BsMacOSRenderWindow.mm 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2017 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #define BS_COCOA_INTERNALS
  4. #include "MacOS/BsMacOSVideoModeInfo.h"
  5. #include "Private/MacOS/BsMacOSWindow.h"
  6. #include "Math/BsMath.h"
  7. #include "CoreThread/BsCoreThread.h"
  8. #include "MacOS/BsMacOSRenderWindow.h"
  9. #include "MacOS/BsMacOSGLSupport.h"
  10. #include "MacOS/BsMacOSContext.h"
  11. #include "BsGLRenderWindowManager.h"
  12. #include "BsGLPixelFormat.h"
  13. namespace bs
  14. {
  15. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, ct::MacOSGLSupport& glSupport)
  16. :RenderWindow(desc, windowId), mProperties(desc), mGLSupport(glSupport)
  17. { }
  18. void MacOSRenderWindow::initialize()
  19. {
  20. RenderWindowProperties& props = mProperties;
  21. props.isFullScreen = mDesc.fullscreen;
  22. mIsChild = false;
  23. WINDOW_DESC windowDesc;
  24. windowDesc.x = mDesc.left;
  25. windowDesc.y = mDesc.top;
  26. windowDesc.width = mDesc.videoMode.getWidth();
  27. windowDesc.height = mDesc.videoMode.getHeight();
  28. windowDesc.title = mDesc.title;
  29. windowDesc.showDecorations = mDesc.showTitleBar;
  30. windowDesc.allowResize = mDesc.allowResize;
  31. windowDesc.modal = mDesc.modal;
  32. auto iter = mDesc.platformSpecific.find("parentWindowHandle");
  33. mIsChild = iter != mDesc.platformSpecific.end();
  34. props.isFullScreen = mDesc.fullscreen && !mIsChild;
  35. props.isHidden = mDesc.hideUntilSwap || mDesc.hidden;
  36. mWindow = bs_new<CocoaWindow>(windowDesc);
  37. mWindow->_setUserData(this);
  38. Rect2I area = mWindow->getArea();
  39. props.width = area.width;
  40. props.height = area.height;
  41. props.top = area.y;
  42. props.left = area.x;
  43. props.hwGamma = mDesc.gamma;
  44. props.multisampleCount = mDesc.multisampleCount;
  45. mContext = mGLSupport.createContext(mDesc.depthBuffer, mDesc.multisampleCount);
  46. if(mDesc.fullscreen && !mIsChild)
  47. setFullscreen(mDesc.videoMode);
  48. RenderWindow::initialize();
  49. {
  50. ScopedSpinLock lock(getCore()->mLock);
  51. getCore()->mSyncedProperties = props;
  52. }
  53. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  54. }
  55. void MacOSRenderWindow::destroy()
  56. {
  57. // Make sure to set the original desktop video mode before we exit
  58. if(mProperties.isFullScreen)
  59. setWindowed(50, 50);
  60. if (mWindow != nullptr)
  61. {
  62. bs_delete(mWindow);
  63. mWindow = nullptr;
  64. }
  65. }
  66. SPtr<ct::CoreObject> MacOSRenderWindow::createCore() const
  67. {
  68. RENDER_WINDOW_DESC desc = mDesc;
  69. SPtr<ct::CoreObject> obj = bs_shared_ptr_new<ct::MacOSRenderWindow>(
  70. desc, mWindowId, mWindow->_getWindowId(), mContext);
  71. obj->_setThisPtr(obj);
  72. return obj;
  73. }
  74. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  75. {
  76. RenderWindowProperties& props = mProperties;
  77. if (!props.isFullScreen)
  78. {
  79. mWindow->resize(width, height);
  80. Rect2I area = mWindow->getArea();
  81. props.width = area.width;
  82. props.height = area.height;
  83. {
  84. ScopedSpinLock lock(getCore()->mLock);
  85. getCore()->getSyncedProperties().width = width;
  86. getCore()->getSyncedProperties().height = height;
  87. }
  88. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  89. onResized();
  90. }
  91. }
  92. void MacOSRenderWindow::move(INT32 left, INT32 top)
  93. {
  94. RenderWindowProperties& props = mProperties;
  95. if (!props.isFullScreen)
  96. {
  97. mWindow->move(left, top);
  98. Rect2I area = mWindow->getArea();
  99. props.top = area.y;
  100. props.left = area.x;
  101. {
  102. ScopedSpinLock lock(getCore()->mLock);
  103. getCore()->getSyncedProperties().top = props.top;
  104. getCore()->getSyncedProperties().left = props.left;
  105. }
  106. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  107. }
  108. }
  109. void MacOSRenderWindow::hide()
  110. {
  111. getMutableProperties().isHidden = true;
  112. {
  113. ScopedSpinLock lock(getCore()->mLock);
  114. getCore()->getSyncedProperties().isHidden = true;
  115. }
  116. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  117. mWindow->hide();
  118. }
  119. void MacOSRenderWindow::show()
  120. {
  121. getMutableProperties().isHidden = false;
  122. {
  123. ScopedSpinLock lock(getCore()->mLock);
  124. getCore()->getSyncedProperties().isHidden = false;
  125. }
  126. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  127. mWindow->show();
  128. }
  129. void MacOSRenderWindow::minimize()
  130. {
  131. RenderWindowProperties& props = mProperties;
  132. props.isMaximized = false;
  133. {
  134. ScopedSpinLock lock(getCore()->mLock);
  135. getCore()->getSyncedProperties().isMaximized = false;
  136. }
  137. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  138. mWindow->minimize();
  139. }
  140. void MacOSRenderWindow::maximize()
  141. {
  142. RenderWindowProperties& props = mProperties;
  143. props.isMaximized = true;
  144. {
  145. ScopedSpinLock lock(getCore()->mLock);
  146. getCore()->getSyncedProperties().isMaximized = true;
  147. }
  148. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  149. mWindow->maximize();
  150. }
  151. void MacOSRenderWindow::restore()
  152. {
  153. RenderWindowProperties& props = mProperties;
  154. props.isMaximized = false;
  155. {
  156. ScopedSpinLock lock(getCore()->mLock);
  157. getCore()->getSyncedProperties().isMaximized = false;
  158. }
  159. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  160. mWindow->restore();
  161. }
  162. void MacOSRenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
  163. {
  164. VideoMode videoMode(width, height, refreshRate, monitorIdx);
  165. setFullscreen(videoMode);
  166. }
  167. void MacOSRenderWindow::setFullscreen(const VideoMode& videoMode)
  168. {
  169. if (mIsChild)
  170. return;
  171. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  172. UINT32 outputIdx = videoMode.getOutputIdx();
  173. if(outputIdx >= videoModeInfo.getNumOutputs())
  174. {
  175. LOGERR("Invalid output device index.")
  176. return;
  177. }
  178. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo (outputIdx);
  179. if(!videoMode.isCustom())
  180. setDisplayMode(outputInfo, videoMode);
  181. else
  182. {
  183. // Look for mode matching the requested resolution
  184. UINT32 foundMode = (UINT32)-1;
  185. UINT32 numModes = outputInfo.getNumVideoModes();
  186. for (UINT32 i = 0; i < numModes; i++)
  187. {
  188. const VideoMode& currentMode = outputInfo.getVideoMode(i);
  189. if (currentMode.getWidth() == videoMode.getWidth() && currentMode.getHeight() == videoMode.getHeight())
  190. {
  191. foundMode = i;
  192. if (Math::approxEquals(currentMode.getRefreshRate(), videoMode.getRefreshRate()))
  193. break;
  194. }
  195. }
  196. if (foundMode == (UINT32)-1)
  197. {
  198. LOGERR("Unable to enter fullscreen, unsupported video mode requested.");
  199. return;
  200. }
  201. setDisplayMode(outputInfo, outputInfo.getVideoMode(foundMode));
  202. }
  203. mWindow->setFullscreen();
  204. RenderWindowProperties& props = mProperties;
  205. props.isFullScreen = true;
  206. props.top = 0;
  207. props.left = 0;
  208. props.width = videoMode.getWidth();
  209. props.height = videoMode.getHeight();
  210. {
  211. ScopedSpinLock lock(getCore()->mLock);
  212. getCore()->getSyncedProperties().top = props.top;
  213. getCore()->getSyncedProperties().left = props.left;
  214. getCore()->getSyncedProperties().width = props.width;
  215. getCore()->getSyncedProperties().height = props.height;
  216. }
  217. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  218. _windowMovedOrResized();
  219. }
  220. void MacOSRenderWindow::setWindowed(UINT32 width, UINT32 height)
  221. {
  222. RenderWindowProperties& props = mProperties;
  223. if (!props.isFullScreen)
  224. return;
  225. // Restore original display mode
  226. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  227. UINT32 outputIdx = 0; // 0 is always primary
  228. if(outputIdx >= videoModeInfo.getNumOutputs())
  229. {
  230. LOGERR("Invalid output device index.")
  231. return;
  232. }
  233. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo(outputIdx);
  234. setDisplayMode(outputInfo, outputInfo.getDesktopVideoMode());
  235. mWindow->setWindowed();
  236. props.isFullScreen = false;
  237. props.width = width;
  238. props.height = height;
  239. {
  240. ScopedSpinLock lock(getCore()->mLock);
  241. getCore()->getSyncedProperties().width = props.width;
  242. getCore()->getSyncedProperties().height = props.height;
  243. }
  244. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  245. _windowMovedOrResized();
  246. }
  247. void MacOSRenderWindow::setDisplayMode(const VideoOutputInfo& output, const VideoMode& mode)
  248. {
  249. CGDisplayFadeReservationToken fadeToken = kCGDisplayFadeReservationInvalidToken;
  250. if (CGAcquireDisplayFadeReservation(5.0f, &fadeToken))
  251. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, TRUE);
  252. auto& destOutput = static_cast<const ct::MacOSVideoOutputInfo&>(output);
  253. auto& newMode = static_cast<const ct::MacOSVideoMode&>(mode);
  254. auto& desktopMode = static_cast<const ct::MacOSVideoMode&>(output.getDesktopVideoMode());
  255. CGDirectDisplayID displayID = destOutput._getDisplayID();
  256. if (desktopMode._getModeRef() == newMode._getModeRef())
  257. {
  258. CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  259. if (CGDisplayIsMain(displayID))
  260. CGReleaseAllDisplays();
  261. else
  262. CGDisplayRelease(displayID);
  263. }
  264. else
  265. {
  266. CGError status;
  267. if (CGDisplayIsMain(displayID))
  268. status = CGCaptureAllDisplays();
  269. else
  270. status = CGDisplayCapture(displayID);
  271. if (status != kCGErrorSuccess)
  272. goto UNFADE;
  273. status = CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  274. if(status != kCGErrorSuccess)
  275. {
  276. if (CGDisplayIsMain(displayID))
  277. CGReleaseAllDisplays();
  278. else
  279. CGDisplayRelease(displayID);
  280. goto UNFADE;
  281. }
  282. }
  283. UNFADE:
  284. if (fadeToken != kCGDisplayFadeReservationInvalidToken)
  285. {
  286. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, FALSE);
  287. CGReleaseDisplayFadeReservation(fadeToken);
  288. }
  289. }
  290. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  291. {
  292. if(name == "COCOA_WINDOW")
  293. {
  294. CocoaWindow** window = (CocoaWindow**)data;
  295. *window = mWindow;
  296. return;
  297. }
  298. }
  299. Vector2I MacOSRenderWindow::screenToWindowPos(const Vector2I& screenPos) const
  300. {
  301. return mWindow->screenToWindowPos(screenPos);
  302. }
  303. Vector2I MacOSRenderWindow::windowToScreenPos(const Vector2I& windowPos) const
  304. {
  305. return mWindow->windowToScreenPos(windowPos);
  306. }
  307. SPtr<ct::MacOSRenderWindow> MacOSRenderWindow::getCore() const
  308. {
  309. return std::static_pointer_cast<ct::MacOSRenderWindow>(mCoreSpecific);
  310. }
  311. void MacOSRenderWindow::_windowMovedOrResized()
  312. {
  313. if (!mWindow)
  314. return;
  315. RenderWindowProperties& props = mProperties;
  316. if (!props.isFullScreen) // Fullscreen is handled directly by this object
  317. {
  318. Rect2I area = mWindow->getArea();
  319. props.top = area.y;
  320. props.left = area.x;
  321. props.width = area.width;
  322. props.height = area.height;
  323. }
  324. {
  325. ScopedSpinLock lock(getCore()->mLock);
  326. getCore()->getSyncedProperties().top = props.top;
  327. getCore()->getSyncedProperties().left = props.left;
  328. getCore()->getSyncedProperties().width = props.width;
  329. getCore()->getSyncedProperties().height = props.height;
  330. }
  331. mContext->markAsDirty();
  332. }
  333. void MacOSRenderWindow::syncProperties()
  334. {
  335. ScopedSpinLock lock(getCore()->_getPropertiesLock());
  336. mProperties = getCore()->mSyncedProperties;
  337. }
  338. namespace ct
  339. {
  340. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 renderWindowId, UINT32 cocoaWindowId,
  341. const SPtr<MacOSContext>& context)
  342. : RenderWindow(desc, renderWindowId), mShowOnSwap(desc.hideUntilSwap), mCocoaWindowId(cocoaWindowId)
  343. , mProperties(desc), mSyncedProperties(desc)
  344. {
  345. mContext = context;
  346. }
  347. void MacOSRenderWindow::initialize()
  348. {
  349. if(mDesc.vsync && mDesc.vsyncInterval > 0)
  350. setVSync(true, mDesc.vsyncInterval);
  351. }
  352. void MacOSRenderWindow::move(INT32 left, INT32 top)
  353. {
  354. // Do nothing
  355. }
  356. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  357. {
  358. // Do nothing
  359. }
  360. void MacOSRenderWindow::setVSync(bool enabled, UINT32 interval)
  361. {
  362. THROW_IF_NOT_CORE_THREAD;
  363. if(!enabled)
  364. interval = 0;
  365. mContext->setVSync(interval);
  366. mProperties.vsync = enabled;
  367. mProperties.vsyncInterval = interval;
  368. {
  369. ScopedSpinLock lock(mLock);
  370. mSyncedProperties.vsync = enabled;
  371. mSyncedProperties.vsyncInterval = interval;
  372. }
  373. bs::RenderWindowManager::instance().notifySyncDataDirty(this);
  374. }
  375. void MacOSRenderWindow::swapBuffers(UINT32 syncMask)
  376. {
  377. THROW_IF_NOT_CORE_THREAD;
  378. if (mShowOnSwap)
  379. setHidden(false);
  380. mContext->swapBuffers();
  381. }
  382. void MacOSRenderWindow::copyToMemory(PixelData &dst, FrameBuffer buffer)
  383. {
  384. THROW_IF_NOT_CORE_THREAD;
  385. if ((dst.getRight() > getProperties().width) ||
  386. (dst.getBottom() > getProperties().height) ||
  387. (dst.getFront() != 0) || (dst.getBack() != 1))
  388. {
  389. BS_EXCEPT(InvalidParametersException, "Invalid box.");
  390. }
  391. if (buffer == FB_AUTO)
  392. {
  393. buffer = mProperties.isFullScreen ? FB_FRONT : FB_BACK;
  394. }
  395. GLenum format = GLPixelUtil::getGLOriginFormat(dst.getFormat());
  396. GLenum type = GLPixelUtil::getGLOriginDataType(dst.getFormat());
  397. if ((format == GL_NONE) || (type == 0))
  398. {
  399. BS_EXCEPT(InvalidParametersException, "Unsupported format.");
  400. }
  401. // Must change the packing to ensure no overruns!
  402. glPixelStorei(GL_PACK_ALIGNMENT, 1);
  403. glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK);
  404. glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(),
  405. (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(),
  406. format, type, dst.getData());
  407. // restore default alignment
  408. glPixelStorei(GL_PACK_ALIGNMENT, 4);
  409. //vertical flip
  410. {
  411. size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat());
  412. size_t height = dst.getHeight();
  413. UINT8* tmpData = (UINT8*)bs_alloc((UINT32)(rowSpan * height));
  414. UINT8* srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan;
  415. while (tmpRow >= tmpData)
  416. {
  417. memcpy(tmpRow, srcRow, rowSpan);
  418. srcRow += rowSpan;
  419. tmpRow -= rowSpan;
  420. }
  421. memcpy(dst.getData(), tmpData, rowSpan * height);
  422. bs_free(tmpData);
  423. }
  424. }
  425. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  426. {
  427. if(name == "GLCONTEXT")
  428. {
  429. SPtr<GLContext>* contextPtr = static_cast<SPtr<GLContext>*>(data);
  430. *contextPtr = mContext;
  431. return;
  432. }
  433. else if(name == "WINDOW_ID")
  434. {
  435. UINT32* windowId = (UINT32*)data;
  436. *windowId = mCocoaWindowId;
  437. }
  438. }
  439. void MacOSRenderWindow::syncProperties()
  440. {
  441. ScopedSpinLock lock(mLock);
  442. mProperties = mSyncedProperties;
  443. }
  444. }
  445. }