Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 tahun lalu
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Win32 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 tahun lalu
BsBlendState.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 tahun lalu
BsCommandQueue.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsComponent.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 tahun lalu
BsCoreApplication.cpp 3187a5f447 Hook up light updates in renderer core 10 tahun lalu
BsCoreObject.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsCoreObjectCore.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsCoreObjectManager.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsCoreRenderer.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsCoreSceneManager.cpp d8f42b37eb Properly cleaning up scene on shutdown 10 tahun lalu
BsCoreThread.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsCoreThreadAccessor.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 tahun lalu
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsDepthStencilState.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 tahun lalu
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 tahun lalu
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsFont.cpp c544e302c4 ResourceHandle.isLoaded now requires no allocations 10 tahun lalu
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsFontManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGameObject.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGameObjectHandle.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGameObjectManager.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 tahun lalu
BsGpuBuffer.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGpuBufferView.cpp 1b1895f796 WIP VisualStudio project syncing 10 tahun lalu
BsGpuParam.cpp d0793ab046 Shader default values (untested) 10 tahun lalu
BsGpuParamBlockBuffer.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGpuParams.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGpuProgram.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGpuProgramManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGpuResourceData.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsHString.cpp d293414daf Support for multiple StringTables 10 tahun lalu
BsHardwareBufferManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsIResourceListener.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 tahun lalu
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsImporter.cpp 43c78bc4d0 WIP shader includes 10 tahun lalu
BsIndexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 tahun lalu
BsInput.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 tahun lalu
BsMaterialManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMaterialParam.cpp e9db368a3d MaterialParams now hold a pointer to their data to avoid excessive allocations when copying them around 10 tahun lalu
BsMaterialRTTI.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMesh.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMeshBase.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsMeshData.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMeshHeap.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMeshImportOptions.cpp 401f7c96bf Added import scale to fix importer 10 tahun lalu
BsMeshManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsMeshRTTI.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 tahun lalu
BsMeshUtility.cpp 4347837545 Added tangent and normal generation for meshes 10 tahun lalu
BsMultiRenderTexture.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsOSInputHandler.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 tahun lalu
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsPass.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsPixelUtil.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsPrefab.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 tahun lalu
BsPrefabDiff.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsPrefabImporter.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 tahun lalu
BsPrefabUtility.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 tahun lalu
BsProfilerCPU.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 tahun lalu
BsProfilingManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsQueryManager.cpp 3a6ccf391c Refactored Event: 10 tahun lalu
BsRasterizerState.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 tahun lalu
BsRenderAPI.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 tahun lalu
BsRenderAPICapabilities.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 tahun lalu
BsRenderAPIManager.cpp 3187a5f447 Hook up light updates in renderer core 10 tahun lalu
BsRenderStateManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsRenderTarget.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsRenderTexture.cpp 550b861440 Individual core object syncing with dependencies 11 tahun lalu
BsRenderWindow.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 tahun lalu
BsRenderWindowManager.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 tahun lalu
BsRendererManager.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 tahun lalu
BsRendererMeshData.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsResource.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsResourceHandle.cpp cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 tahun lalu
BsResourceListenerManager.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 tahun lalu
BsResourceManifest.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 tahun lalu
BsResources.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 tahun lalu
BsSamplerState.cpp aec99b0b0f Sampler state filtering overrides (WIP) 10 tahun lalu
BsSavedResourceData.cpp 0824fc2e46 Advanced resource loading WIP stage 2 11 tahun lalu
BsSceneObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 tahun lalu
BsShader.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsShaderInclude.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsShaderIncludeImporter.cpp 43c78bc4d0 WIP shader includes 10 tahun lalu
BsShaderManager.cpp 43c78bc4d0 WIP shader includes 10 tahun lalu
BsSpecificImporter.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsStringTable.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsStringTableManager.cpp d293414daf Support for multiple StringTables 10 tahun lalu
BsTechnique.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsTextData.cpp c1d0163465 Minimized allocations when updating TextSprite 10 tahun lalu
BsTexture.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsTextureImportOptions.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 tahun lalu
BsTextureManager.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsTextureView.cpp 1b1895f796 WIP VisualStudio project syncing 10 tahun lalu
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 tahun lalu
BsTransientMesh.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsUUID.cpp ee9c441334 Proper UUID generation 10 tahun lalu
BsUtility.cpp f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference 11 tahun lalu
BsVertexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 tahun lalu
BsVertexData.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 tahun lalu
BsVertexDataDesc.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsVertexDeclaration.cpp 1b1895f796 WIP VisualStudio project syncing 10 tahun lalu
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 tahun lalu
BsViewport.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu