BearishSun 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 年 前
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GUI b8a17676e9 Documentation 10 年 前
Math 896ac81f05 Documentation 10 年 前
Properties e51cbce52c Started work on scripting 12 年 前
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 年 前
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 年 前
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 年 前
Camera.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 年 前
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 年 前
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) 10 年 前
Cursor.cs d5d2171319 Added C# PixelData 11 年 前
Debug.cs 400e85d85b Added stack trace to debug log 10 年 前
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 年 前
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 年 前
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 年 前
Font.cs ac7355e56c WIP C# ProjectLibrary 10 年 前
GameObject.cs 06a238cab0 Update inspector as selection changes 10 年 前
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 年 前
Input.cs 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 年 前
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 年 前
Light.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 年 前
MBansheeEngine.csproj 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 年 前
Material.cs a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 年 前
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 年 前
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 年 前
MissingComponent.cs ae1eab371e Properly handle missing component types 11 年 前
NativeCamera.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
NativeLight.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
NativeRenderable.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 年 前
PixelData.cs f4e58bdc79 WIP ColorPicker 10 年 前
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 年 前
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 年 前
Prefab.cs 927a721f58 Added C# Prefab 10 年 前
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年 前
ProfilerOverlayInternal.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 年 前
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 年 前
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 年 前
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 年 前
Renderable.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年 前
Resources.cs 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年 前
Scene.cs f85cceb27d Add basic level load/save method 10 年 前
SceneObject.cs 896ac81f05 Documentation 10 年 前
ScriptCode.cs 09bbc8848d Added C# Undo/redo (untested) 10 年 前
ScriptObject.cs 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one 10 年 前
SerializableArray.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年 前
SerializableDictionary.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年 前
SerializableField.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 年 前
SerializableList.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年 前
SerializableObject.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 年 前
SerializableProperty.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年 前
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 年 前
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 年 前
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 年 前
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 年 前
SpriteTexture.cs 896ac81f05 Documentation 10 年 前
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode 10 年 前
StringTables.cs d293414daf Support for multiple StringTables 10 年 前
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 年 前
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 年 前
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 年 前
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 年 前
Time.cs ddef406ac9 C# profiler overlay 10 年 前
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 年 前