BearishSun bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture пре 9 година
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BsLightRendering.cpp 8a5d6db814 Material refactor - Things working again пре 9 година
BsObjectRendering.cpp 014bac08b8 Renderer can now handle morph animation пре 9 година
BsPostProcessing.cpp 9555982752 Fixing OpenGL texture and image binding пре 9 година
BsRenderBeast.cpp bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture пре 9 година
BsRenderBeastFactory.cpp 855b052658 More fixes in order to get everything to compile with Clang пре 9 година
BsRenderBeastPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsRenderTargets.cpp cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors пре 9 година
BsRenderTexturePool.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsRendererCamera.cpp 9d73cc1da2 Various tweaks to the previous merge пре 9 година
BsSamplerOverrides.cpp 78a144768e Mark material parameters as dirty when they are modified пре 9 година