %!d(string=hai) anos
AnimationAddEventIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationAddEventIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationAddKeyframeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationAddKeyframeIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationClipIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationClipIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationClipIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationClipIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationEventIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationFrameBackIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationFrameBackIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationFrameForwardIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationFrameForwardIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationKeyframeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationPlayIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationPlayIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationRecordIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AnimationRecordIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AudioClipIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AudioClipIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AudioClipIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
AudioClipIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
CSharpIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
CSharpIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
CSharpIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
CSharpIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FolderIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FolderIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FolderIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FolderIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FontIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FontIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FontIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
FontIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
GUISkinIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
GUISkinIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
GUISkinIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
GUISkinIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconComponent.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconError.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconError32.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconErrorDark.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconInfo.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconInfo32.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconInfoDark.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconSceneObject.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconWarning.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconWarning32.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
IconWarningDark.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorAddIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorAddIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorApplyIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorApplyIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCancelIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCancelIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorClearIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorClearIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCloneIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCloneIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCreateIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorCreateIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorDeleteIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorDeleteIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorEditIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorEditIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorMoveDownIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorMoveDownIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorMoveUpIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorMoveUpIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorResizeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
InspectorResizeIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryClearSearchIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryClearSearchIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryHomeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryHomeIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryOptionsIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryOptionsIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryUpIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
LibraryUpIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MaterialIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MaterialIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MaterialIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MaterialIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MeshIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MeshIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MeshIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
MeshIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMaterialIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMaterialIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMaterialIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMaterialIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMeshIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMeshIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMeshIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PhysicsMeshIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PrefabIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PrefabIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PrefabIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
PrefabIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneCenterIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneCenterIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneLocalIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneLocalIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneMoveIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneMoveIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneMoveSnapIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneMoveSnapIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ScenePivotIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ScenePivotIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneRotateIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneRotateIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneRotateSnapIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneRotateSnapIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneScaleIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneScaleIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneViewIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneViewIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneWorldIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SceneWorldIconOn.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIncludeIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIncludeIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIncludeIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ShaderIncludeIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SpriteIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SpriteIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SpriteIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SpriteIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextureIcon.psd.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextureIcon.psd16.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextureIcon.psd32.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
TextureIcon.psd48.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewCSScriptIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewCameraIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewConeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewCubeIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewDirectionalLightIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewMaterialIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewPointLightIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewQuadIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewRenderableIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewSceneObjectIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewShaderIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewSphereIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewSpotLightIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarNewSpriteTextureIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarOpenProjectIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarPauseIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarPlayIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarRedoIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarSaveProjectIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarSaveSceneIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarStepIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ToolbarUndoIcon.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
XBtnNormal.png.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos