| .. |
|
Extensions
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Generated
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
RTTI
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Serialization
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Wrappers
|
b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
|
7 years ago |
|
BsEngineScriptLibrary.cpp
|
44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
|
7 years ago |
|
BsEngineScriptLibrary.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedComponent.cpp
|
a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
|
7 years ago |
|
BsManagedComponent.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResource.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResource.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResourceManager.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResourceManager.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResourceMetaData.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsManagedResourceMetaData.h
|
3563dee506
Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory
|
7 years ago |
|
BsPlayInEditorManager.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsPlayInEditorManager.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptEnginePlugin.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptEnginePrerequisites.h
|
a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
|
7 years ago |
|
BsScriptGameObjectManager.cpp
|
a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
|
7 years ago |
|
BsScriptGameObjectManager.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptObject.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptObject.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptObjectImpl.cpp
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptObjectImpl.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptObjectManager.cpp
|
44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
|
7 years ago |
|
BsScriptObjectManager.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
BsScriptResourceManager.cpp
|
b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
|
7 years ago |
|
BsScriptResourceManager.h
|
b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
|
7 years ago |
|
CMakeLists.txt
|
e17e12c97b
Feature: SBGen is no longer a required dependency, generated files are instead distributed
|
7 years ago |
|
CMakeSources.cmake
|
a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
|
7 years ago |