BearishSun 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anos atrás
..
DragDrop.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
EdAnimationCurve.cs 59d952db8a Bugfix: When adding a new keyframe, don't add duplicate keyframes at the same time as existing ones 7 anos atrás
EditorBuiltin.cs 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anos atrás
EditorUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
FolderMonitor.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
OSDropTarget.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
PrefabUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
SerializedDiff.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
SerializedObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
SerializedSceneObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
UndoRedo.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás
UndoableCommand.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anos atrás