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Component.cs
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831af46d78
WIP: Linux port
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8 年之前 |
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GameObject.cs
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6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
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8 年之前 |
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MissingComponent.cs
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3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
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8 年之前 |
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Prefab.cs
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6a325c9f67
Properly handle root object for generic (non-scene) prefabs
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9 年之前 |
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RunInEditor.cs
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92321a6b19
Updated manuals
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9 年之前 |
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Scene.cs
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9ffe230544
Refactor: Moving UUIDs from string to 128 bit representation
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8 年之前 |
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SceneObject.cs
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6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
|
8 年之前 |