BearishSun 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects vor 7 Jahren
..
Wrappers 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects vor 7 Jahren
BsEditorResourceLoader.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
BsEditorResourceLoader.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsEditorScriptLibrary.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsEditorScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsEditorScriptManager.cpp 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects vor 7 Jahren
BsEditorScriptManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsGUIGameObjectField.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsGUIGameObjectField.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsGUIResourceField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
BsGUIResourceField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
BsGUITextureField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
BsGUITextureField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
BsManagedEditorCommand.cpp e8c7e6fb74 Bugfix: More major fixes to the scripting runtime vor 7 Jahren
BsManagedEditorCommand.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime vor 7 Jahren
BsMenuItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsMenuItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsScriptDragDropManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsScriptEditorPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsScriptEditorPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsScriptGizmoManager.cpp c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again vor 8 Jahren
BsScriptGizmoManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsScriptHandleManager.cpp 2dd8b70c85 WIP: Linux port vor 8 Jahren
BsScriptHandleManager.h dcd15a9ad7 WIP: Linux port vor 8 Jahren
BsToolbarItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsToolbarItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
CMakeSources.cmake d3c05debd1 Feature: Added a 2D handle slider that can be used for creating 2D handles in editor vor 8 Jahren