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GUI
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03e9def16b
Build: Updated 'bsf' version
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6 years ago |
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BsScriptBrowseDialog.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptBrowseDialog.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptBuildManager.cpp
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a658d20dba
Refactor: All logging calls replaced with the new BS_LOG macro
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6 years ago |
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BsScriptBuildManager.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptCodeEditor.cpp
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2abd6a0378
Bugfix: Check if solution file exists and rebuild if necessary
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6 years ago |
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BsScriptCodeEditor.h
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2abd6a0378
Bugfix: Check if solution file exists and rebuild if necessary
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6 years ago |
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BsScriptDragDropManager.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptDropDownWindow.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptDropDownWindow.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorApplication.cpp
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b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
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6 years ago |
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BsScriptEditorApplication.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorInput.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptEditorInput.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorSettings.cpp
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a658d20dba
Refactor: All logging calls replaced with the new BS_LOG macro
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6 years ago |
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BsScriptEditorSettings.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorTestSuite.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptEditorTestSuite.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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7 years ago |
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BsScriptEditorUtility.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptEditorUtility.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorVirtualInput.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptEditorVirtualInput.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorWindow.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptEditorWindow.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptFolderMonitor.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptFolderMonitor.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGizmos.cpp
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c45cd7247f
Build: Updated 'bsf' version
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6 years ago |
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BsScriptGizmos.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleDrawing.cpp
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c45cd7247f
Build: Updated 'bsf' version
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6 years ago |
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BsScriptHandleDrawing.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSlider.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSlider.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSlider2D.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSlider2D.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSliderDisc.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSliderDisc.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSliderLine.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSliderLine.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSliderManager.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSliderManager.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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7 years ago |
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BsScriptHandleSliderPlane.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSliderPlane.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptHandleSliderSphere.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptHandleSliderSphere.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptInspectorUtility.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptInspectorUtility.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptModalWindow.cpp
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d1ac5748e7
Bugfix: Fix color picker GUI being slightly cut off
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6 years ago |
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BsScriptModalWindow.h
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d1ac5748e7
Bugfix: Fix color picker GUI being slightly cut off
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6 years ago |
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BsScriptOSDropTarget.cpp
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aa9efa7fac
Bugfix: Fix an occasional crash when docking windows
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6 years ago |
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BsScriptOSDropTarget.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptPlatformInfo.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptPlatformInfo.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptPrefabUtility.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptPrefabUtility.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptProjectLibrary.cpp
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a658d20dba
Refactor: All logging calls replaced with the new BS_LOG macro
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6 years ago |
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BsScriptProjectLibrary.h
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 years ago |
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BsScriptProjectSettings.cpp
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a658d20dba
Refactor: All logging calls replaced with the new BS_LOG macro
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6 years ago |
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BsScriptProjectSettings.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptSceneGizmos.cpp
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f52fa5793e
Feature: Added settings for controlling scene view icons
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6 years ago |
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BsScriptSceneGizmos.h
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f52fa5793e
Feature: Added settings for controlling scene view icons
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6 years ago |
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BsScriptSceneGrid.cpp
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c45cd7247f
Build: Updated 'bsf' version
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6 years ago |
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BsScriptSceneGrid.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptSceneHandles.cpp
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248fdb9ff1
Bugfix: Fix cursor getting stuck when attempting to drag scene handles on macOS
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6 years ago |
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BsScriptSceneHandles.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptSceneSelection.cpp
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f52fa5793e
Feature: Added settings for controlling scene view icons
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6 years ago |
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BsScriptSceneSelection.h
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f52fa5793e
Feature: Added settings for controlling scene view icons
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6 years ago |
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BsScriptSelection.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptSelection.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptSerializedDiff.cpp
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a2b29a2971
WIP: UndoRedo refactor
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6 years ago |
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BsScriptSerializedDiff.h
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a2b29a2971
WIP: UndoRedo refactor
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6 years ago |
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BsScriptSerializedObject.cpp
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a658d20dba
Refactor: All logging calls replaced with the new BS_LOG macro
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6 years ago |
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BsScriptSerializedObject.h
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d76cdb7bdd
Refactor: Removed unnecessary SerializedObject.Create overloads
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6 years ago |
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BsScriptUndoRedo.cpp
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e0719c8a44
Build: Updated 'bsf' version
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6 years ago |
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BsScriptUndoRedo.h
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f0de730b0e
WIP: UndoRedo refactor
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6 years ago |
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BsScriptUnitTests.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 years ago |
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BsScriptUnitTests.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |