Marko Pintera 831af46d78 WIP: Linux port 8 年之前
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Component.cs 831af46d78 WIP: Linux port 8 年之前
GameObject.cs 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 年之前
MissingComponent.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 年之前
Prefab.cs 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 年之前
RunInEditor.cs 92321a6b19 Updated manuals 9 年之前
Scene.cs 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
SceneObject.cs 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 年之前