NativeSphericalJoint.cs 1.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. using System.Runtime.InteropServices;
  6. namespace BansheeEngine
  7. {
  8. /** @addtogroup Interop
  9. * @{
  10. */
  11. /// <summary>
  12. /// Wrapper around the native SphericalJoint class.
  13. /// <see cref="SphericalJoint"/>
  14. /// </summary>
  15. internal class NativeSphericalJoint : NativeJoint
  16. {
  17. public LimitConeRange Limit
  18. {
  19. set { Internal_SetLimit(mCachedPtr, value); }
  20. }
  21. public bool EnableLimit
  22. {
  23. set { Internal_SetEnableLimit(mCachedPtr, value); }
  24. }
  25. public NativeSphericalJoint(ScriptCommonJointData commonData, ScriptSphericalJointData data)
  26. {
  27. Internal_CreateInstance(this, ref commonData, ref data);
  28. }
  29. [MethodImpl(MethodImplOptions.InternalCall)]
  30. private static extern void Internal_CreateInstance(NativeSphericalJoint instance,
  31. ref ScriptCommonJointData commonData, ref ScriptSphericalJointData data);
  32. [MethodImpl(MethodImplOptions.InternalCall)]
  33. private static extern void Internal_SetLimit(IntPtr thisPtr, LimitConeRange limit);
  34. [MethodImpl(MethodImplOptions.InternalCall)]
  35. private static extern void Internal_SetEnableLimit(IntPtr thisPtr, bool enable);
  36. }
  37. /// <summary>
  38. /// Used for passing SphericalJoint initialization data between native and managed code.
  39. /// </summary>
  40. [StructLayout(LayoutKind.Sequential), SerializeObject]
  41. internal struct ScriptSphericalJointData // Note: Must match C++ struct ScriptSphericalJointData
  42. {
  43. public LimitConeRange limit;
  44. public bool enableLimit;
  45. }
  46. /** @} */
  47. }