BearishSun bae9146bb0 Fixing a nasty crash due to invalid UINT64/INT64 serialization %!s(int64=9) %!d(string=hai) anos
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GUI 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
General eb5d33c976 Post processing: %!s(int64=9) %!d(string=hai) anos
Input 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Inspectors a497317478 Fixed shader import so it properly initializes shader variations %!s(int64=9) %!d(string=hai) anos
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
Script 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Tests eb5d33c976 Post processing: %!s(int64=9) %!d(string=hai) anos
Utility 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Window 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly %!s(int64=9) %!d(string=hai) anos
Windows bae9146bb0 Fixing a nasty crash due to invalid UINT64/INT64 serialization %!s(int64=9) %!d(string=hai) anos
MBansheeEditor.csproj 0a275f2bf2 Refactored post process settings and exposed it to the scripting API %!s(int64=9) %!d(string=hai) anos