BearishSun bb6fa6daf4 Fixed content clipping in GUI scroll area il y a 10 ans
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GUI 28390eb39b GUI tooltips (untested) il y a 10 ans
Inspector 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
Inspectors b5bfb88590 Resource handle refactor complete il y a 10 ans
Library 28390eb39b GUI tooltips (untested) il y a 10 ans
Properties e51cbce52c Started work on scripting il y a 12 ans
Scene 28390eb39b GUI tooltips (untested) il y a 10 ans
AboutBox.cs 0ab825051b Added render target for game view il y a 10 ans
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene il y a 10 ans
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful il y a 10 ans
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items il y a 10 ans
CodeEditor.cs b7e345e7a0 ConsoleWindow: il y a 10 ans
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field il y a 10 ans
ConsoleWindow.cs bb6fa6daf4 Fixed content clipping in GUI scroll area il y a 10 ans
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps il y a 10 ans
DragDrop.cs cd6d63da7d Documentation il y a 10 ans
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
EditorApplication.cs 28390eb39b GUI tooltips (untested) il y a 10 ans
EditorBuiltin.cs 839ae0f784 Better icons for the console window il y a 10 ans
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
EditorSettings.cs 6248cf4f7f Documentation il y a 10 ans
EditorStyles.cs 56f5d5db86 About box il y a 10 ans
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code il y a 10 ans
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
EditorWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
FolderMonitor.cs 4f0d194556 Documentation il y a 10 ans
GameWindow.cs 28390eb39b GUI tooltips (untested) il y a 10 ans
HierarchyWindow.cs 4f0d194556 Documentation il y a 10 ans
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles il y a 10 ans
LocEdString.cs 4f0d194556 Documentation il y a 10 ans
MBansheeEditor.csproj 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
MenuItem.cs 4f0d194556 Documentation il y a 10 ans
MenuItems.cs 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
PrefabUtility.cs b270993395 Light inspector il y a 10 ans
Program.cs 3209476868 Save project on editor exit il y a 10 ans
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save il y a 10 ans
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save il y a 10 ans
ProjectSettings.cs 6248cf4f7f Documentation il y a 10 ans
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync il y a 10 ans
ScriptCodeManager.cs dd61a6d788 Update status bar when debug log contents are removed il y a 10 ans
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building il y a 10 ans
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties il y a 10 ans
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor il y a 10 ans
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice il y a 10 ans
UndoRedo.cs 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name il y a 10 ans
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows il y a 10 ans