Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
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Win32 95b85ee642 Documentation %!s(int64=10) %!d(string=hai) anos
BsBuildManager.cpp fb10aa71f2 Project Load/Unload (not tested) %!s(int64=10) %!d(string=hai) anos
BsBuiltinEditorResources.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted %!s(int64=10) %!d(string=hai) anos
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: %!s(int64=10) %!d(string=hai) anos
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted %!s(int64=10) %!d(string=hai) anos
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test %!s(int64=10) %!d(string=hai) anos
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes %!s(int64=10) %!d(string=hai) anos
BsDockManager.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
BsDropDownWindow.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances %!s(int64=10) %!d(string=hai) anos
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) %!s(int64=10) %!d(string=hai) anos
BsEditorApplication.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted %!s(int64=10) %!d(string=hai) anos
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsEditorTestSuite.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) %!s(int64=11) %!d(string=hai) anos
BsEditorWidget.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetContainer.cpp 10657f775c Added proper names for C# editor windows %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore %!s(int64=11) %!d(string=hai) anos
BsEditorWidgetManager.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsEditorWindow.cpp 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation %!s(int64=10) %!d(string=hai) anos
BsEditorWindowBase.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry %!s(int64=10) %!d(string=hai) anos
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use %!s(int64=10) %!d(string=hai) anos
BsGUIColor.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIComponentFoldout.cpp 56fada9981 Added support for reading UTF8 & UTF16 files %!s(int64=10) %!d(string=hai) anos
BsGUIDockSlider.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUIDropButton.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUIFieldBase.cpp 005da72c82 Better way of calculating GUI clip rectangle %!s(int64=10) %!d(string=hai) anos
BsGUIFloatField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag %!s(int64=10) %!d(string=hai) anos
BsGUIFoldout.cpp ddf2e30ba6 Improved inspector and menu bar look %!s(int64=10) %!d(string=hai) anos
BsGUIIntField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag %!s(int64=10) %!d(string=hai) anos
BsGUIMenuBar.cpp ddf2e30ba6 Improved inspector and menu bar look %!s(int64=10) %!d(string=hai) anos
BsGUIResourceTreeView.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUISceneTreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated %!s(int64=10) %!d(string=hai) anos
BsGUIStatusBar.cpp abdc256dcf Status bar working %!s(int64=10) %!d(string=hai) anos
BsGUITabButton.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUITabbedTitleBar.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUITextField.cpp 005da72c82 Better way of calculating GUI clip rectangle %!s(int64=10) %!d(string=hai) anos
BsGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUITreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated %!s(int64=10) %!d(string=hai) anos
BsGUITreeViewEditBox.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances %!s(int64=10) %!d(string=hai) anos
BsGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIWindowFrame.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsGUIWindowFrameWidget.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel %!s(int64=10) %!d(string=hai) anos
BsGizmoManager.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsHandleDrawManager.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsHandleManager.cpp 06a238cab0 Update inspector as selection changes %!s(int64=10) %!d(string=hai) anos
BsHandleSlider.cpp 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle %!s(int64=10) %!d(string=hai) anos
BsHandleSliderDisc.cpp fa5e36a9fe Fixing incorrect normals with disc slider %!s(int64=10) %!d(string=hai) anos
BsHandleSliderLine.cpp 17e7648476 Work on handles: %!s(int64=11) %!d(string=hai) anos
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational %!s(int64=11) %!d(string=hai) anos
BsHandleSliderPlane.cpp 2756c62212 Documentation %!s(int64=10) %!d(string=hai) anos
BsMainEditorWindow.cpp 200ca8179a WIP project window %!s(int64=10) %!d(string=hai) anos
BsModalWindow.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges %!s(int64=10) %!d(string=hai) anos
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
BsProjectLibrary.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone %!s(int64=10) %!d(string=hai) anos
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsResourceImporter.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library %!s(int64=10) %!d(string=hai) anos
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes %!s(int64=11) %!d(string=hai) anos
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window %!s(int64=11) %!d(string=hai) anos
BsSceneGrid.cpp 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsScenePicking.cpp aec99b0b0f Sampler state filtering overrides (WIP) %!s(int64=10) %!d(string=hai) anos
BsSceneViewHandler.cpp 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view %!s(int64=10) %!d(string=hai) anos
BsSelection.cpp 02ce72bd87 Added Ping to GUISceneTreeView %!s(int64=10) %!d(string=hai) anos
BsSelectionRenderer.cpp fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded %!s(int64=10) %!d(string=hai) anos
BsUndoRedo.cpp fb10aa71f2 Project Load/Unload (not tested) %!s(int64=10) %!d(string=hai) anos