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BsLightRendering.cpp
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8a5d6db814
Material refactor - Things working again
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пре 9 година |
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BsObjectRendering.cpp
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014bac08b8
Renderer can now handle morph animation
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пре 9 година |
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BsPostProcessing.cpp
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9555982752
Fixing OpenGL texture and image binding
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пре 9 година |
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BsRenderBeast.cpp
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bc1578be1a
Fix an issue where OpenGL sampler states were wrong for the first rendered texture
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пре 9 година |
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BsRenderBeastFactory.cpp
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855b052658
More fixes in order to get everything to compile with Clang
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пре 9 година |
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BsRenderBeastPlugin.cpp
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cca31b40af
Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings
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пре 9 година |
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BsRenderTargets.cpp
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cbd7b0af8b
Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors
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пре 9 година |
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BsRenderTexturePool.cpp
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aa06514ff9
Added support for texture arrays
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пре 9 година |
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BsRendererCamera.cpp
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9d73cc1da2
Various tweaks to the previous merge
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пре 9 година |
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BsSamplerOverrides.cpp
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78a144768e
Mark material parameters as dirty when they are modified
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пре 9 година |