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DeferredBasePass.bslinc
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014bac08b8
Renderer can now handle morph animation
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hace 9 años |
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DeferredLightPass.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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DeferredPointLightPass.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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GBuffer.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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NormalVertexInput.bslinc
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014bac08b8
Renderer can now handle morph animation
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hace 9 años |
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PPBase.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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PPTonemapCommon.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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PPWhiteBalance.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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PerCameraData.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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PerObjectData.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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ResolveCommon.bslinc
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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hace 9 años |
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SkinnedVertexInput.bslinc
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014bac08b8
Renderer can now handle morph animation
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hace 9 años |
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SpriteImage.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |
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Surface.bslinc
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76dee9fbf8
Morph shape animation (WIP)
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hace 9 años |
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VolumeRenderBase.bslinc
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6f316d48bf
Added support for shader technique inheritance
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hace 9 años |